Quote Originally Posted by indira View Post
FFXIV 1.0 had gear with lasting power and it had addtional effects & enhances "skill", now in ARR we have wow stats & gameplay.

FFXI had party & teamwork 1 mob fight any more could result in death, FFXIV party is a zerg fest & dodge aoe you can pull the whole area in one go.

FFXI crafting ment something people ran the economy, ARR crafting is useless just like 99% of the other mmo's and NPC's run the economy.

FFXI lots content required items each time to do it, FFXIV you use DF.

ARR is even more archaic & grindy then FFXI.

FFXI had you waiting in Jeuno for 6 hours to get a party. FFXI had you feeding a chocobo for 6 hours in order to ride it. FFXI had story content that 85% of it's playerbase couldn't see. FFXI had everyone wearing a scorpion harness. FFXI had Valkurm Dunes. FFXI had you killing worms and crabs for it's entirety of leveling. I could go on for hours. (You couldn't alt tab in FFXI). Oh, and Playonline.