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  1. #1
    Player
    DSX's Avatar
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    Sep 2012
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    Lord Darksnakex
    World
    Durandal
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    Thaumaturge Lv 50
    Quote Originally Posted by Dale View Post
    Final Fantasy 11 was/is a great game. That's why it is still around over a decade later and has made SE more money than any of their other games. So people can bad mouth it all they wish. But the facts speak for themselves.

    14 would have been very wise to follow in its footsteps and improve upon it, rather abandoning it completely and trying to clone WoW. So I agree with the OP.
    FFXI could live because it was unique AND had long term goals to achieve.
    FFXIV is a clone MMORPG just like the rest of them that made bank with the privilege of having the Final Fantasy skin available to them to slap it on the game.
    (3)

  2. #2
    Player
    Ahzarhuuk's Avatar
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    Aug 2013
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    Narangal Asokhatai
    World
    Mateus
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by DSX View Post
    FFXI could live because it was unique AND had long term goals to achieve.
    FFXIV is a clone MMORPG just like the rest of them that made bank with the privilege of having the Final Fantasy skin available to them to slap it on the game.
    I have a feeling you don't know what a Clone is.

    Quote Originally Posted by Shadex View Post
    I believe it is all the things that it did not take from EQ that made it great. The crafting system that actually mattered, open world events that were not GM required, the Campaign system, chocobo breeding, etc. There was so much more to XI than EQ and while I played EQ for years from launch, XI was the next evolutionary step. 14 just nuked itself back to cro magnon. Zog press one button... too hard!
    I think you have your chronology mismatched if you think FF XIV is a regression of MMO Game evolutions.
    (1)
    Last edited by Ahzarhuuk; 12-31-2013 at 05:43 AM.

  3. #3
    Player
    Shadex's Avatar
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    Aug 2013
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    Limsa Lominsa
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    215
    Character
    Shadex De'marr
    World
    Seraph
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    Gladiator Lv 62
    Quote Originally Posted by Ahzarhuuk View Post
    I think you have your chronology mismatched if you think FF XIV is a regression of MMO Game evolutions.
    That was kind of the point. The hands of time spin on yet game development with some titles rolls backwards or stays stagnant. But as I have said before. It is all moot here really as Yoshi was very clear he was here to make a cookie cutter mass appeal game. *shrug* Doesn't make the game bad, just meh.
    (2)

  4. #4
    Player Vandark's Avatar
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    Oct 2011
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    Uldah
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    382
    Character
    Van Dark
    World
    Masamune
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by DSX View Post
    FFXI could live because it was unique AND had long term goals to achieve.
    FFXIV is a clone MMORPG just like the rest of them that made bank with the privilege of having the Final Fantasy skin available to them to slap it on the game.
    It's for that reason I don't understand why they didn't just slap there new graphics on XI and remaster XI, XI isn't even that hard anymore Eorzea could have just been a new continent.
    I reactivated my XI account yesterday, plenty of people still playing and demanding for a graphics boost.

    WoW as much as I am not into it has done the right thing, there revamping there games graphics slowly but surely they'll have the same game with all it's content remaining + awesome graphics.
    Thats the path SE should have taken, XI-2 not FF14-fail then FF14-A Realm Raped

    Quote Originally Posted by Doo View Post
    Newer games tend to feed their players constant gear and weapons that it makes their minds think it's less grindy. I.E Get Ifrit weapon, get Garuda weapon quick in no time. Grinding crafts and leveling classes there's so much unnecessary gear you can skip through or do without.
    Yeah, I would much rather take longer acquiring my gear with more changeling content thats more rewarding and actually feels like I achieved something rather than walk around with the same gear everyone else has because everything is at arms reach. I also agree about unnecessary gear, how many pointless weapons we will never use do we need?

    Extreme Primals should have gear sets not more weapons... SE we have enough damn weapons, seriously!

    Hell even make a lvl 99 set for end game that isn't easy to get, the coil gear isn't even that much better than the stuff you get from weekly points, it doesn't even seem worth the effort.

    Quote Originally Posted by Ahzarhuuk View Post
    I think you have your chronology mismatched if you think FF XIV is a regression of MMO Game evolutions.
    As far as Square Enix MMO Game evolutions go ARR is defiantly a regression, they started a new game then started that new game from square one, evolution would have been remastering XI instead of making the first FFXIV or simply expanding onto FFXIV 1.23 not starting all over again. TWO TIMES!

