Quote Originally Posted by Malakhim View Post
Locking jobs to classes on a 1-to-1 basis would completely undermine what SE was trying to achieve with the Armory System in the first place, which is the ability to mix and match stats, abilities, etc. Jobs in and of themselves don't undermine this idea, as while you may be locked into specific ability sets, you're still mixing and matching roles with weapon classes.

Unfortunately, I can probably make a mental picture of what may be going on at the dev table:

"Well, we've listened to the feedback provided by the polls and we're ready to rename class-I mean create a job system!"

"Wait sir! It looks like the playerbase isn't entirely keen on JUST a simple class renam-I mean job system!"

"What!? But we're giving them what they wanted!"

"Well sir, they're saying that a job system is cool, but they don't want to be locked into just one job per class. They want to be able to switch jobs on the fly just like classes."

"Well crap! We didn't have any immediate plans for anything like that! Well we can't just tell them that we weren't actually thinking of implementing that! Tell the community reps to come up with something!"

Man I hope I'm wrong.

Maybe if we're loud enough they'll at least unlock the acceptable jobs for cross class.