im actually confused why the dungeons come before the jobs and battlechanges are done.

SE said they want the battlechanges and the jobs done so they can work on the future content, which is logical.
But how can they release 2 dungeons with a broken system or well, with 1.18 a "testsystem" that they already know is again goin to some or a lot of changes along as all the jobs... I don't understand how they can make a proper designed dungeon with good/though through boss fights IF the battlesystem isnt there yet, thats stupid imo. And it will just slow down everything again, since they will most likely have to overhaul a lot of these dungeons when the battle/classchanges are finalized...

We need proper party camps, harder mobs, more rewards while fighting and a good working battlesystem. Well we might have it finished by the end of August... or later... thats why i don't expect the dungeons to be much more then leve hack and yawn-slay-action.