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  1. #151
    Player
    T0rin's Avatar
    Join Date
    Oct 2013
    Posts
    447
    Character
    Torin Escarpa
    World
    Sargatanas
    Main Class
    Summoner Lv 60
    Quote Originally Posted by Atamis View Post
    As it is right now 90% of the time the pet dies you(me) don't notice it until you try and fire off enkindle or the other two generic abilities, a complete failure of a summoner class imho. At this point i wouldn't mind if they just gutted summons and made them fire and forget abilities like the versions from FF3-FF9 were.
    I'd venture to say that if you aren't noticing that your pet is dead 90% of the time when it dies, you aren't paying nearly enough attention and/or not playing the class well. I notice when my pet dies immediately. I'm constantly micro-managing the pet cooldowns and AI modes in order to make sure it is available to do what I want, when I want.

    It is like saying you wouldn't notice if Bio 2, Miasma and Bio went missing from your toolbars. Of course you would. (should)

    Blows my mind how people could not notice their pet is missing.
    (0)

  2. #152
    Player
    pandabearcat's Avatar
    Join Date
    Sep 2013
    Posts
    1,517
    Character
    Alizebeth Bequin
    World
    Brynhildr
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Kovensky View Post
    Uh... what? You're confusing cause and effect here. If you get stunned the game makes sure you damn well notice it because you can't do ANYTHING. If your pet dies, you only notice if you specifically look for it. And you're looking for it because it is 25% of your damage, and not that you notice it because your damage lowers by 25%.
    Like what Torin said, I think they key here is going into a fight knowing my pet is important to me.

    If you went into a fight thinking you are just a DoT class, that your pet is a peripheral, sure you wouldn't notice if she died.

    But she is my strongest "DoT" by far, and thus I pay attention that she is "up" if you will.

    Again, this complaint has been brought up many times in this thread (I used to think this way as well, until I crunched the numbers). People say they want the pet to do more stuff, well, what is the pet going to do?

    What if, whenever you cast your DoTs, instead its the pet that casts the DoTs? Is that actually a difference in playstyle?

    When confronted with whether the pet is useful or not, I would say the pet is more useful than almost any pet in any other game (with the exception of BM hunters, for obvious reasons, but that is an example of player skills being moved to the pet just for the sake of being on the pet instead of the player).

    And pet damage is significant, pet placement is key on many fights, and contagion and enkindle are certainly useful parts of your repertoire, that change the way you play.
    (1)

  3. #153
    Player Akiza's Avatar
    Join Date
    Oct 2013
    Posts
    1,377
    Character
    Rhel Eryut
    World
    Gilgamesh
    Main Class
    Summoner Lv 90
    The problem with the Summoner job is that instead of returning the job to its roots using Black Magic with basic white magic abilities and the ability to summon pets and primals they separated the dots from the Black Mage and gave it to the Arcanist.
    They need to add Black Magic abilities up to Flare reduce the cd for enkindle to 150sec double it's attack power and add an ability to Summon the primal based on what egi is out with a 300 sec cd. We control the Primal for 30 sec when the timer is up it does it's signature attack and returns to the egi form.
    (1)

  4. #154
    Player
    Kevee's Avatar
    Join Date
    Jun 2013
    Posts
    700
    Character
    Zelia Sarrasin
    World
    Midgardsormr
    Main Class
    Arcanist Lv 50
    So a person in my FC confirmed my suspicions.


    Pets don't get benefit from food.


    I knew pets didn't get benefits from INT pots if you summoned them during the buff, but we've been trying to figure out the accuracy cap for pets.

    442 is ~99-99.5% accuracy for pets(on turn 5). This is my personal accuracy and test.

    Person in FC was at 423. Pet parsed around 90% accuracy. They used Stuffed Cabbage and sat at 444 accuracy.

    Then they summoned the pet.

    It still missed the same % as before. It still had ~90% accuracy.

    So it seems pets do not get any food buffs, even if you summon them afterwards.


    So while trying to test how much accuracy is needed, we found this unfortunate bug.

    At least, I hope it's a bug.


    Spread the word!
    (3)

  5. #155
    Community Rep Camate's Avatar
    Join Date
    Mar 2011
    Posts
    630
    Greetings,

    I just wanted to let you know a bit about "Bane" and that we are planning to make adjustments to the action help text.

