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  1. #11
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    Dec 2012
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    Quote Originally Posted by SarcasmMisser View Post
    Why not have nails buff Ifrit so it has more effective HP than the nails combined? It makes racing harder but gives skilled groups some new ground to break with different compositions.
    Because this would change absolutely nothing since the DPS would still just go all out.

    Just because the situation with Ifrit Ex is a straight up wipe doesn't mean that it's not strategic to rein in the DPS. Stopping or slowing down damage should be one of the tactics that the game asks for so DPS actually have to pay attention to what they're doing instead of going for 1st place in the e-peen race.

    Quote Originally Posted by SarcasmMisser View Post
    What if it required 6 DPS like Titan speedkills? It's well designed when it is actually harder than doing it the vanilla way. Seeing how DPS in pugs fail the nail check so often, and I actually suggested that Ifrit needs more DPS than that, why would the latter be the easier option?

    If you need to bring extra DPS, what does this mean for heals, or tanks, or how phases are pushed? These things are interesting, and Ifrit em needs to be a more interesting fight.
    Because, once again, the strategy for the DPS is always the same: "kill it as fast as you can". Having a mechanic like this actually introduces something new to think about: "maybe we shouldn't go all out on this one".
    (2)
    Last edited by Gilthas; 03-08-2014 at 12:57 PM.