XI's features that need to be incorporated into XIV imo

1. Genkai Quests
2. Salvage/Nyzul Isle/Dynamis/Einherjar/Sky/Sea/ZNMs
3. Weapon Skill quests
4. Access quests - to sky, or to sea, or to einherjar. Make Quests more about the journey and the exploration.
5. Merit points from XI or/and Spec path from WoW.
6. Large man content. 18 Man in XI, or 24 man now in XIV. (at least 16 man content). This will go a long way to create some kind of team/guild atmosphere in FC's and Linkshells.
7. Please stop making all fights digital dodge ball. You know who played Dodge ball in school? The kids who couldn't commit to real sports like football or basketball. Where are those kids now? Probably serving burgers at Mcdonalds. DON'T TURN US INTO BURGER FLIPPERS SE!
8. Lore - thanks for making summons little sprites (Egis) that look like the primals rejected offspring.

Its amazing! All the cool aspects that made XI successful for 8-11 years have been left out of XIV. All the horrible aspects have been included. Maintenance probs, latency probs, glitches here and there.

And those that say XI was an exp grind, what do you call a PLD spamming 123 123 123 on the same mob day in and day out? Sure its not for exp, but it is still a mind numbing grind.