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  1. #1
    Player
    SpookyGhost's Avatar
    Join Date
    Sep 2013
    Posts
    3,403
    Character
    Kori Fleming
    World
    Cerberus
    Main Class
    Marauder Lv 80
    Quote Originally Posted by Tonkra View Post
    was i talking about coil?

    by the way, when you quote. quote correctly... this isnt a quote actually in your posting..
    Sorry, I didn't realize I needed to quote your whole post wherein you repeat "OMG 50% SO BAD WTF SE" 10 times. I thought a summary would've sufficed.

    The purpose of the Echo buff is to allow players who previously couldn't tackle the content (aka uber casuals) to progress through it. Those people deserve to get through the content - they pay the same money you do every month to play this game, if they choose not to be stopped by lack of skill to progress then they shouldn't be stopped. Something to consider, however, is that no matter how much of a buff they get, a Landslide will still knock them to 0 HP for the rest of the fight. The only difference is that they can make more mistakes and require less gear. They also need to make it 3 minutes into the fight to actually GAIN the Echo buff - so that, in and of itself, is a skill/gear barrier.
    (3)

  2. #2
    Player
    Emtron's Avatar
    Join Date
    Aug 2013
    Posts
    76
    Character
    Sapphire Stormblade
    World
    Balmung
    Main Class
    Thaumaturge Lv 80
    Quote Originally Posted by SpookyGhost View Post
    The purpose of the Echo buff is to allow players who previously couldn't tackle the content (aka uber casuals) to progress through it. Those people deserve to get through the content - they pay the same money you do every month to play this game, if they choose not to be stopped by lack of skill to progress then they shouldn't be stopped.
    Truer words were never spoken.
    (0)

  3. #3
    Player

    Join Date
    Jul 2013
    Posts
    109
    heres a thought get into your ilvl70 gear or whatever u want and
    STEP 1:
    a) do a PF group with the requirement of no echo used
    b) find a group of likeminded ppl and do a static no echo grp

    STEP 2:
    get into coil or hm/ex remove the echo buff if/when needed

    STEP 3:
    Enjoy the challenge
    (0)

  4. #4
    Player
    Tonkra's Avatar
    Join Date
    May 2011
    Posts
    2,084
    Character
    Quichy Sturmbruch
    World
    Ragnarok
    Main Class
    Thaumaturge Lv 59
    Quote Originally Posted by SpookyGhost View Post

    The purpose of the Echo buff is to allow players who previously couldn't tackle the content (aka uber casuals) to progress through it. Those people deserve to get through the content - they pay the same money you do every month to play this game, if they choose not to be stopped by lack of skill to progress then they shouldn't be stopped. Something to consider, however, is that no matter how much of a buff they get, a Landslide will still knock them to 0 HP for the rest of the fight. The only difference is that they can make more mistakes and require less gear. They also need to make it 3 minutes into the fight to actually GAIN the Echo buff - so that, in and of itself, is a skill/gear barrier.
    you talk to a "casual" player (i just started right now with Garuda EX, although i play since 1.0. beta)


    i dont come from WoW or something like that... i never was a hardcore MMORPG player who had every item that has a drop rate of 1% or something like it (i remember FFXI times^) nor did i beat every hardcore boss in every game. although i payed for it! what kind of argument is that? its a game.
    and there are different difficulties for every bosses.

    Although i did pay for several MMorpgs in the past (e.g. Final Fantasy XI,DAoC, Lineage II etc.) My mentality was never like "oh i pay for this game every month, so i should be able to defeat that huge 6 head dragon who only 10% of the players defeated yet"..


    i personally do not understand this mentality. im ok with it, that every player deserves to come through the story and beat the normale modes. but MUST every player INCLUDING ME be able to defeat the hardest, most extreme boss in the game? regardless of equipment or player "skill"...?

    im ok with it if i am not being able to defeat Bahamut one day... and if only 10% of the player base is able to defeat him. and when i am able to defeat him after 20 tries the "wow effect" is even bigger.


    but well its maybe just me... modern fastfood mmorpgs. im okay with the idea to push casual players, here you have a fatigue boost, here you have 15% damage boost. but oosh...



    and hey... even in Final Fantasy 7 HD port they implemented an instant boost button ;XD


    i am okay with it having rare items (5%-10%), rare bosses, hardcore bosses in a game... although i most likely wont have them... but hey there is something special for everybody to aim for.
    (3)
    Last edited by Tonkra; 03-22-2014 at 07:21 AM.

