Still don't see how this would be unbalanced. 5 yalms is an incredibly small radius and we have to use a stack of aetherflow for it (not to mention it has its own cd), and the main purpose of it is to spread our dots to a group of trash mobs-- whether it's just trash or a boss's adds.
How would it make us king when BLM can still double flare in the time it would take to set-up our dots and bane once? They also have access to infinite mana at the penalty of a much shorter downtime, while we have to wait an entire minute for aetherflow just to refresh our stacks & get ~800 mp back. There's literally no penalty to using flare besides ~10 seconds of downtime (not counting that they can just convert / use a potion / transpose & swiftcast bliz 3, etc, to have even less downtime).
I'm not saying BLM will always do more DPS than summoner, but it's really stupid to make a summoner have skills that are designed for AoE yet are limited to only 3 other targets-- especially in a DoT form of a damage, compared to the BLM's near-instant burst that requires no setup time and only a few seconds of down time if they have to transpose. We already are limited to a 5-yalm radius that it can spread from in the first place, what is so wrong with letting it spread to everything in that small-ass radius? A BLM's fire 2 & flare can do it but bane can't? Where's the logic there?
And Shadow flare doesn't even come close to compare-- you have to make sure the mobs STAY in the circle AND it doesn't deal any kind of "burst" damage whatsoever. If anything it's an extra slow utility along with an additional DoT. With flare or fire 2, you just target whats in the center and bam you automatically get the easy-mode "hit everything around it within 5 yalms" burst for little to no penalty.
I thought blm was supposed to have the advantage on single target dps? now it's aoe too? (i had always thought bane was just bugged initially)
So summoner can't be king of everything, but BLM can?
Right, that makes sense.