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  1. #4
    Player
    Xandim's Avatar
    Join Date
    May 2012
    Location
    Ul'dah
    Posts
    139
    Character
    Iskandar Emmerich
    World
    Behemoth
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by Vensaval View Post
    Combat is too repetitive.
    Dont get me wrong, but when you guys say that, what exactly you guys have in mind to change it? Like, make it more dynamic. I ask this cause im not a creative person =P

    I would like to have more options. Like in 1.0 you could go with MND/Cure potency to have bigger heals or VIT/Enhancing Magic for a better SS/Protect/Regen. At least I think it was cool back then.

    As to crafting and gathering, they aren't that bad, but they aren't that great either. I mean, right now farming philo is ridiculously easy and quick, so there is not much of a point to waste too much time / money on crafted gear if when you reach lv50 you can have a full set waiting for you (after a few hours farming at least). If they added more Materias and ilv80~90 recipes (that could rival dungeon gear if quad/penda melded), that could revitalize crafting/gathering (I know i'd love for materias like cure enhance, lower a skill cd, etc to exist)
    (1)
    Last edited by Xandim; 02-19-2014 at 02:35 PM.