Quote Originally Posted by Krausus View Post
And deep down I think this is the main issue, though none of them will admit it.
I will honestly say that this is the least of my concerns, and you are free to believe me or not.

I really don't care if you want to steamroll content to obtain stuff for nothing and pretend you are skilled and that you went through content with your shear brillantness of your gameplay.

I care and replay value and giving everyone the option to go through content the way the dev designed it, allowing an optional cap would let high level help lower level go through older content and still let those people experience it the way it was meant to be (read challenging).

That is the main reason that I think is reason enough to give players at the very least the option of a cap. That said, I also think a cap would give the dev a lot more to build on than no cap. Things like reputations/currency/special drops.