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  1. #1
    Player
    Exstal's Avatar
    Join Date
    Oct 2013
    Location
    Uldah
    Posts
    1,582
    Character
    Shichi Mamura
    World
    Behemoth
    Main Class
    Pugilist Lv 80
    Quote Originally Posted by Clavaat View Post
    This is pretty much what I've been thinking. Although, if they were to make a "Support" role as you indicated for BRD, Time Mage could be that instead.
    I think it'd turn into one of the first "hybrids". Healer in pinch? Haha
    (0)

  2. #2
    Player
    Bloodclaw's Avatar
    Join Date
    Aug 2013
    Posts
    410
    Character
    Bloodclaw Talon
    World
    Hyperion
    Main Class
    Marauder Lv 100
    We agree on a lot, just a few things:
    Quote Originally Posted by Exstal View Post
    Gladiator
    Red Mage (DPS)
    That could happen, but I am thinking 3rd job personally, and probably a hybrid type for sure.

    Quote Originally Posted by Exstal View Post
    Extra job (since class not confirmed)
    Rogue
    DPS Ninja
    Unlock- Pugilist
    Oh come one, we see 2 NPCs in the game, 1 for class and 2nd for job. It maybe called assassin, but I think it is confirmed. They even mention a dagger class it in the last live letter. However skeptics will be that.
    (0)

  3. #3
    Player
    Deedsie's Avatar
    Join Date
    Aug 2013
    Location
    Garlemald
    Posts
    353
    Character
    Deedlit Blanchimont
    World
    Excalibur
    Main Class
    Red Mage Lv 70
    Red Mage Job:
    Hybrid Class- Can be healer and DPS Efficiently
    Base Classes - Conjurer and Thaumaturge

    Could be one of the first Advance Jobs that requires Black Mage and White Mage as Base Classes.
    No sword, no deal.
    (6)

  4. #4
    Player
    Nalien's Avatar
    Join Date
    Oct 2012
    Posts
    3,784
    Character
    Taisai Jin
    World
    Twintania
    Main Class
    Lancer Lv 64
    Marauder > Dark Knight, Thaumaturge/Lancer (Swiftcast, Surecast, Fire, Blizzard, Life Surge, Invigorate, Blood for Blood).

    JA1: Stance, makes magic damage proportional to enmity level while decreasing enmity from spells (build enmity with Marauders combo to make magic damage worthwhile).
    JA2: Drain, deals damage and restores HP proportional to damage dealt.
    JA3: Soul Eater, sacrifice HP to increase other stats.
    JA4: Last Resort, ability which deals large damage and greatly increase damage and decreases defense, while generating a large amount of enmity.
    JA5: Soul Flare, deals damage proportional to current HP (lower HP, higher damage).
    (1)

  5. #5
    Player
    Zaiken's Avatar
    Join Date
    Dec 2011
    Posts
    405
    Character
    Celestia Raine
    World
    Sargatanas
    Main Class
    Pugilist Lv 50
    Watching the storyline and the live letter, the class is probably gonna be Red Mage, Thief or Assasin, and Gunner type job like Musketeer.
    (0)

  6. #6
    Player
    DoubleT's Avatar
    Join Date
    Aug 2013
    Location
    Uldah
    Posts
    284
    Character
    Double Toker
    World
    Hyperion
    Main Class
    Thaumaturge Lv 50
    ff tactics advance series had Templar that could use lances, it was a dps status affect user that could also haste, it was also tough enough to take some dmg cuz they wore heavy armor if i remember correctly, so maybe could be a dps/tnk hybrid
    (0)
    Last edited by DoubleT; 05-03-2014 at 08:13 PM.

  7. #7
    Player
    Teroril's Avatar
    Join Date
    May 2011
    Posts
    108
    Character
    Havesh Ravencrest
    World
    Odin
    Main Class
    Bard Lv 60
    Going by themes and referencing other Final Fantasy games (especially XI)

    Marauder could get a Dark Knight job, with scythes and thm as sub
    Lancer could get the samurai job. Not sure which sub it would be. Pgl doesn't really suit it all that much and if it was Gla, it would become a tank/dps hybrid
    Archer would get Ranger
    Thief will be implemented, either as class or job
    Musketeer (gun class)... I'm hoping for a more support-ish class, but I'm not sure how it'll be implemented

