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  1. #11
    Player
    DSX's Avatar
    Join Date
    Sep 2012
    Posts
    54
    Character
    Lord Darksnakex
    World
    Durandal
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Vandark View Post
    Also for the record whats better reusing content from the same company or taking content from other company's and clamming it as your own?
    Re hashing ideas SE came up with originally is staying true to the franchise, I would much rather if they would stay true to there franchise and re-introduce Final Fantasy MMO styled things to do.
    They always refuse to take anything from this game predecessor yet jump in joy for taking a heap of ideas from the million identical MMORPGs out there.
    Final Fantasy XI
    Final Fantasy XIV
    it's the same series people, we expect the franchise to stay true to its roots.
    what we get instead is a clone of the million other mmorpg clones out there in a Final Fantasy skin. No putting moogles and chocobos and familiar names and charachters from the series does not make it any less of a clone of the other million mmorpg clones.

    Quote Originally Posted by Vandark View Post
    It's like I'm arguing with people who don't even know what there talking about.
    It is mostly due to the lack of the ability to understand that there could be a lot of aspects that they chose to ignore in FFXI because they are personally not interested.
    A lot of people play games and skip the story so they missed the impact that story might have made on the experience of someone who payed attention to it for example. Some people didn't sit down and understood how the gameplay mechanics worked in FFXI and just looked up lists on what is best armor for each slot then where to get them then grinded that and that was all that there was to it to them missing heaps of fun tinkering with what each item could do and couldn't do and at what situation..etc they just skipped all that to the question "whats the elit set gear for this job ? ok how to to get it ? ty I'll grind dat for entirety".

    Quote Originally Posted by Vandark View Post
    Don't make me laugh.
    -What exactly about ARR isn't time sinking progression?-

    -A game that limits you to how much gear you can earn per week thats in no way difficult to obtain.
    -Repetitive fate grinding that requires no skill in order to level.

    Pussy ass whipped Time Synking game.

    If you ask me as far as timesinks go XIV ARR takes the cake.
    At least in FFXI you had many obstacles that required alot of skill and perseverance, team work, creativity and required a whole virtual world of game knowledge.
    FFXI Wasn't a time synk at all when you consider that not everyone could simply spend time on the game and obtain everything.
    I agree.

    Quote Originally Posted by Doo View Post
    Apparently it's not a grind or time sink if you actually like doing the content.

    AAR -

    Fate grind
    Dungeon grind
    Philo grind
    Myth grind
    Wp sr grind
    Craft grind
    CT grind

    MMOs in general are a huge grindfest.
    This is the funny part for me. I hear them pointing fingers at anyone that say something positive about FFXI and cry its too grindy and nothing in it except time sinks then you look at what they are playing its as grindy with time sinks everywhere AND doesn't challenge your intelligence in anyway to boot it just treat you like a child.
    (5)
    Last edited by DSX; 12-31-2013 at 04:26 AM.