  5. #5
    Player
    Amberion's Avatar
    Join Date
    Sep 2013
    Posts
    499
    Character
    Amberion Eurelt
    World
    Balmung
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Tonkra View Post
    Snip!
    Liked!

    I'm like you, I never cried because I wouldn't get that relic, D.Ring or k.club. And since only a small amount of people had those, those items remained special.

    You know, you hear the term entitled and special snowflake often on this board. And well, it's always targeted towards the hardcore/endgame people.

    I kind of think it's more entitlement when someone goes, "I most be able to do everything, kill everything and have everything in the game".
    (2)

  6. #6
    Player
    DarkslayerG's Avatar
    Join Date
    Mar 2014
    Posts
    12
    Character
    Dark Dante
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Amberion View Post
    Liked!

    I'm like you, I never cried because I wouldn't get that relic, D.Ring or k.club. And since only a small amount of people had those, those items remained special.

    You know, you hear the term entitled and special snowflake often on this board. And well, it's always targeted towards the hardcore/endgame people.

    I kind of think it's more entitlement when someone goes, "I most be able to do everything, kill everything and have everything in the game".
    I see where you are going with this, but I disagree. What point is there for SE to make content that only a small subset of their players can enjoy?

    Also, you got to look at the long term. Without things to help new players, they can never catch up. In addition, it'll leave a big gap between the "hardcore" crowd and "casual" crowd where it becomes hard to provide consistent content for both. If they followed the traditional style of building harder raids that only the top players can clear, people will eventually leave cause they aren't getting anywhere in the game.
    (0)
    Last edited by DarkslayerG; 03-22-2014 at 07:39 AM.

  7. #7
    Player
    rhemi1's Avatar
    Join Date
    Aug 2013
    Posts
    124
    Character
    Ria Lhuil
    World
    Exodus
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by DarkslayerG View Post
    I see where you are going with this, but I disagree. What point is there for SE to make content that only a small subset of their players can enjoy?
    Those players would have a point and a stance if this game required a large time investment. As it stands, you can clear Turns 1-5 in an hour and all EX Primals in the same time. What remains is players that simply lack the skill, and worse, lack the desire to improve, and want the game brought down to their level rather than improve themselves. These players will make excuses upon excuses, and threaten to quit if the difficulty is not brought down. Which, honestly, they should. If a game isn't meeting your needs, you should stop playing the game, not beg the developers to bring everything down for you.

    Unfortunately, these players are numerous, and every one of them brings a sub fee. So, devs have a choice: Leave content difficulty alone and risk losing revenue, or cater to these players while keeping their revenue.

    Sadly, what inevitably happens is these players rocket through the now-nerfed content only to hit the same exact walls with the current content, become frustrated, and leave again until the whole cycle repeats itself.
    (3)

  8. #8
    Player
    Musashidon's Avatar
    Join Date
    Aug 2013
    Posts
    1,798
    Character
    Blackmage Vivi
    World
    Leviathan
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by rhemi1 View Post
    Sadly, what inevitably happens is these players rocket through the now-nerfed content only to hit the same exact walls with the current content, become frustrated, and leave again until the whole cycle repeats itself.
    leave again? why because they only play for end game raids? no the reason there is the echo buff is to help them keep up with everyone so that instead of paying to play only 10% of the content they pay to play 90% of the content why would anyone play a game where they can only access a very small amount of content?
    (0)

  9. #9
    Player
    Mitternacht's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    54
    Character
    Pururu Puru
    World
    Midgardsormr
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by Musashidon View Post
    leave again? why because they only play for end game raids? no the reason there is the echo buff is to help them keep up with everyone so that instead of paying to play only 10% of the content they pay to play 90% of the content why would anyone play a game where they can only access a very small amount of content?
    Clearly out of good will to subsidize the fraction of the playerbase who are at the top of progression.
    (0)

  10. #10
    Player
    DarkslayerG's Avatar
    Join Date
    Mar 2014
    Posts
    12
    Character
    Dark Dante
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by rhemi1 View Post
    Those players would have a point and a stance if this game required a large time investment. As it stands, you can clear Turns 1-5 in an hour and all EX Primals in the same time.

    .
    How many are actually able to even clear all the Primals and turns? Your point make sense if they are nerfing everything so people can just blaze through everything without trying, but that's not what they are doing. The new content will not have Echo buffs. Even with the old content, you can't just beat things without learning about it.

    Another thing, you seem to make contradictory points in your post. If you can clear everything so easily, then making it easier really will not affect you. Like you said, players that can't handle it will be stuck at the new content. Players who have the required skill will progress. What's the problem?
    (1)
    Last edited by DarkslayerG; 03-22-2014 at 08:16 AM.

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