

But you don't know anything your saying shit about the system you haven't even used yet. You cant give feed back on something you haven't used.Uh no champ. They asked for feedback. The world isn't all voodoo and magic. There are expected consequences and results of developmental actions that players are the best to comment on. It's not speculation. It's consultation.
If you want to go sit in the corner and wait on your food, get out of the kitchen.
lol it's done all the time.
Again, if you don't want to do it just go sit somewhere and wait on the product.
This is the part where you are SUPPOSED to be helping.
Devs don't play this game like we do. They asked for feedback on what they have, primarily so they don't keep producing the **** fest that was September without realizing it too late again.
Understand?
They gave us quite a bit of information. With that in mind, and nothing more, you can say a lot about the system. They even gave us some potential effects and mechanisms. It works kind of like the repair system when you equip the materia. It makes gear untradeable. Among many other things, you can definitely give feedback to the fairly detailed explanation they gave.
they did say they were looking forward to feedback, you give feeddback on the information they presented. The people in charge can see what they already thought of or didnt, whatever your feedback is on this system is worthwhile, no reason to try to silence people doing what they asked them to do
Question:
Will jewelry items be able to have materia attached? If so, does that mean the jewelry can also be converted in materia? If not, will this not further marginalize the usefulness of jewelry?
Also, if jewelry can have materia attached, what mechanism brings into balance using three high-rank jewelry pieces (with three pieces of materia) vs six low-rank jewelry pieces (with six pieces of materia)?
Believe they said they were removing slot cost at some point. One of the dev posts somewhere mentioned it.Question:
Will jewelry items be able to have materia attached? If so, does that mean the jewelry can also be converted in materia? If not, will this not further marginalize the usefulness of jewelry?
Also, if jewelry can have materia attached, what mechanism brings into balance using three high-rank jewelry pieces (with three pieces of materia) vs six low-rank jewelry pieces (with six pieces of materia)?
Some suggestions and concerns:
Like others, I am worried about being R50 on the job I love, going to all the effort to make all the gear I really want, and then have it marginalized by having to wear other gear to get my own materia. I enjoy being self sufficient wherever possibly, and helping others that do not have the desire to be so, but I don't want to have to sacrifice my own ability to perform well. If I level a DoL and DoH to use materia, why should I have to essentially nerf/gimp my DoW/DoM to get my materia?
I am also worried about the possibility of better stats on gear giving better materia. This has not been said to be the case, but I would think it is one possibility that at the very least the dev team already considered. The problem with this is that NM gear, which is currently the best gear in the game (arguably) could become the claim fest that it was in 11.
Pooka Pucel - Sanctus Refero - Besaid - http://www.sanctusrefero.com/
I bet the further your armor level is from your class level, in either direction, the slower the "materia conversion rate" becomes until it eventually stops. So for those of you saying this'll endorse people wearing armor not appropriate for their rank just so they can convert it to materia, it probably wont play into their favor both from an efficient point of view (as they wont perform well in battle) and the materia point of view.
Yeah you're right mack, great idea, i bet SE is probably smart enough to think of that themselves.I bet the further your armor level is from your class level, in either direction, the slower the "materia conversion rate" becomes until it eventually stops. So for those of you saying this'll endorse people wearing armor not appropriate for their rank just so they can convert it to materia, it probably wont play into their favor both from an efficient point of view (as they wont perform well in battle) and the materia point of view.
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