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  1. #11
    Player
    Calypsx's Avatar
    Join Date
    Sep 2013
    Posts
    424
    Character
    Caly Umbra
    World
    Faerie
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Kitru View Post
    The "win-win" scenarios that people keep coming up with aren't "win-win" because they turn Ninja into a bottom of the barrel class design while giving Thief incredibly import. The devs are *not* going to implement absolutely every job; they're only going to implement the jobs that they think work the best and a NIN that throws and uses some arbitrary magic isn't going to be a job that justifies the work. Think about this: if the developers hadn't developed WAR, do you think they'd be more likely to implement blue mage or warrior first?
    Bottom of the barrel class design? A unique Job that has traits that isn't seen much in other RPG games is "Bottom of the barrel class design"? What are you going on about, everything he said sounded pretty unique and original to me, while emphasizing the key things that made Ninja unique.

    I even suggested it uses Katana's and swords like it's usually seen using instead of Daggers which it rarely uses effectively, how is that mutilation of the Job?

    At this point, it makes it seems like any idea's that aren't yours are considered bottom of the barrel class ideas. Your argument isn't fair at all. Don't dismiss others idea's as bottom of the barrel because they don't fit your ideals.

    No one is saying they don't want Ninja to exist, they just want it to coexist with Thief while being an original job that follows the abilities it has had in the past.
    (3)
    Last edited by Calypsx; 01-18-2014 at 09:25 AM.