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Thread: Materia System

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  1. #1
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    Teknoman's Avatar
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    Quote Originally Posted by Cairdeas View Post
    So wait? the way I read it was you could "Grow" a materia in an equipment just from using the equipment itself or you could force one into it with crafting. (no fail rate.) But to get two materia into a equipment you have to do a special system which has a chance to fail?
    Its like this:

    *Equip a frostbite or flametongue
    *Use it until attachment points hit 100
    * go to your local friendly neighborhood crafter and get it turned into a materia
    *crafter uses catalyst from a gatherer to create said materia
    * gain a materia thats +strength,attack, extra fire damage/ice damage/etc.
    * place shiny new materia into the slot of one of a new weapon you want to use or armor
    *????
    *Profit


    The only way I could see not losing the weapon/equipment you converted, is if attachment points reset to 100...but then people would just be able to constantly stack the most powerful materia with little to no trouble at all...and that just wouldnt be fun.

    EDIT: I know you cant give people those rare/ex weapons, but there might be a special materia offer system like the repair system.
    (2)
    Last edited by Teknoman; 06-02-2011 at 05:54 AM.


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  2. #2
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    Cairdeas's Avatar
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    Quote Originally Posted by Teknoman View Post
    Its like this:

    *Equip a frostbite or flametongue
    *Use it until attachment points hit 100
    * go to your local friendly neighborhood crafter and get it turned into a materia
    *crafter uses catalyst from a gatherer to create said materia
    * gain a materia thats +strength,attack, extra fire damage/ice damage/etc.
    * place shiny new materia into the slot of one of a new weapon you want to use or armor
    *????
    *Profit
    This sounds interesting. It sounds like you could use the Materia to take the stats from a gear you hate the looks of and force it into a gear you like the looks of. I would enjoy this.
    (0)
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  3. #3
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    Quote Originally Posted by Teknoman View Post
    * go to your local friendly neighborhood crafter and get it turned into a materia.
    Nope. Battlers make the materia! You'll be able to materia-ize a flametongue just fine that way.
    The catalyst isn't for making materia. It's for placing it into the new weapon.

    Quote Originally Posted by Sonic_the_Hedgehog View Post
    I guess I get what your saying, but there could be multiple catalysts, some rarer than others.
    Yeah.
    (2)
    Last edited by Peregrine; 06-02-2011 at 05:59 AM.

  4. #4
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    Quote Originally Posted by Peregrine View Post
    Nope. Battlers make the materia! You'll be able to materia-ize a flametongue just fine that way.
    The catalyst isn't for making materia. It's for placing it into the new weapon.



    Yeah.
    Ohhh nevermind, I see now. Its a 3 step involving all 3 different types of discipline types. Guess I read the first part wrong.

    In that case, I hope there is some sort of special effect when turning the item into materia. We'll probably have to go on some quest to unlock the ability though.
    (0)


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  5. #5
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    Quote Originally Posted by Teknoman View Post
    We'll probably have to go on some quest to unlock the ability though.
    Hopefully
    (1)

  6. #6
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    Quote Originally Posted by Teknoman View Post
    Its like this:

    *Equip a frostbite or flametongue
    *Use it until attachment points hit 100
    * go to your local friendly neighborhood crafter and get it turned into a materia
    *crafter uses catalyst from a gatherer to create said materia
    * gain a materia thats +strength,attack, extra fire damage/ice damage/etc.
    * place shiny new materia into the slot of one of a new weapon you want to use or armor
    *????
    *Profit


    The only way I could see not losing the weapon/equipment you converted, is if attachment points reset to 100...but then people would just be able to constantly stack the most powerful materia with little to no trouble at all...and that just wouldnt be fun.

    EDIT: I know you cant give people those rare/ex weapons, but there might be a special materia offer system like the repair system.
    I can't imagine losing the weapon you used. You earn attachment points to 100 then they are reset to 0 when you make a materia. No way people are having their HQ weapons turned into materia.
    (0)

  7. #7
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    Quote Originally Posted by Sparker View Post
    I can't imagine losing the weapon you used. You earn attachment points to 100 then they are reset to 0 when you make a materia. No way people are having their HQ weapons turned into materia.
    it makes perfect sense that you lose the weapon. If you havent noticed there is a flood of equipment and weapons. This will help 'consume' the mass supply.

    If you dont want to lose your HQ weapon then dont turn it into materia
    (1)

  8. #8
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    Quote Originally Posted by Sigmakan View Post
    it makes perfect sense that you lose the weapon. If you havent noticed there is a flood of equipment and weapons. This will help 'consume' the mass supply.

    If you dont want to lose your HQ weapon then dont turn it into materia
    It doesn't make perfect sense. People are reading too much into this.

    "By using the armor and weapons that you equip yourself with, you will generate "attachment points"* and when your attachment points reach 100% you will be able to convert them("them" means the points you've earned, not the gear) into "materia." This is known as "materia conversion." "Materia" is a crystallized form of the weapon and armor’s stats (Stats from the weapon, not the weapon itself) that the player has used and formed an attachment to. "
    (3)

  9. #9
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    Quote Originally Posted by Sparker View Post
    It doesn't make perfect sense. People are reading too much into this.

    "By using the armor and weapons that you equip yourself with, you will generate "attachment points"* and when your attachment points reach 100% you will be able to convert them("them" means the points you've earned, not the gear) into "materia." This is known as "materia conversion." "Materia" is a crystallized form of the weapon and armor’s stats (Stats from the weapon, not the weapon itself) that the player has used and formed an attachment to. "
    Actually, in this case the antecedent to the preposition "them" is ambiguous and can either refer to the points, or to the "armor and weapons".

    If you read the original Japanese post, it's a little clearer that you turn the actual item into materia.
    (0)

  10. #10
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    Quote Originally Posted by Rentahamster View Post
    If you read the original Japanese post, it's a little clearer that you turn the actual item into materia.
    Told ya.


    As far as not wanting to use your own HQ weapons-


    Then just buy your own materia. Or, find another HQ weapon and turn one of them into materia. It's not that big a deal.
    (2)

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