what nerf? we're getting an aoe nerf or something?

what nerf? we're getting an aoe nerf or something?
Mass AoE was always better for BLM and Bard.
The problem with Bane is that it's our only source of viable AoE. It needs to be removed from the Aetherflow Requirement and just have it restricted by its current cooldown.
Right right, it was always a bit worse. Now it's like not even in the same zip code worse... It's really dumb.
I want to summon the carbuncles again give them back for the summoner job, and give each pet another skill.
I also want more pets.


Summoner NEEDS to be pet focused and not DOT focused.
Remember the good ole days when Summoner was all about the Summons?
The XIV Summoner is a good Job, but its not Final Fantasy, and not a Summoner.
Last edited by Engineer; 10-27-2013 at 04:39 AM.
It's funny how the dev mentions that dots can be extended by contagion and then spread by bane, with the max amount of targets being 3. Even that is counter-intuitive as bane has a 15% chance to reset the dots' duration to its' original duration, negating contagion's effect. 15% of the time, bane is being counter-productive.
Why does this chance even exist? Can it not be changed to something more useful? Instead of a 15% chance to reset the duration of the dots, can't it be changed to something along the lines of 15% chance of increasing the dots' by another 15 seconds? It's insulting that one of our more useful abilities has such a stupid drawback. They counted players on using contagion, then using bane, but made bane have an effect that negates contagion. THIS MAKES NO SENSE.

This is just dumb, bane spreading for 3 targets only? It is like telling you do not go to BC turn 4 or speed run with a summoner, not to mention our aoe dps isnt that great compare with whitemage,blackmage at the 1st place, i have no idea why would they nerf bane at all
I am unsubscribe my monthly due to this change alone, not threatening, but i honestly do not enjoy playing my summoner/scholar anymore


Ehm it's already like this. it's only about the description not telling you so far...This is just dumb, bane spreading for 3 targets only? It is like telling you do not go to BC turn 4 or speed run with a summoner, not to mention our aoe dps isnt that great compare with whitemage,blackmage at the 1st place, i have no idea why would they nerf bane at all
I am unsubscribe my monthly due to this change alone, not threatening, but i honestly do not enjoy playing my summoner/scholar anymore


Since I'm sure most of the people participating in the conversation are either summoner or blackmage, I'll throw in my unbiased two cents (as a dragoon).
What's wrong with blackmage have superior AOE potential? It's good to have certain jobs that excel in specific areas. Monk has a higher sustained dps than dragoon, but it comes with the drawback of a lot of movement and a short amount of leeway when it comes to keeping Greased Lightning up. Paladin takes a lot less damage than Warrior, but Warrior does more damage itself. Given Warrior is definitely in need a buff, but the idea is there. Whitemage has more raw healing and Scholar has some damage reduction buffs. Each job is supposed to have a unique feel and a semi-unique position in a party.
But... I do agree with people that Summoner should be more about its avatars and less about the caster. It's such a cool job, not to mention a major staple of the brand, and could be a lot more flashy in it's abilities rather than a dot whore.
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