I agree although it still doesn't remove from the fact that stats wise, Myth gear that are easier and faster to get in 2.1 will be superior to the CT gear and equivalent to the Allagans.
It saddens me that he thinks casuals would stay/leave because of gear.
Doing WP everyday and standing in Revenant's Toll with weapon unsheated isn't our objective in this game.
You're looking at it from an individual's perspective. Sure, everyone wins, everyone can get highest tiered gear easily and quickly but should that be the case?This stuff is the highest tiered for now. Thank god this game isn't following the way FFXI did gear and making this stuff the best stuff ever for years to come. We haven't even seen a level increase yet. Players who farmed tomes pre 2.1 will still be ahead of players who farm after 2.1, because they already have their items they bought. Instead of taking 3 weeks to buy a body piece, it'll now take 2, across the board.
You also make it sound like farming the same dungeon for an extra week makes the gear that much harder to obtain... You beat Amdapor Keep 8 times. You can't honestly consider this an accomplishment worth complaining about...
Myth gear will be highest tiered for at least 3 months after 2.1 and probably longer till BC gets expanded.
You can save up your tomes to gear up other classes. This game is built around playing multiple classes.
You do not need Myth gears for either CT or BCFor my opinion it really does matter on how the myth is arranged in the content. If it's still going to be 100 myth per run now you just need to run 5 more times per week I can seea hst of problems including this hypothetical scenario. ready?
So guy has been running his runs in a free company to try to keep up with the other guys, he's making cap on Sunday to "keep up with eh Jones". Now this guy still makes his 300 or 340 whatever by Sunday but he's now falling further behind. It's not a stretch of the imagination to think this guy might become frustrated over the course of a few weeks and finally give up and quit.
If the myth numbers for all the current and new content are adjusted to match this new weekly scale THEN it will simply mean faster progression thru endgame for everyone.
Myth gear isn't a pre-requisite and that itself is the issue here, if they reduce the cost for DLs, I would be fine with it as it allows more players to access CT and subsequently BC.
Last edited by ReiszRie; 11-21-2013 at 01:47 AM.
Yes you can and I agree that it'd be faster and easier to do so, but is this game about getting highest tiered gear for all classes easily and quickly?
Myth gear isn't a requirement to do CT but it is the current ultimate gear to look forward to (besides Allagan) it shouldn't be easy to attain.
Well, this community has a thing for equating time to difficulty, so I understand why you're so hung up on this concept. Myth gear is NOT hard to get, because all you have to do is run a dungeon designed for ilevel 60 items to get it. It is time consuming though, because the body piece alone requires at least 3 weeks worth of capping your tomes to get...but that still doesn't mean it's not easy as hell to get, so don't kid yourself.Yes you can and I agree that it'd be faster and easier to do so, but is this game about getting highest tiered gear for all classes easily and quickly?
Myth gear isn't a requirement to do CT but it is the current ultimate gear to look forward to (besides Allagan) it shouldn't be easy to attain.
I have no illusions about time not being difficulty which is exactly why I've mentioned that Myth gears are a good alternative to BC gear albeit taking a tedious and lengthy path and as such requires the dedication to do so.Well, this community has a thing for equating time to difficulty, so I understand why you're so hung up on this concept. Myth gear is NOT hard to get, because all you have to do is run a dungeon designed for ilevel 60 items to get it. It is time consuming though, because the body piece alone requires at least 3 weeks worth of capping your tomes to get...but that still doesn't mean it's not easy as hell to get, so don't kid yourself.
probably comes from FFXI and thinks that way. RNG and time consuming activities don't equal difficulty.Well, this community has a thing for equating time to difficulty, so I understand why you're so hung up on this concept. Myth gear is NOT hard to get, because all you have to do is run a dungeon designed for ilevel 60 items to get it. It is time consuming though, because the body piece alone requires at least 3 weeks worth of capping your tomes to get...but that still doesn't mean it's not easy as hell to get, so don't kid yourself.
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