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  1. #251
    Player
    Abriael's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    4,821
    Character
    Abriael Rosen
    World
    Goblin
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by LateReg View Post
    Dude, how are you gonna react when 1.18 comes and you see that all of us that posted links to people hacking into the dungeons that are locked off [the ones we already have on our computers] are used as the dungeons in the patch? Because, I'm just saying, that's what's going to happen. I'm not necessarily saying that it's a bad thing... they could be pretty fun.
    You must have missed the "currently open dungeon" part. I don't care in the leaset if those dungeons are completely new or are the ones that are already there, since they are still new content by any form of logic.

    But, you keep flaming us as if we're lying and spreading false info when we're not.

    Facts:
    -Those 2 maps are already in the game, we know what they look like, a lot of us have seen the YT videos.
    Unconfirmed, and even if they are, you don't know how much and how they have been reworked.

    The copy/paste mantra that's going around is a plain lie, as those dungeon are no copy/paste of any environment currently accessible in the game. Ergo, if you don't want to be called out on spreading false information, simply don't.

    Quote Originally Posted by EdenArchangel View Post
    Mmk, I took a trip

    http://postimage.org/image/208naygys/

    Point out the differences everyone!
    The whole shape of the cave is 100% different. That's quite a big one.
    (1)
    Last edited by Abriael; 06-21-2011 at 05:17 AM.

  2. #252
    Player
    RedAffinity's Avatar
    Join Date
    May 2011
    Posts
    382
    Character
    Au Rore
    World
    Midgardsormr
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by LateReg View Post
    You're just kidding yourself if you don't think the one looks like Mun-Tuy/Tam-Tara. We've even seen the locked Gridania dungeons... those look like Mun-Tuy and Tam-Tara too.
    thank you..

    For some people ignorance is bliss. We need rolleye emotes
    (2)

  3. #253
    Player
    DurtiMonkeyToe's Avatar
    Join Date
    Mar 2011
    Posts
    903
    Character
    Durti Monkeytoe
    World
    Cactuar
    Main Class
    Pugilist Lv 80
    Quote Originally Posted by viion View Post
    Because no one has seen a chigoe? or a Skeleton? or the giant fish thing, forgot its name, or a Giant Toad? No, no ones seen them before!

    At least put in Orges, or Beastmen or release the Coeurl since its finished but unimplemented.
    You're making a broad speculation based on three mob types seen in just 2 screen shots. No one has any way of knowing whether or not there are new/rarer mobs further in or what all is included in the dungeons.
    (0)

  4. #254
    Player
    Jennestia's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    3,039
    Character
    Kanikou Escaflowne
    World
    Sargatanas
    Main Class
    Archer Lv 50
    Quote Originally Posted by viion View Post
    Because no one has seen a chigoe? or a Skeleton? or the giant fish thing, forgot its name, or a Giant Toad? No, no ones seen them before!

    At least put in Orges, or Beastmen or release the Coeurl since its finished but unimplemented.
    Do Ogres fit with the theme of the dungeon?

    Do Coeurls?

    Unless I'm mistaken, Coeurls would be the last type of mob you'd see in a dungeon. Beastmen like Goblins? Sure, but given your hacking ways, I'm sure even you didn't see what mobs exist in these dungeons yet beyond the screenshots because there's no spawn points yet. Where's your information coming from that the only mobs there are toads, anglers and skeletons? When I played FFXI they showed off Trolls/Flans/Lamia in the ToAU Assault updates and I can say with 100% certainty that I've fought more than Trolls, Flans and Lamia in my Assault days.
    (1)

  5. #255
    Player

    Join Date
    May 2011
    Posts
    146
    Quote Originally Posted by Abriael View Post
    You must have missed the "currently open dungeon" part. I don't care in the leaset if those dungeons are completely new or are the ones that are already there, since they are still new content by any form of logic.



    Unconfirmed, and even if they are, you don't know how much and how they have been reworked.

    The copy/paste mantra that's going around is a plain lie, as those dungeon are no copy/paste of any environment currently accessible in the game. Ergo, if you don't want to be called out on spreading false information, simply don't.



