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  1. #1
    Player

    Join Date
    Jun 2011
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    22

    Eventual Party Finder/Dungeon Finder?

    For those of you who have played WoW you're aware of the Dungeon Finder feature they had added a while back. For those of you who don't know about it, I'll detail it on the bottom of this post, so please check there.

    What would you guys think of a Party Finder, that is, separate from a Dungeon Finder, but akin to the Dungeon Finder in WoW.

    So something along these lines:
    • Queue into Party Finder from Menu, anywhere in the world
    • Cross server scan for people your level to form a party
    • Teleport to a special party instance
    • Battle monsters

    Note: Purely to find a party, not for dungeons, that would be the Dungeon Finder.
    (Though I suppose if its a special instance it is ~technically~ a dungeon finder.)

    Of course there could be slight adjustments/additions to this, say, do you want a light or heavy party, put in the classes you are willing to level, special rewards for using the feature, etc.

    Although a Dungeon Finder would accomplish much the same thing, as the dungeons are seemingly time capped, it may be viable to have a simple party finder. The instance could be a special area where there is more than one party. Just something to allow players to easily find a party and battle a bit.

    This is largely in response to FFXI, where sometimes it took hours to find a party, who knows it might be completely fruitless in FFXIV. Although if FFXI did add this right now... that would be pretty amazing.

    Dungeon Finder in WoW

    In WoW, you (or a group of people, say 4) can queue up for a Random Dungeon, in your level range, from your menu (anywhere in the world), or a specific dungeon if you prefer. Then the client examines cross server for other people in a similar level range also in queue, and tries to form a party of a Tank, Healer, and 3 Damage Dealers (That's the usual party in WoW), who then get instantly teleported to the dungeon, and fight their way through. They also receive a special reward for completing the dungeon, granted they kill a certain boss. Such as a random, decent equipment piece, or later on, special points used for items/whatnot.
    (3)
    Last edited by Vafilor; 06-23-2011 at 06:08 AM. Reason: Tried to clear the distinction between Party/Dungeon Finder

  2. #2
    Player
    Join Date
    May 2011
    Location
    Limsa Lominsa
    Posts
    749
    I think the addition of 2 capped dungeons is not even close to enough to even consider this function.

    Cross realm instances are an incredible amount of tech behind the scenes, and with the game in it's current state, I would prefer them to focus on the basics before heading into directions which may never see any use.
    (1)

  3. #3
    Player
    Felis's Avatar
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    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    I'm against instant teleport to the dungeon. It's not FF like and too much "lazy people" like
    (5)

  4. #4
    Player
    Xatsh's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    2,011
    Character
    Xatsh Vei
    World
    Hyperion
    Main Class
    White Mage Lv 90
    Depends on how it is handled.

    If it does not destroy the guild focus and what not I have no problem with it, if it make it where it is easier to instawarp into things with a dungeon finder then to do things with a linkshell then I am completely against it.

    If they find a way to do it without hurting the linkshells I see no harm in it... but atm I see that as something hard to do atm. They add Dungeon finder most people will use that instead in the games current state.
    (0)

  5. #5
    Player
    Brotech's Avatar
    Join Date
    Jun 2011
    Posts
    71
    Character
    Sunao Khan
    World
    Zalera
    Main Class
    Red Mage Lv 70
    Quote Originally Posted by Xatsh View Post
    Depends on how it is handled.

    If it does not destroy the guild focus and what not I have no problem with it, if it make it where it is easier to instawarp into things with a dungeon finder then to do things with a linkshell then I am completely against it.

    If they find a way to do it without hurting the linkshells I see no harm in it... but atm I see that as something hard to do atm. They add Dungeon finder most people will use that instead in the games current state.
    this...
    also No.
    (0)

  6. #6
    Player Wolfie's Avatar
    Join Date
    Mar 2011
    Posts
    2,237
    Character
    Wolfie Wu
    World
    Leviathan
    Main Class
    Pugilist Lv 50
    So you people are against insta-warp to instances... but insta-warp all over the world via anima system is okay?
    (2)

  7. #7
    Player
    viion's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    4,206
    Character
    Sky Box
    World
    Ragnarok
    Main Class
    Marauder Lv 90
    I'm against Anima system and Instant warp, even hate guildleves giving you a joyride back, though the less I have to see of the god awful designs of the maps I dont mind it to much.
    (3)

  8. #8
    Player

    Join Date
    Jun 2011
    Posts
    22
    Oh my fur and whiskers... Please do notice I said eventual in the title. That is, quite a ways off, to do this right now would certainly be folly. Also, half of you seemed to have missed the crux of the post, I was talking mostly about a Party Finder not a Dungeon Finder, though I was considering that as well (again, not with the two instances, but further on).

