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  1. #1
    Player
    Gramul's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    5,203
    Character
    Eisen Gramul
    World
    Hyperion
    Main Class
    Blacksmith Lv 90
    Quote Originally Posted by KiriA500 View Post
    You wouldn't think that would matter. The game was so perfect in that state that it should have drawn players regardless of carrying over to the inferior version of the game.

    Tons of people played during the beta tests, and those weren't recorded either.
    No one said the game was perfect. And most of us still had no idea how ARR was going to exactly be.
    Why bother continuing to replay when the new version was coming out and nothing we did anymore would count for it?

    People played the beta tests because hey, shiny new game. But even towards the end of those I stopped bothering beyond basic bug reporting. I'm not saying ARR is bad, or even that 1.23 was perfect. I'm saying this was a wasted opportunity that resulted in an okay game.
    (15)

  2. #2
    Player
    KiriA500's Avatar
    Join Date
    Aug 2011
    Location
    Ul'dah
    Posts
    2,434
    Character
    Doctor Beatbox
    World
    Excalibur
    Main Class
    Pugilist Lv 90
    Quote Originally Posted by Gramul View Post
    No one said the game was perfect. And most of us still had no idea how ARR was going to exactly be.
    Why bother continuing to replay when the new version was coming out and nothing we did anymore would count for it?

    People played the beta tests because hey, shiny new game. But even towards the end of those I stopped bothering beyond basic bug reporting. I'm not saying ARR is bad, or even that 1.23 was perfect. I'm saying this was a wasted opportunity that resulted in an okay game.
    One month into ARR and it's okay. Sure beats being a month into 1.0 and it being terrible.

    Let's all forget that things can change. 1.0 and 1.23 were drastically different games. Who knows what we'll see with 2.23.
    (1)

  3. #3
    Player
    Gramul's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    5,203
    Character
    Eisen Gramul
    World
    Hyperion
    Main Class
    Blacksmith Lv 90
    Quote Originally Posted by KiriA500 View Post
    One month into ARR and it's okay. Sure beats being a month into 1.0 and it being terrible.

    Let's all forget that things can change. 1.0 and 1.23 were drastically different games. Who knows what we'll see with 2.23.
    2.0's possibility of getting better is what I'm holding out on.
    (15)

  4. #4
    Player
    KiriA500's Avatar
    Join Date
    Aug 2011
    Location
    Ul'dah
    Posts
    2,434
    Character
    Doctor Beatbox
    World
    Excalibur
    Main Class
    Pugilist Lv 90
    Quote Originally Posted by Gramul View Post
    2.0's possibility of getting better is what I'm holding out on.
    The only reason people stayed with 1.0 as well.
    (0)

  5. #5
    Player
    Gramul's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    5,203
    Character
    Eisen Gramul
    World
    Hyperion
    Main Class
    Blacksmith Lv 90
    Quote Originally Posted by KiriA500 View Post
    The only reason people stayed with 1.0 as well.
    True enough. But I just wish we didn't sacrifice the aspects that where already good and the original and interesting concepts that needed some tweaking, for the standard and mundane. Right now, we have the base root of all modern MMO's for good and for ill, plus a few additional features exclusive to us. Only time will tell if we either branch off into something amazing, or stick close to the beaten path.
    (8)

  6. #6
    Player
    Dannythm's Avatar
    Join Date
    Dec 2011
    Location
    Gridania
    Posts
    771
    Character
    Kenshiro Joestar
    World
    Ragnarok
    Main Class
    Marauder Lv 90
    Quote Originally Posted by KiriA500 View Post
    The only reason people stayed with 1.0 as well.
    I stayed in 1.0 because I honestly liked and enjoyed it. It was a different game and offered me something that no other game did to up to that date.

    I am now holding on ARR because of what it can become, in hopes Yoshi brings back some of the stuff I liked from 1.0, but after so much waiting on this game, I don't know if I'm going to be able to bother for much longer.
    (13)

  7. #7
    Player
    kevtaylor85's Avatar
    Join Date
    Mar 2012
    Posts
    18
    Character
    Ayzher Knight
    World
    Aegis
    Main Class
    Thaumaturge Lv 50
    I love people expecting visuals on par with that CONCEPT shot up there. If you thought 1.0 needed a super computer to run......

