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  1. #1
    Player
    Anty's Avatar
    Join Date
    Mar 2011
    Posts
    625
    Character
    Anty Lion
    World
    Sargatanas
    Main Class
    Conjurer Lv 60
    im actually confused why the dungeons come before the jobs and battlechanges are done.

    SE said they want the battlechanges and the jobs done so they can work on the future content, which is logical.
    But how can they release 2 dungeons with a broken system or well, with 1.18 a "testsystem" that they already know is again goin to some or a lot of changes along as all the jobs... I don't understand how they can make a proper designed dungeon with good/though through boss fights IF the battlesystem isnt there yet, thats stupid imo. And it will just slow down everything again, since they will most likely have to overhaul a lot of these dungeons when the battle/classchanges are finalized...

    We need proper party camps, harder mobs, more rewards while fighting and a good working battlesystem. Well we might have it finished by the end of August... or later... thats why i don't expect the dungeons to be much more then leve hack and yawn-slay-action.
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  2. #2
    Player
    Rentahamster's Avatar
    Join Date
    Mar 2011
    Location
    Lindblum MRD50/THM50/LNC50
    Posts
    2,823
    Character
    Renta Hamster
    World
    Sargatanas
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Anty View Post
    I don't understand how they can make a proper designed dungeon with good/though through boss fights IF the battlesystem isnt there yet, thats stupid imo. And it will just slow down everything again, since they will most likely have to overhaul a lot of these dungeons when the battle/classchanges are finalized...
    A large portion of the initial battle changes will be implemented in 1.18. Once we get to test it out in the new dungeons, we can provide lots of feedback that the devs can use to tweak the battle changes further.
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