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  1. #1
    Player
    Hanabira's Avatar
    Join Date
    Jul 2012
    Posts
    454
    Character
    Hanabira Asashi
    World
    Hyperion
    Main Class
    Marauder Lv 50
    I miss the original XP system.. i mean really, when you are hitting stuff with a sword, do you get better at it WHILE you are swinging it at something, or when you successfully kill something? I know its a game and this is only mostly valid.. but im pretty sure there are some people who are pros with guns, bows and swords who have never killed anything before. Having a chance to gain xp during a fight brought another level of realism into the game, and promoted fighting really tough enemies that took a long time to kill as a group for greater returns. Once it was changed, it was more xp to kill 10 things you could kill in 1 hit, then 1 thing you could kill with 10 hits
    (6)

  2. #2
    Player
    Hanabira's Avatar
    Join Date
    Jul 2012
    Posts
    454
    Character
    Hanabira Asashi
    World
    Hyperion
    Main Class
    Marauder Lv 50
    I thought i was the only person who felt this way.. i much prefer 1.23 and it seems like our new "community" bashes anyone who feels that way. Sure it wasnt perfect, but it was a gem.. now we have a gem made in a lab by gluing together pieces of a bunch of other gems. Other than its obvious framework flaws, i havent met a single person that played and did not like 1.22-23, only people judging it by its obviously rushed launch.

    Now we are left with a shell of what it was, with a horrible community.. even the NPCs are jerks now! You did the questline, not a single NPC would help you save the world unless you did a list of chores for them first. One of them literally saying he doesn't care what your crisis is, he wont help you unless you help him.
    (15)
    Last edited by Hanabira; 10-25-2013 at 05:41 AM.

  3. #3
    Player
    Ksenia's Avatar
    Join Date
    Oct 2011
    Location
    Ul'dah
    Posts
    1,100
    Character
    Ksenia Solo
    World
    Sargatanas
    Main Class
    Weaver Lv 100
    And as for what I miss from 1.00 is the ability to change out elemental attacks from single targets to AoE.
    (5)

  4. #4
    Player
    Klutz64's Avatar
    Join Date
    Aug 2012
    Posts
    138
    Character
    Alma Wyndsong
    World
    Hyperion
    Main Class
    Pugilist Lv 50
    I just had a random thought about how much more fun hunting logs would be in the 1.2x environments and died a little inside.
    (10)

  5. #5
    Player
    Nayto's Avatar
    Join Date
    Aug 2012
    Posts
    745
    Character
    Blake Ater
    World
    Excalibur
    Main Class
    Marauder Lv 65
    Anyone mentioned the all-mighty Barcher Punch? Quick search turned up no results, so I'm throwing that in there.

    It was important, and it's what made Barchers shine in 1.0.

    I kid you not. This would of been a grand skill to use if PvP had existed in that time. The comedic gold of finishing off some random dude's sliver of health with a measly non-ranged auto-attack would add a whole new depth to the game.
    (3)

  6. #6
    Player
    Lstkaws's Avatar
    Join Date
    Mar 2012
    Posts
    240
    Character
    Tonup Coheed
    World
    Hyperion
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Nayto View Post
    Anyone mentioned the all-mighty Barcher Punch? Quick search turned up no results, so I'm throwing that in there.

    It was important, and it's what made Barchers shine in 1.0.

    I kid you not. This would of been a grand skill to use if PvP had existed in that time. The comedic gold of finishing off some random dude's sliver of health with a measly non-ranged auto-attack would add a whole new depth to the game.
    Just spit coffee all over my desk. Thank you, forgot all about the barcher punch.
    (4)

  7. #7
    Player
    Kyri's Avatar
    Join Date
    Mar 2011
    Location
    (waiting to claim squatter rights on minatos house) (Update:HAHAHAHA I actually did! ♥Minato XD)
    Posts
    846
    Character
    Kyri Sagitta
    World
    Balmung
    Main Class
    Alchemist Lv 80
    Three things (other then cortheras, i miss you and your music!) I miss about 1.0
    1. Naming. Hear me out here im glad we got lore names every one wanted them.. But as a roleplayer who didn't change her names I am getting ignored and picked on for "not having a lore specific name" I mean how dare I have a name that doesn't suit this new lore named convention! And even in the process of making alts to fool around with rp wise I just can't bring myself to use them.. I really don't feel Keeper/seeker names, nor the lalafell ones. I got a good giggle out of female roegadyn ones but I hate getting bullied and ignored by the newer roleplayers who all have the same names><

    2. Belts..
    I really really really really miss belts.. I would go adventuring with a belt that had throwing darts and such, spice up my short skirt with a pretty sash.. Go with the gunslinger crossed 2 belt look for fun.. Roleplay a cook and have a cute little belt with salt shakers, cutting knives and spoons on it, without specifically having to wear the one body every single other ccook used. The look of belts made outfits look a little different then everyone looking the same. Belts had a make and break look for a lot of outfits and I miss them dearly.

