Page 37 of 53 FirstFirst ... 27 35 36 37 38 39 47 ... LastLast
Results 361 to 370 of 665

Dev. Posts

Hybrid View

  1. #1
    Player
    Sigmakan's Avatar
    Join Date
    Mar 2011
    Posts
    877
    Character
    Sigmakan Kaph
    World
    Hyperion
    Main Class
    Ninja Lv 80
    Quote Originally Posted by Bayohne View Post
    Spoke with the dev. team to get some answers on a few of the questions that have been popping up in the thread.

    Are there level restrictions for instanced raids?
    There is a minimum level required to enter, but not a maximum level. Therefore, if it’s a level 25 raid, as long as you are 25 or above you will be able to enter.


    How often can you enter an instanced raid?
    After entering once, you will need to wait a period of time before you can re-enter. (The time has yet to be finalized)

    Can you gain SP while battling in raids?
    Yes.

    What happens if you disconnect while in the instanced raid?
    You'll be able to reconnect and rejoin your party. If the party has exited by the time you return, you will be placed outside of the dungeon.

    Are four players required to enter rank 25+ raids? And 8 for 45+?
    Currently, yes. Rank 25+ raids will require four players to enter, and rank 45+ raids will require a full party of 8. This is a result of the balancing that is done inside of the actual raid, along with ensuring proper load on the servers are maintained. With the release of patch 1.18 we will monitor the comments and feedback from the community and re-evaluate as necessary and implement variations as needed.


    But... are these raids gonna be tough? I want a challenge! I CRAVE A CHALLENGE!!!1
    Rest assured... When speaking about the current raid dungeons, we can sum it up in one word: difficult.
    Both bold items are terrible decisions. Why make a minimum member requirement? The difficulty of the dungeon should determine how many members are needed, not some random minimum req. With populations dwindling, having 8 people is a lot harder than you think.

    I'm all for designing it based on the assumption of 4/8 party sizes, but limiting parties to that is a bad decision.
    (2)

  2. #2
    Player
    Join Date
    Mar 2011
    Posts
    1,651
    Quote Originally Posted by Sigmakan View Post
    Both bold items are terrible decisions. Why make a minimum member requirement? The difficulty of the dungeon should determine how many members are needed, not some random minimum req. With populations dwindling, having 8 people is a lot harder than you think.

    I'm all for designing it based on the assumption of 4/8 party sizes, but limiting parties to that is a bad decision.
    Lowmanning is a mechanism to feed as few mouths as possible and has come to be synonymous with elitism and exclusion. I like that you have to have 8 members.

    Some of the elitist shells are so unpopular that they can't even fill the 8 man roster without boxing because no one can stand them. And they like it that way because they don' thave to pay anyone but as few people as possible.

    When you choose to get more gear for you than to hang around more peers, that's counter-MMO.
    (5)

  3. #3
    Player
    Sigmakan's Avatar
    Join Date
    Mar 2011
    Posts
    877
    Character
    Sigmakan Kaph
    World
    Hyperion
    Main Class
    Ninja Lv 80
    Quote Originally Posted by Peregrine View Post
    Lowmanning is a mechanism to feed as few mouths as possible and has come to be synonymous with elitism and exclusion. I like that you have to have 8 members.

    Some of the elitist shells are so unpopular that they can't even fill the 8 man roster without boxing because no one can stand them.
    I understand that concern. But elitist shells are going to be elitist shells regardless. Forcing them to take 8 wont solve that to be honest. All it does is hurt LSs who have seen LS numbers dwindle and have trouble summoning 8 members reliably.
    (1)

  4. #4
    Player
    Join Date
    Mar 2011
    Posts
    1,651
    Quote Originally Posted by Sigmakan View Post
    I understand that concern. But elitist shells are going to be elitist shells regardless. Forcing them to take 8 wont solve that to be honest. All it does is hurt LSs who have seen LS numbers dwindle and have trouble summoning 8 members reliably.
    If you unlock it, R50s will solo the R30 instances. Can't happen from a server resource standpoint.
    If you unlock R50 raids, people will not invite you to run with them. If they need more people to go, they'll be actively looking to complete the party.

    The server would be much more inclusive. Hey we need you, come along. Rather than no gimp. You're just another mouth we don't need.

    Your small shell would have a better time I think this way. Picking up new friends to fill your parties out, and in the process getting new shellmates.

