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  1. #1
    Player
    glim's Avatar
    Join Date
    Sep 2013
    Posts
    290
    Character
    Arcanis Bladewing
    World
    Cactuar
    Main Class
    Arcanist Lv 50
    what nerf? we're getting an aoe nerf or something?
    (0)

  2. #2
    Player
    Crescent_Dusk's Avatar
    Join Date
    Aug 2013
    Posts
    328
    Character
    Crescent Dusk
    World
    Exodus
    Main Class
    Arcanist Lv 80
    Mass AoE was always better for BLM and Bard.

    The problem with Bane is that it's our only source of viable AoE. It needs to be removed from the Aetherflow Requirement and just have it restricted by its current cooldown.
    (5)

  3. #3
    Player
    Trihuuger's Avatar
    Join Date
    Aug 2013
    Posts
    59
    Character
    Trihugger Tiggz
    World
    Hyperion
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Crescent_Dusk View Post
    Mass AoE was always better for BLM and Bard.

    The problem with Bane is that it's our only source of viable AoE. It needs to be removed from the Aetherflow Requirement and just have it restricted by its current cooldown.
    Right right, it was always a bit worse. Now it's like not even in the same zip code worse... It's really dumb.
    (2)

  4. #4
    Player
    Hollow_Tears's Avatar
    Join Date
    Aug 2013
    Posts
    259
    Character
    Loki Ragnarok
    World
    Lamia
    Main Class
    Archer Lv 60
    I want to summon the carbuncles again give them back for the summoner job, and give each pet another skill.

    I also want more pets.
    (0)

  5. #5
    Player
    Engineer's Avatar
    Join Date
    May 2011
    Location
    Limsa Lominsa
    Posts
    426
    Character
    Matyr Gustav
    World
    Hyperion
    Main Class
    Arcanist Lv 51
    Summoner NEEDS to be pet focused and not DOT focused.

    Remember the good ole days when Summoner was all about the Summons?

    The XIV Summoner is a good Job, but its not Final Fantasy, and not a Summoner.
    (18)
    Last edited by Engineer; 10-27-2013 at 04:39 AM.

  6. #6
    Player
    Ardan's Avatar
    Join Date
    Sep 2013
    Posts
    243
    Character
    Ardan Lauriers
    World
    Ultros
    Main Class
    Arcanist Lv 60
    It's funny how the dev mentions that dots can be extended by contagion and then spread by bane, with the max amount of targets being 3. Even that is counter-intuitive as bane has a 15% chance to reset the dots' duration to its' original duration, negating contagion's effect. 15% of the time, bane is being counter-productive.

    Why does this chance even exist? Can it not be changed to something more useful? Instead of a 15% chance to reset the duration of the dots, can't it be changed to something along the lines of 15% chance of increasing the dots' by another 15 seconds? It's insulting that one of our more useful abilities has such a stupid drawback. They counted players on using contagion, then using bane, but made bane have an effect that negates contagion. THIS MAKES NO SENSE.
    (12)

  7. #7
    Player
    tertatos's Avatar
    Join Date
    Oct 2013
    Posts
    6
    Character
    Tertatos Lightbringer
    World
    Titan
    Main Class
    Gladiator Lv 50
    This is just dumb, bane spreading for 3 targets only? It is like telling you do not go to BC turn 4 or speed run with a summoner, not to mention our aoe dps isnt that great compare with whitemage,blackmage at the 1st place, i have no idea why would they nerf bane at all
    I am unsubscribe my monthly due to this change alone, not threatening, but i honestly do not enjoy playing my summoner/scholar anymore
    (3)

  8. #8
    Player
    Starkbeaumont's Avatar
    Join Date
    Aug 2011
    Location
    Ul'dah
    Posts
    758
    Character
    Raegen Beaumont
    World
    Spriggan
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by tertatos View Post
    This is just dumb, bane spreading for 3 targets only? It is like telling you do not go to BC turn 4 or speed run with a summoner, not to mention our aoe dps isnt that great compare with whitemage,blackmage at the 1st place, i have no idea why would they nerf bane at all
    I am unsubscribe my monthly due to this change alone, not threatening, but i honestly do not enjoy playing my summoner/scholar anymore
    Ehm it's already like this. it's only about the description not telling you so far...
    (2)

  9. #9
    Player
    tertatos's Avatar
    Join Date
    Oct 2013
    Posts
    6
    Character
    Tertatos Lightbringer
    World
    Titan
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Starkbeaumont View Post
    Ehm it's already like this. it's only about the description not telling you so far...
    I know, i thought it was a bug, and they are going to fix it sooner or later, never realize they are intendly nerfed it
    (2)

  10. #10
    Player
    Ryans's Avatar
    Join Date
    Mar 2011
    Location
    Grid
    Posts
    853
    Character
    Ryans Tardis
    World
    Hyperion
    Main Class
    Gladiator Lv 53
    Since I'm sure most of the people participating in the conversation are either summoner or blackmage, I'll throw in my unbiased two cents (as a dragoon).

    What's wrong with blackmage have superior AOE potential? It's good to have certain jobs that excel in specific areas. Monk has a higher sustained dps than dragoon, but it comes with the drawback of a lot of movement and a short amount of leeway when it comes to keeping Greased Lightning up. Paladin takes a lot less damage than Warrior, but Warrior does more damage itself. Given Warrior is definitely in need a buff, but the idea is there. Whitemage has more raw healing and Scholar has some damage reduction buffs. Each job is supposed to have a unique feel and a semi-unique position in a party.

    But... I do agree with people that Summoner should be more about its avatars and less about the caster. It's such a cool job, not to mention a major staple of the brand, and could be a lot more flashy in it's abilities rather than a dot whore.
    (10)

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