    The UI in the game practically looks identical to the one in that shot, minus a few tweaks and improvements made for functionality.


    My laptop had less trouble running FFXIV1.xx than ARR.

    I don't know why everyone says you needed a powerful computer to run the game.
    (7)

  8. #8
    Player
    kevtaylor85's Avatar
    Join Date
    Mar 2012
    Posts
    18
    Character
    Ayzher Knight
    World
    Aegis
    Main Class
    Thaumaturge Lv 50
    Things I like from FFXIV1.xx

    +Great Battle System (Very important for a MMO and for me since its where I would spend the most of my time)
    +Better community (Figaro,Aegis old players /waves)
    +Large maps, even though you think it was copy/paste (that thing didn't bother me at all as long as I was enjoying the game)
    +XP Party System (Stop saying you dont have time for this or you wouldn't waited for a PT invite, now you will still wait for Duty Finder. I never waited more than 30mins in the previous version to get a full exp pt.
    +Better animations
    +The adventure felt more alive(Certain zones was harder to pass, world caves, exploration, etc)
    +Items list, I would much rather having an items list with FF style then WoW/GW2 Bags
    (Now to find something you must move your mouse over the item to know the name of the item)
    +Great Music
    (10)
    Last edited by kevtaylor85; 10-25-2013 at 05:52 AM.

  9. #9
    Player
    Ksenia's Avatar
    Join Date
    Oct 2011
    Location
    Ul'dah
    Posts
    1,100
    Character
    Ksenia Solo
    World
    Sargatanas
    Main Class
    Weaver Lv 100
    Quote Originally Posted by kevtaylor85 View Post
    I love people expecting visuals on par with that CONCEPT shot up there. If you thought 1.0 needed a super computer to run......

    The UI in the game practically looks identical to the one in that shot, minus a few tweaks and improvements made for functionality.


    My laptop had less trouble running FFXIV1.xx than ARR.

    I don't know why everyone says you needed a powerful computer to run the game.
    FF14 1.00 was my second choice. The game I wanted I couldn't run. Even ARR while I need to run on low I can run. I've never had issues with system requirements. I thought they did a pretty good job there.
    (1)

  10. #10
    Player
    Fensfield's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    677
    Character
    Forra Descren
    World
    Balmung
    Main Class
    Lancer Lv 70
    Quote Originally Posted by kevtaylor85 View Post
    I love people expecting visuals on par with that CONCEPT shot up there. If you thought 1.0 needed a super computer to run......

    The UI in the game practically looks identical to the one in that shot, minus a few tweaks and improvements made for functionality.


    My laptop had less trouble running FFXIV1.xx than ARR.

    I don't know why everyone says you needed a powerful computer to run the game.
    Ditto, it ran fine on my old laptop's GTX 8600M for goodness' sake (albeit on low settings). The reason a lot of people claimed that the engine behind v1.0 was too difficult for most machines to run, I believe, was because not many people knew to turn off Ambient Occlusion (along with a few other little settings I think, but AO was the big culprit).

    See, v1.x's engine was weird. Because of the particular implementation of DirectX they were using, while it could use a lot of advanced graphics tricks like high-end Ambient Occlusion and ubersampling, it couldn't do them off the CPU. Even my first gen i7/SLI'd 450 GTX machine I got a little while after v1.0's launch couldn't do Ambient Occlusion without a massive FPS hit, nor did it get become any better able to when I upgraded to a GTX 480 card.

    Again that was the major culprit though. The actual demands of the client weren't all that high in fact. Because of how much it relied on the CPU and streaming off the harddrive as part of the initial PS3 integration strategy, its RAM use generally didn't rise much above 1GB either.
    (3)
    Last edited by Fensfield; 10-25-2013 at 06:13 AM.
    Roleplay Profile: http://ffxiv-roleplayers.com/showthread.php?tid=961&pid=15275#pid15275