    If you think that ARR is moving forward in MMO evolutions let me ask you this what exactly do you think about when someone says something has evolved? That it has become a better form of it's previous state, if ARR is evolution then it seems to be evolving in the wrong direction.

    SE should have stuck with what they know and do best and evolved into something new and original, ARR isn't evolution it's just the same old crap we played in many MANY games before it.

    Quote Originally Posted by Aki_Ren View Post
    and all SE does it throw more flashy armor in the game to keep the players interested but this is not what the players really want.
    the SoA expansion was SE promise to FFXI players to bring back the old play style, if u say ppl were sick of that game play why did SE make that promise?

    tbh, I don't think this game will live long if they keep doing this
    and Like Dannythm, i loved Tanaka san game more than the Yoshi copy past game =)
    Fully, it's lame to have your hard earned gear replaced constantly, thats what ARR is like, it's become a game of catch the chicken. Don't catch your chickens before they're hatched, you might blow all your long waited points on equipment that by the time you earn will be replaced with updated armor.

    Oh yeah but Square Enix put a cap on how many points you can hold forcing you to spend your points... LOL Ahhh the plot thickens, SE you are pure evil at heart.

    The games so dull it needs intense limitations and gimmick mounts and pets just so they can keep the subs rolling over, you don't even need mounts anymore... there is no point to the open world once your maxed and don't tell me gathering is useful for anything because crafting is pointless now so is gil. The only use for gil now is over priced housing, in FFXI that is free and everyone gets there own house! In FFXI gil was never useless you were always finding ways to improve yourself threw currency, buying spells, armor that wasn't junk, pop items for NM's, items and food you actually had to use because the content was constructed that way.

    Why isn't there lvl 90 craftable armor sets that you can equip materia onto? I know I keep saying Verity but seriously come on, we need more Verity here, badly. Crazy armor you can craft and buy with gil is what makes crafting useful in the first place without that it's just a waste of time and resources.
    (5)
    Last edited by Vandark; 01-02-2014 at 09:12 AM.

  5. #5
    Player
    Ahzarhuuk's Avatar
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    Aug 2013
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    Narangal Asokhatai
    World
    Mateus
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Vandark View Post
    It's for that reason I don't understand why they didn't just slap there new graphics on XI and remaster XI, XI isn't even that hard anymore Eorzea could have just been a new continent.
    I reactivated my XI account yesterday, plenty of people still playing and demanding for a graphics boost.

    WoW as much as I am not into it has done the right thing, there revamping there games graphics slowly but surely they'll have the same game with all it's content remaining + awesome graphics.
    Not sure about when you last looked at it, but the Expansion the Cataclysm updated much of the Original Vanilla game zones to make them more modern.

    And even now, they're only just updating the player models and animations, Much of the older art remains still in the game.
    (0)

  6. #6
    Player Vandark's Avatar
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    Oct 2011
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    Uldah
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    382
    Character
    Van Dark
    World
    Masamune
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Ahzarhuuk View Post
    Not sure about when you last looked at it, but the Expansion the Cataclysm updated much of the Original Vanilla game zones to make them more modern.

    And even now, they're only just updating the player models and animations, Much of the older art remains still in the game.
    Yeah that was what I noticed, the updates on the player models but you know thats just the beginning, I doubt they will stop there.

    Quote Originally Posted by Sovereign View Post
    Okay, I'm going completely out on a limb here, but what if Square Enix started coming up with original creative ideas for content instead of basing their design off one game or another?

    Granted, so far, XIV has no original content to speak of (it's pretty much all content from other games that Square Enix has tried to adapt to their world), but I think it would be interesting if the development team tried that approach.
    They did... it was FF14 the orrigonal.. people didn't like it.
    I was in love with it ; ; and I miss it (T.T)
    I want to play it so badly RRRRRAAAGE!

    Quote Originally Posted by Canddi View Post
    I'd say the original FFXIV tanking had more to do with the unplayable, glitchy mess upon release than the actual style of game. Of course it did get better but how many people, myself included, never bothered to try it again after the first month or two?
    Yep thats why completely remaking the game and everything about it was taking it too far, by doing that they eliminated all the good things FF14 had to offer when the only things letting it down could have been solved and still could have been re-released as ARR and a better finished product.
    (4)
    Last edited by Vandark; 01-02-2014 at 08:56 AM.