ad hominemIf anyone's curious why ReiszRie is so rustled the answer is on his lodestone: http://na.finalfantasyxiv.com/lodest...acter/1691309/
Only myth gear, only coil exploration achievement from coil turn 1 (which you can get on the way to the boss). He doesn't want people catching up to him through his only means of gearing.
If you want gear which will have exclusivity for longer than myth gear, run coil, anyone can run WP.
If my goals are selfish, I wouldn't be suggesting in my previous comments that if Mythology gears are made easier and faster to attain, Allagan gears should be buffed
Last edited by ReiszRie; 11-21-2013 at 10:39 AM.
so hardcore! such achievement! much wowIf anyone's curious why ReiszRie is so rustled the answer is on his lodestone: http://na.finalfantasyxiv.com/lodest...acter/1691309/
Only myth gear, only coil exploration achievement from coil turn 1 (which you can get on the way to the boss). He doesn't want people catching up to him through his only means of gearing.
If you want gear which will have exclusivity for longer than myth gear, run coil, anyone can run WP.
you will change your name to "fresh meat"?
Last edited by ashikenshin; 11-21-2013 at 04:42 AM.


Only 450! That does it, someone is gonna get a 70 page topic about this.. / 20 page handwritten in blood letter about why this is bad. >:U


i'm curious, where did they say they were going to raise the myth cap? (too lazy to read through thread to find if someone else asked, i didn't see it in quote)



Damn Yoshida and his flood of texts!Expectations for Progression Until Patch 2.1From the initial release of FFXIV: ARR, we predicted it would take roughly a month and a half for the most dedicated players to reach the Binding of Coil of Bahamut, and roughly two months for the general player population. Furthermore, we wanted players to acquire gear using Allagan tomestones of mythology in tandem with clearing the Binding Coil. This served as the basis for determining the rate at which tomestones can be earned, which is currently limited to 300 tomestones of mythology per week. With the release of patch 2.1, this limit will be increased to about 450 tomestones per week, for reasons which will be explained at the end.


Currently, we can kill garuda HM in 3:30, taking away another 20 seconds for que time/loading and cutscenes thats 156 myth an hour.
If they don't make new content drop more than 40 myth somewhere, or make it drop gear that's decent, then garuda HM will still be the fastest way to farm myth. And with each new piece of gear garuda HM dies faster. I reckon will be under 3 mins within the next week or two. And thats 1 tank, 1 healer, and 6 dps.
I know, why would you want to know the names though? to give up matches?
you: omg that's godpvper mckiller!
your team: crap, let's just die and reque, no chance to win
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