    Quote Originally Posted by Felis View Post
    I'm against instant teleport to the dungeon. It's not FF like and too much "lazy people" like
    As Wolfie just pointed out, what about Anima? At the moment you could be halfway across the world and teleport to the area where the new instances are. I don't know what you mean by its not FF like, perhaps FFXI like? The Final Fantasy series has had teleportation (FFV for example), or Airships that were darn near teleportation. But that's beside the point, the point is Party Finder, not Dungeon Finder.


    Quote Originally Posted by Xatsh View Post
    Depends on how it is handled.

    If it does not destroy the guild focus and what not I have no problem with it, if it make it where it is easier to instawarp into things with a dungeon finder then to do things with a linkshell then I am completely against it.

    If they find a way to do it without hurting the linkshells I see no harm in it... but atm I see that as something hard to do atm. They add Dungeon finder most people will use that instead in the games current state.
    In regard to the Party Finder. your ls can already teleport to a camp. Hmm, but perhaps they could add benefits for being in a LS party? Nothing huge, just a little boost. Also, I didn't mention this, but in the Dungeon Finder in WoW, you can have 4 people in a group queue up, you'll then just be looking for that one last spot to be filled. So you could actually do it with a group of LS members, if you're a person or two short (for say, 8 people groups).

    In regard to the Dungeon Finder:
    Keep in mind that these would become pick up groups, meaning no time to plan ahead. If the instances are all timed, this could make it quite a bit more difficult. Besides, there are bound to be instances that are simply too difficult to do with a pick up group, and in those a LS with organization will predominate.
    (0)
    Last edited by Vafilor; 06-23-2011 at 06:09 AM. Reason: I added a sentence.

  9. #9
    Player
    Gidonoidon_Sur's Avatar
    Join Date
    Jun 2011
    Location
    Uldah
    Posts
    618
    Character
    Agilo Sur
    World
    Ultros
    Main Class
    Marauder Lv 23
    Against it now and later. When I think of a dungeon, I think of a scary place far off from normal city/town/whatever. It should be a little journey to get there. Also against anima teleporting, in general like viion. In my opinion, teleporting should be via technology, magic, or a magical item...and therefore not something a rank 1 botanist should be able to do instantly. I like the FFXI system personally. I guess I would be ok with teleporting via aetherytes but I think you should have to be at the aetheryte to do it and have been to the aetheryte you are teleporting at least once prior.
    (0)

  10. #10
    Player

    Join Date
    Jun 2011
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    22
    Quote Originally Posted by Gidonoidon_Sur View Post
    Against it now and later. When I think of a dungeon, I think of a scary place far off from normal city/town/whatever. It should be a little journey to get there. Also against anima teleporting, in general like viion. In my opinion, teleporting should be via technology, magic, or a magical item...and therefore not something a rank 1 botanist should be able to do instantly. I like the FFXI system personally. I guess I would be ok with teleporting via aetherytes but I think you should have to be at the aetheryte to do it and have been to the aetheryte you are teleporting at least once prior.
    Correct me if I'm wrong, but don't you have to visit an Aetheryte first before you teleport there? Or have someone teleport you there? Also, isn't it magical? (I think you meant by a spell, but I mean the concept by lore in general.) The Aether in the air or whatnot, and somewhat technological? It breaks you down to small components and reassembles you at your destination (like a current theory of how teleportation could work in the future, similar to Star Trek I believe, and was even in....oh geez.. Star Ocean? )

    I don't think it'd be much better if the group would only teleport to the nearest Aetheryte then have to walk there, it seems somewhat pointless.
    (0)

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