Page 5 of 6 FirstFirst ... 3 4 5 6 LastLast
Results 41 to 50 of 54
  1. #41
    Player
    KenzieLynch's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    349
    Character
    Kenzie Lynch
    World
    Leviathan
    Main Class
    Archer Lv 50
    Quote Originally Posted by WHS View Post
    So were getting one new form a content "Amdapor Township" and 2 rehash of an old dungeon "Braflox & Halatali" ? And a Leviathan fight on 2 difficulty levels. Anything else mentioned yet?
    All you have done here is demonstrate that you have never even tried Haukke Manor HM or Copperbell Mines HM, and thus most people won't take anything else you say seriously. Good going.
    (0)

  2. #42
    Player
    Autymnfyres's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    82
    Character
    Baqheera Shikhu
    World
    Zalera
    Main Class
    Archer Lv 50
    Quote Originally Posted by farnfarn64 View Post
    Have you played Final Fantasy games? There are few mob designs and most are reskins when you get to different areas.
    --------------------
    No, and apparently if I had, I'd have known what I was getting for my dollar when I subbed to FFXIV ARR in August.
    (0)
    ...and from the Gridania forest mysts proceed the souls of warriors and heroes; among which I am honored to serve as part of the One.

  3. #43
    Player
    Autymnfyres's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    82
    Character
    Baqheera Shikhu
    World
    Zalera
    Main Class
    Archer Lv 50
    Thanks for clarifying that Felis, guess the devil is in the minute details as far as comparison of 'same' dungeon.
    Perhaps I should have used the words, "incredibly similar gameplay" instead of 'exact same dungeon'.
    (0)
    ...and from the Gridania forest mysts proceed the souls of warriors and heroes; among which I am honored to serve as part of the One.

  4. #44
    Player Bizniztyme's Avatar
    Join Date
    Mar 2011
    Posts
    343
    Character
    Solo Playa
    World
    Hyperion
    Main Class
    Botanist Lv 50
    Quote Originally Posted by Autymnfyres View Post
    Thanks for clarifying that Felis, guess the devil is in the minute details as far as comparison of 'same' dungeon.
    Perhaps I should have used the words, "incredibly similar gameplay" instead of 'exact same dungeon'.
    Still wrong......try again......
    (0)

  5. #45
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by Autymnfyres View Post
    Thanks for clarifying that Felis, guess the devil is in the minute details as far as comparison of 'same' dungeon.
    Perhaps I should have used the words, "incredibly similar gameplay" instead of 'exact same dungeon'.
    Hmm?
    You can say this to every dungeon. Kill trash mobs, defeat 2 mid-bosses, don't die on the end-boss
    Or what do you mean? Because the mechanics can't be it.
    (0)

  6. #46
    Player
    Rhysati's Avatar
    Join Date
    Sep 2013
    Posts
    407
    Character
    Madeye Moxie
    World
    Balmung
    Main Class
    Bard Lv 70
    Quote Originally Posted by Autymnfyres View Post
    And to add the proverbial insult to injury is taking EXACT SAME DUNGEONS with little notable variances aside from increasing mob health and dmg and calling it Hard, Harder, Hardest, Extreme, Fantastically Difficult....NEW DUNGEON>Come one, come all and look forward to it: NEW CONTENT.
    Blatantly obvious you haven't played them. Because they are not even remotely similar. The only thing that is the same is using some of the scenery. Otherwise they are completely different dungeons.
    (0)

  7. #47
    Player
    Tupsi's Avatar
    Join Date
    Feb 2012
    Posts
    3,149
    Character
    Odsarzol Que
    World
    Balmung
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Rhysati View Post
    Blatantly obvious you haven't played them. Because they are not even remotely similar. The only thing that is the same is using some of the scenery. Otherwise they are completely different dungeons.
    Funny enough, when they make Tam Tara hard it's guaranteed it'll be the part cut off from 1.0/ARR Alpha, same with Toto Rak. Copperbells actually just reincorporated many sections that existed in 1.0 (It used to be an open world dungeon.)

    Much like there's a lot in Satasha that was cut off as it incorported parts of Cassopeia Hollows and I think Turnbeard cove or something like that, so iin a sense Autymn isn't far off that it's the exact same dungeons, because they're just readding bits they cut off from their initial design in 2010-2012.
    (2)

  8. #48
    Player Bizniztyme's Avatar
    Join Date
    Mar 2011
    Posts
    343
    Character
    Solo Playa
    World
    Hyperion
    Main Class
    Botanist Lv 50
    Quote Originally Posted by Tupsi View Post
    Funny enough, when they make Tam Tara hard it's guaranteed it'll be the part cut off from 1.0/ARR Alpha, same with Toto Rak. Copperbells actually just reincorporated many sections that existed in 1.0 (It used to be an open world dungeon.)

    Much like there's a lot in Satasha that was cut off as it incorported parts of Cassopeia Hollows and I think Turnbeard cove or something like that, so iin a sense Autymn isn't far off that it's the exact same dungeons, because they're just readding bits they cut off from their initial design in 2010-2012.
    Grasping at straws
    (0)

  9. #49
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by Tupsi View Post
    Funny enough, when they make Tam Tara hard it's guaranteed it'll be the part cut off from 1.0/ARR Alpha, same with Toto Rak. Copperbells actually just reincorporated many sections that existed in 1.0 (It used to be an open world dungeon.)

    Much like there's a lot in Satasha that was cut off as it incorported parts of Cassopeia Hollows and I think Turnbeard cove or something like that, so iin a sense Autymn isn't far off that it's the exact same dungeons, because they're just readding bits they cut off from their initial design in 2010-2012.
    The monsters in Copperbell Mine 1.0 were not the same like in the ARR version. In 1.0 it was most time Diremites and Ants. You wanted to farm Formic Acid? You went to Copperbell Mine.

    Now to the map:
    1.0



    ARR (normal mode)


    Also here I don't see a similarity

    And please, Cassiopeia Hollow have nothing to do with Sastasha. Maybe you mean Shposhae
    (1)
    Last edited by Felis; 03-06-2014 at 01:02 AM.

  10. #50
    Player
    Tupsi's Avatar
    Join Date
    Feb 2012
    Posts
    3,149
    Character
    Odsarzol Que
    World
    Balmung
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Felis View Post
    And please, Cassiopeia Hollow have nothing to do with Sastasha.
    It's pretty obviously a mix of Cassopeia Hallows, Sphoshae and Misbeard Cove. It's obviously not 100% identical (like not every map in ARR is to it's original) but it's pretty obvious, but then again, I still go over all of my 1.0 recordings so maybe it's just from seeing my run throughs of these zones I spotted the similarities and obvious asset reusage, maybe you just didn't play 1.0?

    It's even stated in-game it was repurposed as a Pirates den lol.
    (2)

Page 5 of 6 FirstFirst ... 3 4 5 6 LastLast