



Hi Renta,A couple JPN posts about the difficulty of the dungeons. What I'm reading sounds pretty good so far. I like a challenge.
"The upcoming dungeons are estimated to be, in a nutshell, "really hard". I also confirmed the dungeon boss's difficulty with the dev team.
If you ever hope to defeat The Dzemael Darkhold dungeon boss, you will need to clearly assign roles amongst your specialized party of 8 rank 50 players. Furthermore, you can't just think of the boss as just a strong version of an ordinary monster. You will need to use special, boss-specific strategies to achieve victory."
This is GREAT news!My excitement in the new R50 Dungeon just increased tenfold.
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Thanks for the translation from the JP Forums!
I can't wait.![]()



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My Threads: http://forum.square-enix.com/ffxiv/s...vBForum_Thread
Also, confirmation from a dev on the french forums that dungeons will be UNCAPPED: http://forum.square-enix.com/ffxiv/t...331#post192331
Thank you SE!



Hmm. Welp, that doesn't bode well for game balance and content longevity, but perhaps it won't turn out as bad as the rank 35 NMs did.Also, confirmation from a dev on the french forums that dungeons will be UNCAPPED: http://forum.square-enix.com/ffxiv/t...331#post192331
Thank you SE!
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My Threads: http://forum.square-enix.com/ffxiv/s...vBForum_Thread
My XIVPad: http://xivpads.com?2031148



Just because it's mid-rank doesn't mean it can't be properly balanced. The open-world NMs couldn't be properly balanced just because of the nature of being open-world, but instances can be balanced.
FF14 is in a unique position compared to other MMOs because all of your classes are on the same character. In other MMOs, you can't just use your max level character to grab raid gear and give it to your lower level alts because all the good raid gear is character-bound, which is why level caps aren't as necessary. If you could do that, it would be detrimental to game balance.
In FF14, all of your "alts" (i.e. different classes) are on the same character, so you could essentially twink your lower classes with raid gear using minimal effort as your overpowered rank 50 main class.
(In other games like Diablo II, you can do this, but the item and loot mechanic is different so the principles don't necessarily apply the same way).
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My Threads: http://forum.square-enix.com/ffxiv/s...vBForum_Thread
Except the r30 raid gear isn't going to be better than r50 gear, which is what any r50 is REALLY going to want. You're not going to need r30 raid gear to run the r50 dungeon, so the only reason a r50 is going to running a r30 dungeon is for vanity.Just because it's mid-rank doesn't mean it can't be properly balanced. The open-world NMs couldn't be properly balanced just because of the nature of being open-world, but instances can be balanced.
FF14 is in a unique position compared to other MMOs because all of your classes are on the same character. In other MMOs, you can't just use your max level character to grab raid gear and give it to your lower level alts because all the good raid gear is character-bound, which is why level caps aren't as necessary. If you could do that, it would be detrimental to game balance.
In FF14, all of your "alts" (i.e. different classes) are on the same character, so you could essentially twink your lower classes with raid gear using minimal effort as your overpowered rank 50 main class.
(In other games like Diablo II, you can do this, but the item and loot mechanic is different so the principles don't necessarily apply the same way).
All my DoWDoM classes are 47-50... So... Thanks for the 1 dungeon SE.Haha
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My excitement in the new R50 Dungeon just increased tenfold.
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