Got some new tidbits regarding the upcoming Materia system implementation to share with you straight from the dev. team!
We're looking forward to hearing feedback on this!
*Rep note: Similar to "affection" not "attaching" something.
(Please note that some terms may not be final and may be subject to change in the future.)
HAWT! :-D
/10
hmm i hate to speculate but im going to have to:
if we have an item that we equipped with a materia, say Wand + (+1 INT materia); if we were to take that same Wand and "materialize" it, we wouldn't gain any benefits from that materia already on the weapon? so 'materializing' a Wand and a Wand with a materia attached yeilds the same result? sorry if this sounds confusing
I am looking forward to this though, it takes customization another step and hopefully the time/money sink isn't too long and also isn't too short where people will have the best materia attached to the best equip in a matter of hours after its been implemented.
it would be interesting to see them implement weapons that have crappy stats on em at lv50 and once u get 100% attachment points, u can turn it into a beastly materia. kinda like the lv72 BCNM r/ex weapons that had a latent effect on em. their stats sucked at first but after using it for a while, it unlocks the latent and becomes a really really good endgame weapon
Sounds like Dark Cloud.
Thats a good thing btw. Lets hope its executed as well.
I can't imagine losing the weapon you used. You earn attachment points to 100 then they are reset to 0 when you make a materia. No way people are having their HQ weapons turned into materia.Its like this:
*Equip a frostbite or flametongue
*Use it until attachment points hit 100
* go to your local friendly neighborhood crafter and get it turned into a materia
*crafter uses catalyst from a gatherer to create said materia
* gain a materia thats +strength,attack, extra fire damage/ice damage/etc.
* place shiny new materia into the slot of one of a new weapon you want to use or armor
*????
*Profit
The only way I could see not losing the weapon/equipment you converted, is if attachment points reset to 100...but then people would just be able to constantly stack the most powerful materia with little to no trouble at all...and that just wouldnt be fun.
EDIT: I know you cant give people those rare/ex weapons, but there might be a special materia offer system like the repair system.
it makes perfect sense that you lose the weapon. If you havent noticed there is a flood of equipment and weapons. This will help 'consume' the mass supply.
If you dont want to lose your HQ weapon then dont turn it into materia
I think that may be the point to weapons converting into materia. It's a nice progression system that rewards us for using weapons for a long time. Also a bit of a nostalgia effect you could technically turn all of your old weapons into materia to bring them along with the next weapon you upgrade so you could almost have a legacy materia that was the culmination of your entire leveling process.it would be interesting to see them implement weapons that have crappy stats on em at lv50 and once u get 100% attachment points, u can turn it into a beastly materia. kinda like the lv72 BCNM r/ex weapons that had a latent effect on em. their stats sucked at first but after using it for a while, it unlocks the latent and becomes a really really good endgame weapon
*edit*
I also hope weapons and armour do dissapear when converted to materia, there needs to be some form of consumption to help crafters stay in a dynamic market instead of it slowly stagnating from saturation.
It doesn't make perfect sense. People are reading too much into this.
"By using the armor and weapons that you equip yourself with, you will generate "attachment points"* and when your attachment points reach 100% you will be able to convert them("them" means the points you've earned, not the gear) into "materia." This is known as "materia conversion." "Materia" is a crystallized form of the weapon and armor’s stats (Stats from the weapon, not the weapon itself) that the player has used and formed an attachment to. "
Wow sounds promising & exciting, i smell "Enchantment" for some reason lolGot some new tidbits regarding the upcoming Materia system implementation to share with you straight from the dev. team!
We're looking forward to hearing feedback on this!
*Rep note: Similar to "affection" not "attaching" something.
(Please note that some terms may not be final and may be subject to change in the future.)
Thank you for the information, looking forward to it. ^.^)b
- Noomy
I used to be Noomy...then i took shiva's Hail Storm to my knee...
Oh! Sounds awesome! Every discipline have a place in the system. I'm so excited!
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