    “Bane” can spread to up to three enemies. We balanced it in this way due to the fact that the action from the Garuda egi extends effect durations to the point where you can maintain close to a 30 second DoT, arcanists can utilize other magic, and pets deal their own damage.

    Compared to black mage’s “Fire II,” it’s somewhat inferior as burst damage, but depending on the situation “Bane” can deal more damage, so consider that fact that different situations lend themselves to different jobs.

    We apologize that the number of enemies “Bane” spreads to is not written clearly and we will be adjusting this in patch 2.1.
    (36)
    Devin "Camate" Casadey - Community Team

  6. #156
    Player
    pandabearcat's Avatar
    Join Date
    Sep 2013
    Posts
    1,517
    Character
    Alizebeth Bequin
    World
    Brynhildr
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Camate View Post
    Compared to black mage’s “Fire II,” it’s somewhat inferior as burst damage, but depending on the situation “Bane” can deal more damage, so consider that fact that different situations lend themselves to different jobs.
    Summoners do 35 + 35 + 40 + 25*1.5 = 147.5 damage every 3 seconds with Bane.

    Their only other AoE is Tri-Disaster, which is also does 30 damage every 3 seconds.

    This is a total of 177.5 damage.

    If you also Miasma II, you get 187.5.

    BLM, using only Fire II, does 100 * ~1.8 = 180 damage each fire II, again every 3 seconds.

    Please tell me how Bane only spreading to 3 targets is balanced, and which fight has Bane doing more damage than Fire II.
    (34)

  7. #157
    Player
    Shamirah's Avatar
    Join Date
    Aug 2013
    Posts
    347
    Character
    Shamirah Zullya
    World
    Moogle
    Main Class
    Arcanist Lv 59
    Quote Originally Posted by pandabearcat View Post
    Summoners do 35 + 35 + 40 + 25*1.5 = 147.5 damage every 3 seconds with Bane.

    Their only other AoE is Tri-Disaster, which is also does 30 damage every 3 seconds.

    This is a total of 177.5 damage.

    If you also Miasma II, you get 187.5.

    BLM, using only Fire II, does 100 * ~1.8 = 180 damage each fire II, again every 3 seconds.

    Please tell me how Bane only spreading to 3 targets is balanced, and which fight has Bane doing more damage than Fire II.
    BLM has to regen his mana. Has to cast it everytime. And summoner has shadowflare too.

    And btw, if bane had no limitations... it would be insanely OP.
    (7)

  8. #158
    Player
    pandabearcat's Avatar
    Join Date
    Sep 2013
    Posts
    1,517
    Character
    Alizebeth Bequin
    World
    Brynhildr
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Shamirah View Post
    BLM has to regen his mana. Has to cast it everytime. And summoner has shadowflare too.

    And btw, if bane had no limitations... it would be insanely OP.
    That rotation was with shadowflare (notice the 25*1.5, since it seems to autocrit).

    And SMNs actually run out of mana, period, as opposed to BLM.

    With more and more targets SMN are more and more gimped in terms of AoE damage, as tri-disaster and miasmaII are completely laughable.

    EDIT: also I didn't include in flare. For something ridiculous like 500 potency as the last attack.

    I figure that balances having to use blizzard III once.
    (5)
    Last edited by pandabearcat; 10-26-2013 at 07:49 AM.

  9. #159
    Player
    Zirael_Foxfire's Avatar
    Join Date
    Mar 2011
    Posts
    235
    Character
    Zireael Stargaze
    World
    Ragnarok
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by Shamirah View Post
    BLM has to regen his mana. Has to cast it everytime. And summoner has shadowflare too.

    And btw, if bane had no limitations... it would be insanely OP.
    And BLM has Flare, so...
    (3)

  10. #160
    Player
    yumeyume's Avatar
    Join Date
    Aug 2013
    Location
    Cactuar
    Posts
    88
    Character
    Yume Yume
    World
    Cactuar
    Main Class
    Arcanist Lv 70
    Summoner class needs a better Limit Break.

    (1) I don't know where I get the cane that do the Limit Break - The cane has nothing to do with summoner so far.

    (2) It would be better if we can summon our pet to do a big Limit Break.
    (16)

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