Page 47 of 135 FirstFirst ... 37 45 46 47 48 49 57 97 ... LastLast
Results 461 to 470 of 1347
  1. #461
    Player
    Helena480's Avatar
    Join Date
    Mar 2014
    Posts
    6
    Character
    Selina Moonflow
    World
    Tiamat
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by Nanaya View Post
    snip
    Absolutely, couldn't agree more. Half the feedback thread is just people coming in to complain about other people and their "complaints". No wonder there is no cohesion in a community setting like this.
    (0)

  2. #462
    Player
    Warlyx's Avatar
    Join Date
    May 2011
    Posts
    3,065
    Character
    Warlyx Arada
    World
    Moogle
    Main Class
    White Mage Lv 90
    3h grinding 0 atmas....others get atma in 10 mins....unfair.
    (1)

  3. #463
    Player
    FritoBandito's Avatar
    Join Date
    Sep 2011
    Posts
    526
    Character
    Frito Bandito
    World
    Hyperion
    Main Class
    Archer Lv 60
    Quote Originally Posted by Nanaya View Post
    The only thing similar to 1.0 relic to this was melding. 17% chance to append that second tier IV materia, 22% if you managed to HQ the weapon. And guess what was universally reviled and changed come 2.0? The atrocious melding odds. I was one of the lucky ones, my NQ Mailbreaker double synthed those expensive at the time dual Heaven's Eye IVs first try, I got a free pass. Didn't feel good or anything like an accomplishment however, since it was entirely out of my hands and up to an algorithm that gave me the green light. A friend of mine wasn't so lucky, I think about 6 Sarngas exploded, 12 Heaven's Eyes gone too.

    It is not skill to get lucky. I find $100 on the ground, it is not because I am an amazing human being, or worked hard to find this money, I'm just some chode that was at the right place at the right time.

    Beyond that, 1.0 relic quest was great. I wish 2.0 got the memo, the FNMs, killing the primals quickly without deaths, all that requires legitimate skill. I wish the Atma quest as we currently know it was like that, rather than people staring at the ground, trying to find that $100.

    (8)

  4. #464
    Player
    Psun's Avatar
    Join Date
    Aug 2013
    Posts
    65
    Character
    Phoenix Sun
    World
    Faerie
    Main Class
    Gladiator Lv 50
    SE should just make it so you travel to a location and get to press a button once every 10 minutes with a 10% chance of getting a drop.. that would be as much fun as grinding more fates... maybe throw in a 10% chance of death or total gear destruction /sarcasm off

    The most disappointing thing about this part of the new content.. is that its not new at all

    Don't get me wrong, I'm pretty happy about the new dungeons, glamours, etc and like this game.. but more fates ...come on!!!!
    (3)

  5. #465
    Player
    Basso's Avatar
    Join Date
    Feb 2014
    Location
    Ul'dah
    Posts
    45
    Character
    Fay Hawke
    World
    Zodiark
    Main Class
    Ninja Lv 80
    Quote Originally Posted by Warlyx View Post
    3h grinding 0 atmas....others get atma in 10 mins....unfair.
    Farmed yesterday for 8 hours, 0 drops, this morning before the server down, one hour for 2, now again 4 hours now drop, long way to go budyy...
    (0)

  6. #466
    Player
    Pinworms's Avatar
    Join Date
    Sep 2013
    Posts
    640
    Character
    Wiggly Pinworms
    World
    Diabolos
    Main Class
    Thaumaturge Lv 60
    This is very similar to FFXI's coffer key's guys except we are not grinding a specific mob - we are grinding a fate. Fates also increase our company points to use buffs. My company is starved for points since we go through buffs. Be glad your not having to cast a lot on the atma, be glad your not having to compete for a coffer after wards.

    You guys that want more FFXI brought into this game..well here is a small sample of it but catered for a non competitive atmosphere. I see nothing wrong with this quest line currently. You put the time in and you will eventually get it.
    (3)

  7. #467
    Player
    Grizzlebeard's Avatar
    Join Date
    Oct 2013
    Posts
    364
    Character
    Fey Darkwalker
    World
    Excalibur
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Amberion View Post
    Not sure why people complain about RNG in a RPG.
    From what I'm reading it's not so much that people have a problem with RNG in general (although some loathe the FATE route) it's more to do with the fact the rate of the RNG is so awful. Most people accept RNG has some place in an MMO, however, many people don't want to see a return to FFXI-level 0.5% RNG rates.
    (4)

  8. #468
    Player
    mythicrose's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    480
    Character
    Mythic Rose
    World
    Cactuar
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Pinworms View Post
    You guys that want more FFXI brought into this game..well here is a small sample of it but catered for a non competitive atmosphere. I see nothing wrong with this quest line currently. You put the time in and you will eventually get it.
    I would've rather seen more of a challenge to get Atmas such as completing (or adding in) timed objectives in hard mode dungeons, completeing all primal EXs in a certain amount of time, etc. As I've said before, I'd even settle on a bland defeat X number of Y mobs. At least that is fair, bland grind for everyone. I wouldn't have much fun with that grind, but at least I would know when I'm done rather than hope and pray the RNG gods favor me.

    Unlike Katniss, the odds are never in my favor.
    (1)
    Error 3102 Survivor

  9. #469
    Player
    Amberion's Avatar
    Join Date
    Sep 2013
    Posts
    499
    Character
    Amberion Eurelt
    World
    Balmung
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Grizzlebeard View Post
    From what I'm reading it's not so much that people have a problem with RNG in general (although some loathe the FATE route) it's more to do with the fact the rate of the RNG is so awful. Most people accept RNG has some place in an MMO, however, many people don't want to see a return to FFXI-level 0.5% RNG rates.
    Does anyone actually know the drop rate? It could just be that some are really unlucky. And I know people like to exaggerate, but 0.5%? Even D.Ring from KB was 5%.
    (0)

  10. #470
    Player Zaft's Avatar
    Join Date
    Jan 2012
    Location
    Ul'dah
    Posts
    703
    Character
    Leo Strut
    World
    Excalibur
    Main Class
    Gladiator Lv 70
    Quote Originally Posted by Amberion View Post
    Does anyone actually know the drop rate? It could just be that some are really unlucky. And I know people like to exaggerate, but 0.5%? Even D.Ring from KB was 5%.
    From what I've heard, 3% solo, with 0.5% being added for each party member.

    I can't confirm the validity of this statement, however.
    (0)

Page 47 of 135 FirstFirst ... 37 45 46 47 48 49 57 97 ... LastLast