Quote Originally Posted by DarkslayerG View Post
I see where you are going with this, but I disagree. What point is there for SE to make content that only a small subset of their players can enjoy?
Those players would have a point and a stance if this game required a large time investment. As it stands, you can clear Turns 1-5 in an hour and all EX Primals in the same time. What remains is players that simply lack the skill, and worse, lack the desire to improve, and want the game brought down to their level rather than improve themselves. These players will make excuses upon excuses, and threaten to quit if the difficulty is not brought down. Which, honestly, they should. If a game isn't meeting your needs, you should stop playing the game, not beg the developers to bring everything down for you.

Unfortunately, these players are numerous, and every one of them brings a sub fee. So, devs have a choice: Leave content difficulty alone and risk losing revenue, or cater to these players while keeping their revenue.

Sadly, what inevitably happens is these players rocket through the now-nerfed content only to hit the same exact walls with the current content, become frustrated, and leave again until the whole cycle repeats itself.