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  1. #1
    Player
    Kirschey's Avatar
    Join Date
    Sep 2013
    Posts
    85
    Character
    Kirsche Verstal
    World
    Sargatanas
    Main Class
    Conjurer Lv 50
    I'm not sure if this has been mentioned here before, and I don't feel like skimming through 49 pages >_>
    Since the patch on christmas eve, I have been getting 3~5s freeze spikes in game in the duty servers. I have no problems/lag/freezes in other games and my ping is consistent around 70. Whatever the issue is, hope it's fixed fast.
    However, I find that if I stand one plume-width behind the stacked group, I have an easier time preemptively dodging them. Even if a freeze comes at a less than ideal time, when everything comes back to me in fast-forward motion I'll only have been hit with one plume. Being stacked with the group is just a death sentence in my case. To those of you who have a similar problem to mine, or latency problems in general, I would suggest trying this.
    Most people dodge to the left or right, but just in case remind your party to not dodge south so they don't get hit by your plume.
    (1)

  2. #2
    Player
    Squa's Avatar
    Join Date
    Nov 2013
    Posts
    199
    Character
    Square Pusher
    World
    Leviathan
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Kirschey View Post
    I'm not sure if this has been mentioned here before, and I don't feel like skimming through 49 pages >_>
    Since the patch on christmas eve,
    yes it has been mentioned, there is like 100 threads about it
    (0)

  3. #3
    Player
    gadenp's Avatar
    Join Date
    Sep 2013
    Posts
    195
    Character
    Irisa Phoenix
    World
    Masamune
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Kirschey View Post
    I have been getting 3~5s freeze spikes in game in the duty servers. I have no problems/lag/freezes in other games and my ping is consistent around 70. Whatever the issue is, hope it's fixed fast.
    However, I find that if I stand one plume-width behind the stacked group, I have an easier time preemptively dodging them.
    Your pre-emptive dodge is my death Titan has little room for errors, be in human or any other errors.

    This is what you get when you fine tune a battle so tightly on reflect action game play.

    Also basing weigh of land on where people stand, especially since the timing is so darn tight, is a sure way to compound the problems 100x fold.

    In the end, it is actually just bad game design. Titan is just 1 big troll.
    (6)
    Last edited by gadenp; 01-07-2014 at 03:56 PM.

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