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  1. #11
    Player
    CrAZYVIC's Avatar
    Join Date
    Dec 2013
    Posts
    109
    Character
    Crazy Vic
    World
    Diabolos
    Main Class
    Armorer Lv 50
    The Fans of FFXI obious will defend FFXI and the FANS of WOW will defend the Casual Systems.

    FFXI was the hardest, challenging, time consuming, grindy MMRPG i have played.

    Speaking about FFXI LV 75 era.

    1.- In FFXI you had Farm/Craft everyday just for make "Gils" for your consumables, Food/Oils/Prims, or gear for your job, for accomplish this every day a Great Mental Strength was needed.

    2.- The end game content was exclusive for Hardcore players. This end game Linkshells forced you things lke this.

    a) You need have a DPS/TANK/Support job leveled for to be allowed "Apply"
    b) This end game linkshells Ran events. Sunday - Thursday 4 - 5 hours per day and they ask for a mandatory 75% attendence or you are Out
    c) You was requested for camp HNM, with timers over 24 earth hours. Sometimes you had competition of 50 players for claim a HNM.
    d) For to be allowed play as DPS in this Groups. The leaders parsed you vs their static DPS. Using equal buffs and after a reasonable amount parses if you cant KEEP up with they then you never was allowed use you DPS class even if you was a Relic/Mythic Holder.

    This kind of things happen all time in FFXI. Maybe is the reason for FFXI Fans ask for "Challenges" and find ARR a very Casual Game.

    The players came from WOW/AION/TERA, or probably ARR is their first MMRPG. Dont like the idea of have "Hard mode 24/7". WOW was the alternative for the people were getting tired of FFXI and moved a more Friendly and Casual MMRPG.

    I played FFXI and WOW several years. For me WOW was always a "Picnic" and Relaxing auto pilot mode. Compared with the Hell i had Live dealing with FFXI Years.

    If i had to pay for my Sins.... I did that in FFXI...
    (0)
    Last edited by CrAZYVIC; 12-29-2013 at 12:10 AM.