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  1. #1
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    Eldaena's Avatar
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    Quote Originally Posted by Demacia View Post
    Man I left the game months ago I just post here to kill time and HOPEFULLY have a part in sending this game on the right track. Threads like these make me lose hope in that ever happening though. It's ridiculous how narrow minded certain people can be on these forums. As if they can't imagine any possibilities or alternatives different than what's currently in the game. The majority left and the minority that somehow enjoy XIV want nothing to truly change.
    If I'm not mistaken, the majority of the players that have posted here advocating a market wards system, have admitted that more needs to be done...aka they truly want change. I think it's narrow-minded to believe that an AH is just going to solve all these problems. The marketwards do have potential to be great, just like this game, but it needs work. And I think everyone agrees on that.
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  2. #2
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    Quote Originally Posted by Eldaena View Post
    If I'm not mistaken, the majority of the players that have posted here advocating a market wards system, have admitted that more needs to be done...aka they truly change. I think it's narrowminded that an AH is just going to solve all these problems. The marketwards do have potential to be great, just like this game, but it needs work. And I think everyone agrees on that.
    Read the rests of my posts please. What it all boils down to is buying/selling from a window or having to run around to different retainers and wasting time. Are you in favor of the latter?
    (0)

  3. #3
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    Quote Originally Posted by Demacia View Post
    Read the rests of my posts please. What it all boils down to is buying/selling from a window or having to run around to different retainers and wasting time. Are you in favor of the latter?
    For me, it takes less than a minute to search and run to a retainer. I don't think it's that time-consuming. However, I did say in my previous post that I could reason with the people that think the system is slow to have buying from the menu, at a tax. I think that's fair. But if they never implement something like that, I wouldn't cry over it. It's not that much time.
    (2)

  4. #4
    Player Wolfie's Avatar
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    Quote Originally Posted by Demacia View Post
    Read the rests of my posts please. What it all boils down to is buying/selling from a window or having to run around to different retainers and wasting time. Are you in favor of the latter?
    I think I've explained this at least 40 times in the last month.

    Rendering the retainers brought us these inconveniences and problems with MW:

    Crashing
    Zones and zoning
    Penalties for selling in the wrong ward
    Inconsistent organization with retainers and wards
    Awkward and limited searches
    Frustration

    Here's a list of things that can't be done with a MW system that doesn't have rendered retainers:
    (0)

  5. #5
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    Quote Originally Posted by Wolfie View Post
    I think I've explained this at least 40 times in the last month.

    Rendering the retainers brought us these inconveniences and problems with MW:

    Crashing
    Zones and zoning
    Penalties for selling in the wrong ward
    Inconsistent organization with retainers and wards
    Awkward and limited searches
    Frustration

    Here's a list of things that can't be done with a MW system that doesn't have rendered retainers:
    When was the last time you had the wards crash on you? It has been months for me.
    The zones are not that bad. I can see why people could get mildly irritated, but it's really not that long.
    They wanted to encourage people to sell in the correct ward for the majority of items they want to sell. I agree they need to increase capacity, but you know the tax for selling in the wrong ward is barely a factor. It's miniscule and we need more gil sinks anyway.
    I'm not sure about the searches. I think they need to do more in the way of buying and selling searches, but other than that what is the problem? At least we CAN search now, unlike previously.
    And I'm sorry that you're frustrated.
    (2)

  6. #6
    Player Wolfie's Avatar
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    Quote Originally Posted by Eldaena View Post
    When was the last time you had the wards crash on you? It has been months for me.
    It's been two weeks. More importantly, those crashes would never occur or would be extremely rare with a text based interface. The MW servers, in addition to handling item and transaction information, have to store and process graphics information. It's painfully obvious that it's not a good system if you could have ~100 NPCs in a tight zone, and then tack on a probable ~100 players.

    Those are light numbers. Although at this rate I highly doubt it -- if this game ever becomes popular, you're going to have THOUSANDS of retainers and THOUSANDS of people that need to use the market wards, not just the ~600 that exist now. Hardware has limitations. It's not a scalable system.

    The zones are not that bad. I can see why people could get mildly irritated, but it's really not that long.
    Zoning becomes a problem when 1. you have a big grocery list of things that you need to buy, and 2. if you're playing on a slower machine. It's an overhead that's not very noticeable for one or two item purchases, but when you get to 10+, it becomes a big hindrance.

    They wanted to encourage people to sell in the correct ward for the majority of items they want to sell. I agree they need to increase capacity, but you know the tax for selling in the wrong ward is barely a factor. It's miniscule and we need more gil sinks anyway.
    Instead of encouraging people and not succeeding, they could have just FORCED items to be automatically categorized. When you no longer have to place your zombie in a zone, the queries that retrieve its inventory no longer needs to check if it's in the right zone or not. Lances will always be found under the "Weapons" category, cloth pieces under the "Weaving supplies" category, etc. The organization structure that's in place right now barely even has an effect; I purchased a Bone Hora from the Clothiers Ward last night and lance from the Mender's Ward. It's stupid and pointless.

