Quote Originally Posted by EpiphanyCheshire View Post
Just because you don't enjoy group-oriented MMORPGs it doesn't mean that others don't.
I'm pretty sure I enjoy group oriented MMOs - However Yoshi designed ARR to be as "self-sufficient" as possible which is why you can barely do anything prior to end-game with people or at best 4 people if it's a dungeon. Unless you count FATEs, which no one really does in an organized manner anyway.

Even in 1.0 we were able to go into Open World dungeons with 15 player parties which later was scaled down to 8 for dungeons that are now 4 man in ARR.