Quote Originally Posted by Sephriem View Post
1.0 Relic was the same and great that you had to try so hard, felt so much better to be one of the limited few to pass and gain it, instead of mass amounts of people all at once.
The only thing similar to 1.0 relic to this was melding. 17% chance to append that second tier IV materia, 22% if you managed to HQ the weapon. And guess what was universally reviled and changed come 2.0? The atrocious melding odds. I was one of the lucky ones, my NQ Mailbreaker double synthed those expensive at the time dual Heaven's Eye IVs first try, I got a free pass. Didn't feel good or anything like an accomplishment however, since it was entirely out of my hands and up to an algorithm that gave me the green light. A friend of mine wasn't so lucky, I think about 6 Sarngas exploded, 12 Heaven's Eyes gone too.

It is not skill to get lucky. I find $100 on the ground, it is not because I am an amazing human being, or worked hard to find this money, I'm just some chode that was at the right place at the right time.

Beyond that, 1.0 relic quest was great. I wish 2.0 got the memo, the FNMs, killing the primals quickly without deaths, all that requires legitimate skill. I wish the Atma quest as we currently know it was like that, rather than people staring at the ground, trying to find that $100.