    I'm not sure about the searches. I think they need to do more in the way of buying and selling searches, but other than that what is the problem? At least we CAN search now, unlike previously.
    The search that's available now is bare minimum search functionality. Take a look at what other games' trade searches offer. Freeform text searching, searching between levels, searching based on quality, and searching based on job/class. ALL of this IN ADDITION TO having the drop down menu/menu levels that MW already has. There's also the whole business of having to run back to the entrance to stop searching, and then start a new search if you want a new item. Compare that to just typing in another item's name or browsing the tree menu down to another item and getting them directly from the menu.

    And I'm sorry that you're frustrated.
    That doesn't even begin to describe my feelings toward the continued support that MW gets, but thanks.
    (1)

  7. #7
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    Quote Originally Posted by Wolfie View Post
    It's been two weeks. More importantly, those crashes would never occur or would be extremely rare with a text based interface. The MW servers, in addition to handling item and transaction information, have to store and process graphics information. It's painfully obvious that it's not a good system if you could have ~100 NPCs in a tight zone, and then tack on a probable ~100 players.

    Those are light numbers. Although at this rate I highly doubt it -- if this game ever becomes popular, you're going to have THOUSANDS of retainers and THOUSANDS of people that need to use the market wards, not just the ~600 that exist now. Hardware has limitations. It's not a scalable system.



    Zoning becomes a problem when 1. you have a big grocery list of things that you need to buy, and 2. if you're playing on a slower machine. It's an overhead that's not very noticeable for one or two item purchases, but when you get to 10+, it becomes a big hindrance.



    Instead of encouraging people and not succeeding, they could have just FORCED items to be automatically categorized. When you no longer have to place your zombie in a zone, the queries that retrieve its inventory no longer needs to check if it's in the right zone or not. Lances will always be found under the "Weapons" category, cloth pieces under the "Weaving supplies" category, etc. The organization structure that's in place right now barely even has an effect; I purchased a Bone Hora from the Clothiers Ward last night and lance from the Mender's Ward. It's stupid and pointless.



    The search that's available now is bare minimum search functionality. Take a look at what other games' trade searches offer. Freeform text searching, searching between levels, searching based on quality, and searching based on job/class. ALL of this IN ADDITION TO having the drop down menu/menu levels that MW already has. There's also the whole business of having to run back to the entrance to stop searching, and then start a new search if you want a new item. Compare that to just typing in another item's name or browsing the tree menu down to another item and getting them directly from the menu.



    That doesn't even begin to describe my feelings toward the continued support that MW gets, but thanks.


    I'm not sure what to say. You have several annoyances with it, but to be honest, to me it seems nit-picky. I guess when you are a player of a currently free mmo you feel entitled to certain things, and I hope for you and myself in the future the changes to the MW will satisfy you. If not, I'm not sure what to tell you. I do not think they will get rid of the MW anytime soon.
    (0)

  8. #8
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    Quote Originally Posted by Eldaena View Post
    I'm not sure what to say. You have several annoyances with it, but to be honest, to me it seems nit-picky. I guess when you are a player of a currently free mmo you feel entitled to certain things, and I hope for you and myself in the future the changes to the MW will satisfy you. If not, I'm not sure what to tell you. I do not think they will get rid of the MW anytime soon.
    Is that despite the general hatred seen in game reviews, and the fact that Yoshida's list even says they're reviewing an auction house system?

    Seriously, the level of stupidity of the comments supporting the MWs baffle me. Kilta's trying to suggest that it's faster than an auction house (although as someone who says she played 12 hours a day for 6-7 years on FFXI, it's clear she's happy to totally waste her time), and then we have people saying gems such as "Zoning in MWs is a good thing, last I heard people like zoning!"

    Literally unbelievable.

    Someone had a good compromise earlier, let the people that want to buy their items from the menu be charged double or triple amount the item costs with a percentage going to the retainer owner and the ones willing to buy directly from the retainer get charged the normal amount.
    How is that a compromise. People. Should. Not. Be. Punished. For. Wanting. To. Play. The. Game.

    Fighting through a shitty ward system isn't what I'd class as playing, grabbing what I need and leaving the city to go kill stuff, is.

    Quote Originally Posted by Eldaena View Post
    I never said double or triple the amount, lol just a shipping tax of sorts. That would be way too high a cost just to buy from the menu.
    Honestly I think I'm just going to ignore Sonic, either he's trolling pretty bad, or he really is totally out of touch and unable to look at the situation this game is in remotely objectively.
    (2)

  9. #9
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    Quote Originally Posted by Wolfie View Post
    I think I've explained this at least 40 times in the last month.

    Rendering the retainers brought us these inconveniences and problems with MW:

    Crashing(which is slowly being fixed)
    Zones and zoning(Last I read, people want zoning)
    Penalties for selling in the wrong ward(Yeah let's get rid of one the few gil sinks we have)
    Inconsistent organization with retainers and wards(That's why we just get rid of the ward names and just have them numbered and taxed)
    Awkward and limited searches(The search is pretty easy to use and they're bringing a way for you search for HQ items and possibly typing in what you want to search)
    Frustration(Frustrated how? Because you have to move your character around?)

    Here's a list of things that can't be done with a MW system that doesn't have rendered retainers:
    12345678910
    (3)