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  1. #1
    Player
    RedAffinity's Avatar
    Join Date
    May 2011
    Posts
    382
    Character
    Au Rore
    World
    Midgardsormr
    Main Class
    Thaumaturge Lv 50
    Abriael what you may possibly not be understanding by "copy paste" is that it's an over-exaggeration of "similar" environments. There's generally little to no creative work that differentiates the majority of areas within themselves to say "YES there's some originality here!"

    All neighboring areas around the 3 major cities are rehashed, they're massive areas with "copy-paste" environments. Yeah each hill and each bump and each rock is slightly different than the last, but all in all it all looks the same.

    I'm trying to keep it as factual as possible here so it's not a war of my opinion vs. yours. Fact is, SE has received negative criticism for this exact topic, fact is, SE has by word admitted to it (although in their defense, file size has been their argument) and fact is that THAT - LOOKS like mun-tuy cellars. It's likely not an EXACT replica but based on previous trends, what is likely is that just around the corner of that low-res preview image, is going to be more of the same textures, same vines, mossy brick walls same same same so on and so forth. nothing visually in that preview is exciting, and certainly NOTHING is indication of something that isn't rehashed.

    I won't troll and go as far to say everythin in the dungeon is going to be the same. That'd be ignorant as we haven't seen the final product. But again, you can't blame some of us for being less than excited based on WHAT WAS SHOWN...
    (4)

  2. #2
    Player
    Abriael's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    4,821
    Character
    Abriael Rosen
    World
    Goblin
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by RedAffinity View Post
    Abriael what you may possibly not be understanding by "copy paste" is that it's an over-exaggeration of "similar" environments.
    Over-exaggeration and hyperbole are the telltale of trolling. Reality is reality, hyperbole is a distortion of reality.

    By the way, having a set of assets for level building is a basic staple of game development. Every single developer on earth does it.
    (0)