They do that so new players can catch up faster, by the time 2.1 is released everyone should be fully decked already.Having more ways to earn myth and a faster way to get AF2 spits in the face of those who had the dedication to cap them weekly and to attain them.
Myth gear being on the same gear tier as Allagan is a good alternative to farming coil but it should still be coveted and be relatively tedious to get, not easier and faster.
So I still fail to see the problem with that.
The problem is that it messes with gear progression paths, currently it is AF > AK/WP > DL > CT (supposedly) > BC/Mythology
but making it easier and faster to get Mythology gear makes it AF > DL > Mythology or even AF > Mythology
I'm not against players getting gear easier and faster but certainly not the top tiered gears
Last edited by ReiszRie; 11-21-2013 at 01:31 AM.



We should collectively get away from this mentality. Changes to gathering exp = spit in the face of everyone who capped miner/botanist/fisherman. Changes to drop rate on turn 1 = spit in the face of everyone who went weeks on weeks seeing nothing but DRG belts. Changes to relic quest in 2.0 = spit in the face of everyone who grinded out a relic in 1.0
Lets apply this mentality to actual life: Institution of email = spit in the face of everyone who had to mail an actual letter. We all deserve reimbursement for all of that postage.
Institution of cars = spit in the face of anyone who saved up money to buy and maintain a horse.
Institution of cell phones = spit in the face of anyone who had to drag the kitchen phone with the really long cord into their bedroom just to have some privacy.
Institution of a polio vaccine = thats a spit in the face of anyone who had polio! WTF



Better get used to it. It's going to be a never ending cycle of new gear to obtain and old gear becoming easier to obtain. What Veteran players get out of it is they obtain the gear first, so show it off while it's hot, then do it all over again with next patch. What veteran players can do in patch 2.1 is get full set of CT gear first and strut their stuff in Ul'dah.so it only takes 2 weeks to get a relic+1 now, sheesh it sure is a dafug moment for those who went through the effort and trouble to get myth gear pre 2.1
there was talk in the past about the game's direction killing the motivation for veterens to take part in end game actively, its starting to dawn on me that there might be truth in it as everyone can now get level 90 gear easily and quickly, rendering the dedication put in by veterens moot.
Problem is, it doesn't seem like there are any new higher tiered gear to attain in 2.1Better get used to it. It's going to be a never ending cycle of new gear to obtain and old gear becoming easier to obtain. What Veteran players get out of it is they obtain the gear first, so show it off while it's hot, then do it all over again with next patch. What veteran players can do in patch 2.1 is get full set of CT gear first and strut their stuff in Ul'dah.
CT, being a dungeon of lower tier than Coil will probably not drop gear better than Allagan or myth (same gear tier as Allagan)



Right there isn't. A FC with 24 players in full 90 gear will find CT a joke once they know mechanics. Still you can obtain the CT gear first because of this, the value of the CT gear will be the look not the item 80 level.
I agree although it still doesn't remove from the fact that stats wise, Myth gear that are easier and faster to get in 2.1 will be superior to the CT gear and equivalent to the Allagans.



Which FC have 24 man with all jobs full equiped with 90 gear?
Even if someone have 1 or 2 jobs full equiped with 90 gear, the chance is high that more than 3 jobs from his character have only ilevel 70 gear. And then they run CT with these jobs who have only ilevel 70 gear. Or run CT with the ilevel 90 gear jobs to earn ilevel80 gear for their ilevel70 gear jobs.
Last edited by Felis; 11-21-2013 at 02:29 AM.


Perhaps new gear from Extreme Primals? He says there will be new gear from EM primals

The playtime it takes to get level 90 gear is the same. One still needs to put in the same amount of effort to get it as before, the difference is that they will be able to get more work done in one week. The requirements for getting this gear is not changing, so it is not becoming easier.
This update probably favors veteran or "hardcore" players. The difficult part of capping myth is time constraints. Casual players don't play as often and are having a harder time meeting the 300 cap. They are not likely running WP in under 15 minutes. Most of them are using DF, aren't geared as well as vets, and are running into elitists who won't play with them because they don't have a relic +1.
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