    The whole shape of the cave is 100% different. That's quite a big one.
    Ok, I'll give it to you. I don't have proof that they won't be changed, but I'd be willing to bet all my Gil that they'll stay exactly the same. So when that happens (it will, no reason to be super optimistic in this company lol), what are you gonna say?
    (0)

  6. #256
    Player
    viion's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    4,206
    Character
    Sky Box
    World
    Ragnarok
    Main Class
    Marauder Lv 90
    Quote Originally Posted by DurtiMonkeyToe View Post
    You're making a broad speculation based on three mob types seen in just 2 screen shots. No one has any way of knowing whether or not there are new/rarer mobs further in or what all is included in the dungeons.
    true, I am, its because SE has let me down time after time after time, so I expect this to be no different. I would absolutely loved to be proved wrong and stuffs, I just dont see it happening. Guess we'll have to wait.
    (3)

  7. #257
    Player
    Mug's Avatar
    Join Date
    Mar 2011
    Posts
    878
    Character
    Muga Orunitia
    World
    Sargatanas
    Main Class
    Conjurer Lv 60
    SE's track record so far with FFXIV doesn't exactly work in their favour. It's only natural that most of us are doubtful and expect the worst until they give us any reason to think otherwise.
    (1)

  8. #258
    Player
    Abriael's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    4,821
    Character
    Abriael Rosen
    World
    Goblin
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by DurtiMonkeyToe View Post
    You're making a broad speculation based on three mob types seen in just 2 screen shots. No one has any way of knowing whether or not there are new/rarer mobs further in or what all is included in the dungeons.
    Making broad speculation without even reading the text, of the announcement by the way, as it clearly talks about "foreign troops", which have nothing to do with chigoes, skeletons or giant fishes.

    But of course when actual information conflicts with whining, whiners tend to ignore it like it didn't exist.
    (0)

  9. #259
    Player
    Duelle's Avatar
    Join Date
    Mar 2011
    Posts
    3,965
    Character
    Duelle Urelle
    World
    Diabolos
    Main Class
    Red Mage Lv 80
    I'm not too happy to see that they have time limits. It also tells me they don't have much of a dedicated instance server if time limits had to be tossed in.

    I would have called these instanced dungeons, though. 4/8 players doesn't imply much of a raid to me. Also, how the did Yogg-Saron become part of a Padjali legend? *runs*

    Note: Yes, I know about Yog-Sothoth. In just couldn't resist.
    (0)
    * The sad thing is that FFXIV turned RDM into a turret, and people think that's what it's supposed to be. It's supposed to combine sword and magic into something more, not spend the bulk of gameplay spamming spells and jump into melee for only 3 GCDs before scurrying back to the back line like good little casters.
    * Design ideas:
    Red Mage - COMPLETE (https://tinyurl.com/y6tsbnjh), Chemist - Second Pass (https://tinyurl.com/ssuog88), Thief - First Pass (https://tinyurl.com/vdjpkoa), Rune Fencer - First Pass (https://tinyurl.com/y3fomdp2)

  10. #260
    Player
    Rentahamster's Avatar
    Join Date
    Mar 2011
    Location
    Lindblum MRD50/THM50/LNC50
    Posts
    2,823
    Character
    Renta Hamster
    World
    Sargatanas
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by DurtiMonkeyToe View Post
    The content is designed to be played by ranks 25 AND ABOVE (+) so instituting a level cap seems nonsensical to me.
    You can't design content to be equally challenging and engaging with such a disparate rank range. A rank 25 monster is a non-trivial obstacle for a rank 2 character, but a rank 50 character will kill it in 3 seconds.

    Quote Originally Posted by DurtiMonkeyToe View Post
    The gear I have is already better. Sure I could use a level 35 THM weapon, but what does it matter if I get it on a level 25 THM or a rank 50 PGL?
    Because preventing people from zerging through the new content with overlevelled characters elongates the shelf life of the content and provides a more challenging, thus a more engaging and rewarding experience for the userbase.
    (1)
    ------------------------------------------------------------------------------------------------------

    My Threads: http://forum.square-enix.com/ffxiv/s...vBForum_Thread

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