    I don't think we'll see gladiator getting a job with dual wielding. It'll have to be either a pure or hybrid tank. Pugilist, on the other hand.. There are martial arts swords and such, so they could be getting a dual wielding job. Actually, Ninja could very well be pgl second job, if the coming dagger class doesn't lend itself well towards that.
    (0)
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  8. #8
    Player
    Kuwagami's Avatar
    Join Date
    Oct 2013
    Location
    Limsa Lominsa
    Posts
    4,330
    Character
    Kuwagami Tarynke
    World
    Cerberus
    Main Class
    Red Mage Lv 78
    Quote Originally Posted by Teroril View Post
    snip
    a scythe for a DRK would be a terrible idea. I don't know why they came to the idea that Grim Reaper-like knight were somewhat cool, but DRK are traditionally 2H-blade wielders. It also fits much more their most common spell : blood blade.

    For the samurai, why wouldn't they make a katana related class ? it would fit samurai, ninja and even blue mage (saber/katana wielder in FFTA). Though ninja will surely come with dual dagger class, and samurai would perfectly fit the lance.

    Quote Originally Posted by Malamasala View Post
    Regarding weapons, I'm 95% sure the game must have each weapon be main class + optional job. (To allow unequipping job crystals)

    So if for example Conjurer would go RDM with swords, it would mean Conjurer could equip swords too. Which is unlikely.

    So my own speculations would be things like Gladiator - RDM, Pugilist - PUP, Marauder - DRK, and so on.

    The remaining issue from this, is how some jobs would not offer much variety to the existing one. (Unless say DRK would be a debuffer more than a DD)
    Not necessarily if we consider that RDM is probably going to be a 2nd tier job. If they work as they were advertized by Yoshida, It would be possible to come from WHM or BLM (for the example of RDM). RDM using basically rapiers (which wouldn't really fit GLA either), there would just be a need of somehow relating the job as a spec.

    To put it simple, RDM was used as an example where having WHM and BLM both at lv50 would allow to unlock RDM as a 2nd tier job. But having it 2nd tier means that you can come from either BLM or WHM to become RDM, which is troublesome if we consider the weapon restrictions.
    However, having a single rapier, utterly useless for the classes (on par with iL50 white quality), and obtainable uniquely via the job NPC, which has WHM/BLM/RDM as job restriction, would somewhat work. When thinking of it, the animations of both jobs' spells could fit a rapier's use (at least the character would not pierce his own flank while swinging it). And if it's only one weapon, it would allow the change of crystal the time to create a set (no reason to remove the crystal afterwards anyway). Then every other rapier would be RDM-locked and it would be good.
    (3)
    Last edited by Kuwagami; 05-03-2014 at 11:18 PM.

  9. #9
    Player
    Malamasala's Avatar
    Join Date
    Aug 2013
    Posts
    348
    Character
    Lalah Elakha
    World
    Sargatanas
    Main Class
    Arcanist Lv 50
    Regarding weapons, I'm 95% sure the game must have each weapon be main class + optional job. (To allow unequipping job crystals)

    So if for example Conjurer would go RDM with swords, it would mean Conjurer could equip swords too. Which is unlikely.

    So my own speculations would be things like Gladiator - RDM, Pugilist - PUP, Marauder - DRK, and so on.

    The remaining issue from this, is how some jobs would not offer much variety to the existing one. (Unless say DRK would be a debuffer more than a DD)
    (0)

  10. #10
    Player
    Caselia's Avatar
    Join Date
    Nov 2011
    Location
    Ul'dah
    Posts
    163
    Character
    Milk Maid
    World
    Midgardsormr
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by Malamasala View Post
    Regarding weapons, I'm 95% sure the game must have each weapon be main class + optional job. (To allow unequipping job crystals)

    So if for example Conjurer would go RDM with swords, it would mean Conjurer could equip swords too. Which is unlikely.

    So my own speculations would be things like Gladiator - RDM, Pugilist - PUP, Marauder - DRK, and so on.

    The remaining issue from this, is how some jobs would not offer much variety to the existing one. (Unless say DRK would be a debuffer more than a DD)
    Those who did not play 1.0 would most likely not know this. But Yoshida said before that classes will be able to use different types of weapons like Gladiator eventually being able to use Greatswords (this was an example proposed by him), because they can already access daggers/swords which gives them a variety in which weapons they wield. So take this into account for specifying your jobs sirs and madams.
    (2)

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