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  1. #1
    Player
    Viridiana's Avatar
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    Mar 2011
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    3,481
    Character
    Aria Placida
    World
    Lamia
    Main Class
    Ninja Lv 88
    It's pretty widely accepted that it's poor form (at best) to stop your parse right as your buffs end, while the numbers are still padded. Same way that BLM dummy parses are expected to be up-front about it if they get a string of good RNG on procs and also to not end a parse with 2x Flare to pad their numbers.

    Besides, you still haven't answered xyaie's point about not being able to Jump twice in 8 seconds. . .
    (0)

  2. #2
    Player LongNu's Avatar
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    Sep 2013
    Location
    Terra
    Posts
    394
    Character
    Longnu Era
    World
    Zalera
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Viridiana View Post
    It's pretty widely accepted that it's poor form (at best) to stop your parse right as your buffs end, while the numbers are still padded.
    This has nothing to do with my parse. My parse was a boss fight - it ended when the boss died.

    Besides, you still haven't answered xyaie's point about not being able to Jump twice in 8 seconds. . .
    ------V
    (Cycle 1)
    Heavy Thrust
    Leg Sweep

    Blood for Blood
    Impulse Drive
    Power Surge

    Disembowel
    Chaos Thrust
    Jump

    Phlebotomize
    Internal Release

    True Thrust
    Vorpal Thrust
    Life Surge
    Full Thrust
    Dragonfire Dive

    (Cycle 2)
    Heavy Thrust
    Leg Sweep

    Impulse Drive
    Disembowel

    True Thrust
    Vorpal Thrust
    Full Thrust
    Spineshatter Dive

    Phlebotomize

    (Cycle 3)
    Heavy Thrust
    Impulse Drive
    Leg Sweep

    Disembowel
    Chaos Thrust

    True Thrust
    Vorpal Thrust
    Full Thrust
    Jump
    Where's this double Jump he's talking about?
    (0)
    Last edited by LongNu; 11-04-2013 at 06:01 PM.

  3. #3
    Player
    Viridiana's Avatar
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    Mar 2011
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    3,481
    Character
    Aria Placida
    World
    Lamia
    Main Class
    Ninja Lv 88
    Quote Originally Posted by LongNu View Post
    This has nothing to do with my parse. My parse was a boss fight - it ended when the boss died.


    ------V

    Where's this double Jump he's talking about?
    I know there are boss fights that end around the minute mark. I'm just explaining why people ask for 5 minute parses: to avoid padding numbers with buffs.

    As to the double Jump, your Cycle 3 used to be Heavy, Impulse, Sweep, Disembowel, Chaos, Jump, True, Vorpal, Full, Jump. That is, until 33 minutes after I pointed it out in my last post, at which point you edited your post, according to the time stamp. Good show.
    (10)

  4. #4
    Player
    Eclips's Avatar
    Join Date
    Nov 2013
    Posts
    35
    Character
    Eclips Astral
    World
    Leviathan
    Main Class
    Lancer Lv 50

    misinformation

    Threads like these are exactly why DRGs get such a bad rap. optimal rotation and max dps are just easy ways to pick out which people really don't understand how the pve encounters in this game function.

    The first and largest mistake made in the OP is a lack of any usable evidence other than a video about a training dummy. We should start by renaming this post to : "How to kill the training dummy faster than that one thread where everyone circle jerks about nothing practical."

    Which boss did you parse for your ffxivapp screenshots? Which boss are you fighting that allows you to run your rotation and to avoid damaging mechanics while still using the jumps?
    (2)

  5. #5
    Player LongNu's Avatar
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    Sep 2013
    Location
    Terra
    Posts
    394
    Character
    Longnu Era
    World
    Zalera
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Eclips View Post
    The first and largest mistake made in the OP is a lack of any usable evidence other than a video about a training dummy. We should start by renaming this post to : "How to kill the training dummy faster than that one thread where everyone circle jerks about nothing practical."
    Out of all arguments made, this is the *only* one that I can actually respect as something logical. I truthfully agree with you which is why I despise the other thread. There is nothing practical in it other than useless theoretical nonsense made up by players with 0 official confirmation using faulty parsers. Even so, I have found something, that in all parsing phrases, does more DPS and presented it to the table yet here we are going in useless circles when all they have to do is simply test it themselves and decide from there.

    Quote Originally Posted by Odox View Post
    Sure... I was already doing it for the most part but reading through his thread gave me a better understanding of what to do when I have the chance to stay on a boss longer.
    My presentation is that this rotation does more DPS in any length of time and hinges more on a priority system. Try it yourself.
    (0)
    Last edited by LongNu; 11-05-2013 at 01:12 AM.

  6. #6
    Player
    Eclips's Avatar
    Join Date
    Nov 2013
    Posts
    35
    Character
    Eclips Astral
    World
    Leviathan
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Odox View Post
    snip
    I'm not angry or anything pal, things have just become so absurd at this point that I can't help but put it in the simplest and easily understood way possible.
    Quote Originally Posted by LongNu View Post
    Faulty parsers can't prove anything but here's my proof of max dps (tm) using a faulty parser as evidence.
    Here's the thing: You have ZERO hard evidence to back up the claim that your rotation is any better than another.

    Further, you're missing the point of how to actually maximize DPS as a dragoon. Not only is this post title misleading, this is nothing more than even more circlejerking that belongs in the other thread.
    (4)

  7. #7
    Player
    Swarna's Avatar
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    Oct 2013
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    17
    Character
    Swarna Jyoti
    World
    Exodus
    Main Class
    Lancer Lv 50
    One of the ways FFXIV-APP's displayed DPS is flawed becomes apparent when you apply a DoT attack (Chaos Thrust combo) and stop attacking (maybe due to downtime on a boss, mechanics, etc.) Try it on a dummy. Use your CT combo and move away and you will see your DPS drop drastically because the parser still counts the time in which your DoT ticks as you being on the target. If you reset, use your Full Thrust combo, and then move away you will notice your DPS doesn't drop at all. Even though you did more damage overall and over the course of 3 globals with the CT combo, the parser will display your DPS as being lower than if you had just used a FT combo. It's why I tend to value total damage done over DPS.
    (0)