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  1. #1
    Player
    Mattia's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    164
    Character
    Mattia Liano
    World
    Sargatanas
    Main Class
    Lancer Lv 60
    Quote Originally Posted by Gilthas View Post
    Did you even play FFXI?
    I could ask you the same. You only mention one out of the many subs you could use. You fail to acknowledge your gear with its distinct buffs, you fail to remember WAR used 2-handed weapon which still builds tp faster especially with haste. And haste decreases attack delay and recast timers by 15%, just as 15% in haste gear would, however this spell counts towards magical haste cap, not equipment haste cap. So what the hell sir? And I wasn't claiming that all those buffs would bring combat to XIV's lawlhyper spd combat. I was just catching him/her on the mad exaggeration he/she made.
    (5)

  2. #2
    Player
    Enkidoh's Avatar
    Join Date
    Dec 2012
    Location
    Ala Mhigo
    Posts
    8,282
    Character
    Enkidoh Roux
    World
    Balmung
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Mattia View Post
    I could ask you the same. You only mention one out of the many subs you could use. You fail to acknowledge your gear with its distinct buffs, you fail to remember WAR used 2-handed weapon which still builds tp faster especially with haste. And haste decreases attack delay and recast timers by 15%, just as 15% in haste gear would, however this spell counts towards magical haste cap, not equipment haste cap. So what the hell sir? And I wasn't claiming that all those buffs would bring combat to XIV's lawlhyper spd combat. I was just catching him/her on the mad exaggeration he/she made.
    Uh, excuse me? Exaggeration? When was the last time you played FFXI? Five years ago? Yesterday? Despite the improvements and changes made in the past few years FFXI's combat is still slow as anything, as it was deliberately made that way by design. Haste bonuses on gear and the Haste spell itself does help a lot, but the battle system is still slow regardless, and still amounts to sitting on auto-attack trading blows with the enemy to slowly build up TP (and hope to Altana the mob doesn't use a TP reducing/eliminating ability or, at higher levels, force unequip your weapon, in which case, kiss your TP goodbye - too many enemies tend to do that just as you reach max TP) before unleashing a weapon skill and hoping you had the timing right to get a skill chain with someone else. It was fun, but became really boring just sitting there literally doing nothing but watch the TP build up to use one ability.

    Sure, some people like such a sedate form of combat, but personally, I think that style of gameplay is obsolete and just isn't interesting anymore. That's not to say the current system in XIV is perfect - it can definitely be improved. But your comments just come across as sadly as those from yet another FFXI fan with nostalgia-goggles thinking fondly back to the days of dreaded 'Dooms' parties.
    (2)
    Quote Originally Posted by Rannie View Post
    Aaaaannnd now I just had a mental image of Lahabrea walking into a store called Bodies R Us and trying on different humans.... >.<

    Lahabrea: hn too tall... tooo short.... Juuuuuust right.
    Venat was right.