    It's good.
    (4)

  5. #5
    Player
    Xenor's Avatar
    Join Date
    Mar 2011
    Posts
    1,082
    Character
    Xenor Vernix
    World
    Ragnarok
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Sigmakan View Post
    I understand that concern. But elitist shells are going to be elitist shells regardless. Forcing them to take 8 wont solve that to be honest. All it does is hurt LSs who have seen LS numbers dwindle and have trouble summoning 8 members reliably.
    I'm more concerned about the number of people that will be excluded from the content due to the low party size limit. Currently when my LS runs NMs we can have anywhere from 8 to 24 people come for the event. If 14 turn up we do two groups of 7. With these raids and the 8 player requirement you've then got six people sitting picking their noses while the other 8 have fun.

    Of course you can "exploit" that requirement by bringing along filler mules which I'm sure will happen and I'd have no problem doing if it gets me to play the game rather than sit doing nothing.
    (2)
    FFXIV: ARR item database, ability lists, maps, guides, dungeon loot lists and more. - http://www.ffxivinfo.com

  6. #6
    Player
    Rentahamster's Avatar
    Join Date
    Mar 2011
    Location
    Lindblum MRD50/THM50/LNC50
    Posts
    2,823
    Character
    Renta Hamster
    World
    Sargatanas
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Bayohne View Post
    But... are these raids gonna be tough? I want a challenge! I CRAVE A CHALLENGE!!!1
    Rest assured... When speaking about the current raid dungeons, we can sum it up in one word: difficult.
    Can you please ask the devs what they think about a level cap, since if you can take rank 50s into the rank 30 dungeon, that is the opposite of difficult and does not jive with the stated goals of "rewarding skillful play" that was outlined in the battle reform letter.
    (9)
    ------------------------------------------------------------------------------------------------------

    My Threads: http://forum.square-enix.com/ffxiv/s...vBForum_Thread

  7. #7
    Player
    DurtiMonkeyToe's Avatar
    Join Date
    Mar 2011
    Posts
    903
    Character
    Durti Monkeytoe
    World
    Cactuar
    Main Class
    Pugilist Lv 80
    Quote Originally Posted by Rentahamster View Post
    Can you please ask the devs what they think about a level cap, since if you can take rank 50s into the rank 30 dungeon, that is the opposite of difficult and does not jive with the stated goals of "rewarding skillful play" that was outlined in the battle reform letter.
    If you go into a level 30 dungeon then you are not playing skillfully, but likewise you aren't being rewarded better than you would be if you played skillfully, i.e. be playing a dungeon of appropriate level. Don't blame the Devs.
    (6)

  8. #8
    Player

    Join Date
    Mar 2011
    Posts
    327
    Quote Originally Posted by Bayohne View Post
    Are four players required to enter rank 25+ raids? And 8 for 45+?
    Currently, yes. Rank 25+ raids will require four players to enter, and rank 45+ raids will require a full party of 8. This is a result of the balancing that is done inside of the actual raid, along with ensuring proper load on the servers are maintained. With the release of patch 1.18 we will monitor the comments and feedback from the community and re-evaluate as necessary and implement variations as needed.

    But... are these raids gonna be tough? I want a challenge! I CRAVE A CHALLENGE!!!1
    Rest assured... When speaking about the current raid dungeons, we can sum it up in one word: difficult.
    LOL don't say that to XI players such as myself, we'll be laughing at the ridiculous ease of this new content.
    (1)

  9. #9
    Player
    Delmontyb's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,335
    Character
    Brin Zalazar
    World
    Sargatanas
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by Bayohne View Post
    How often can you enter an instanced raid?
    After entering once, you will need to wait a period of time before you can re-enter. (The time has yet to be finalized)
    Regarding the re-entering I hope it's not too long... Given we have two to run starting with 1.18, but if it's set to the same 36 hour cool down that the leves are, I think that wouldn't go over well...

    "Sorry everyone, can't join tonight, got to wait until reset to help you out"...

    My vote is to set the cool down to the amount of time you spend in the dungeon. Spend 1 hour, have an hour cool down. Assuming that you can extend the amount of time above the 60 minutes then this would work as well, spend three hours in the dungeon then you have a three hour cool down.

    Thoughts?
    (0)
    Work To Game on YouTube [Guides, and More]...
    https://www.youtube.com/c/worktogamevideos

    Host on AetheryteRadio... Boom City!
    Petition for Microsoft to allow XIV with cross system play:
    https://www.change.org/p/phil-spence...atform-servers

  10. #10
    Player

    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    296
    Quote Originally Posted by Bayohne View Post
    Are there level restrictions for instanced raids?
    There is a minimum level required to enter, but not a maximum level. Therefore, if it’s a level 25 raid, as long as you are 25 or above you will be able to enter.
    Can I ask for a clarification? This statement doesn't actually rule out the imposition of a level-cap condition. So, if a level 50 enters, is he temporarily scaled down to level 30?
    You can enter, but can you use your full powers?
    (0)

Page 37 of 53 FirstFirst ... 27 35 36 37 38 39 47 ... LastLast