Quote Originally Posted by Vahlnir View Post
I think their intention was to give us a casual grind. However, some have taken it up in a hardcore way. That is the only problem I see, personally. I've been grinding it regularly but not till I want to bash my head against the wall. If it gets boring or tedious I go do other things or log off and take a break.
As do I, which is why I'm only at 56 hours instead of what it possibly could be. I'm not here to complain about the grind, but rather the RNG element being a lazy implementation. The quest in itself is rather lazy, but it gives me something to do, all that needs to be changed is how the atmas drop, instead of rng there should be a set progression.