Quote Originally Posted by TheVedis View Post
if they want it easy they will take it easy

if they want a challenge they can have their challenge


they get what they want, not what they are forced to have that way
That's not how the world works.

People choose to do things the harder way because it leads to greater rewards. It's all about risk vs. reward and being rewarded for taking more risk - a fundamental concept not just in video games but in life in general.

In the case of no level caps, the reward is the same whether you play a R30 dungeon as a rank 30 or a rank 50 character, but the risk is vastly different in either case.