    3. Every one looks the same at 50, your gonna wear af, af2 darklight or alligan... none of which you can even dye. We all look the same ; ;

    Oh oh also target mode a,b,c and being able to use my controller and have all my buttons fit. This amazing controller set up yoshi made for XIV arr I cant even fit all the abilities/macros/food/items targetings that I could in 1.0 controller set up. I actually have to use keyboard hotbars just to have all of what I need on some jobs. Not all jobs mind you but many of them yes.

    Oh oh yea, and EXP parties.. I miss exp parties, fates... they are okay... but not as fun as a exp party
    (9)
    Last edited by Kyri; 10-26-2013 at 01:32 AM.

    http://www.youtube.com/watch?v=ueodAjWZ0A4
    Ah, but will facing north-by-northeast at 2:45 a.m. while the moon is a waning crescent result in a 27% increase in your chances to synthesize HQ mythril ingots!? That is real the question! ~Fernehalwes~

  8. #8
    Player Eekiki's Avatar
    Join Date
    Mar 2011
    Posts
    3,214
    Character
    Kickle Cubicle
    World
    Balmung
    Main Class
    Rogue Lv 90
    Quote Originally Posted by Kyri View Post
    But as a roleplayer who didn't change her names I am getting ignored and picked on for "not having a lore specific name" I mean how dare I have a name that doesn't suit this new lore named convention!
    This is why I don't get into RP. I play the game as my character, but my character is an extension of my real life self. RPers bug me with all their unwritten rules and regulations. My name is close to being lore-specific, but it isn't quite, and I don't really care if anyone has a problem with that.

    I especially like that no one has a problem with there being far, far more nuhns than tias among the male Seekers. Yeah, okay guys.

    Anyway, the biggest thing about 1.0 that I miss is the realistic movement physics. Only a fraction of it remains in ARR.

    I also miss battle regimens. I thought they were a fantastic progression in gameplay from FFXI's skillchains.
    (5)
    Last edited by Eekiki; 10-26-2013 at 01:50 AM.

  9. #9
    Player
    Klutz64's Avatar
    Join Date
    Aug 2012
    Posts
    138
    Character
    Alma Wyndsong
    World
    Hyperion
    Main Class
    Pugilist Lv 50
    I know this is continuing to go off topic, but this is why I started a casual RP Linkshell on Hyperion (yes, shameful plug). The only names we don't really care for are the ones just meant to be puns or jokes, and even then if they want in it's not like we'll turn them away.

    There are no "RP sessions" unless members want to set them up themselves, and we don't ask for submitted back stories, longwinded blog entries, or anything like that. Just a bunch of folks that want to talk to each other in-character, the way RP should be.
    (3)

  10. #10
    Player
    Fensfield's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    677
    Character
    Forra Descren
    World
    Balmung
    Main Class
    Lancer Lv 70
    Well to continue the little divergence..

    I've yet to meet anyone got nasty about naming conventions or the like o.o On FFXIV anyway. I've never known such a laid back roleplay community as Balmung's. .. Everwatch aside >.>; Nobody's ever made me feel bad for lacking a formally written backstory or regular blog entries or the like, and my character profiles have never been more than something I made for my own enjoyment.

    Why not come up with a reason for the non-racial-standard character names and the like? Forra here I RP'd from the start as being foreign, hyuran-raised and thus named peculiarly. It's fed his character all sorts of development o.o

    Certainly though in the end, it's your character, and people who bother you about how you've designed them should really be dealt with as you would anyone else who makes claims about the game you don't agree with (IE: AF+1 for Castum only!): do not play with them if you can't find a happy medium, and if necessary, make use of your blacklist. Roleplay may be about fostering a healthy, fun community and there will always be a trade-off to not having as many sources for it if you choose not to with someone, but still, our characters are the products of our creative efforts. That at least grants us each the right to choose who we play with and how we play (and obviously respect that right for others).

    .. This somewhat preachy post brought to you by my silly urge to avert the impression that the more community-development-oriented roleplayers of the game are by majority either elitist or.. whatever the word I'm looking for is. I mean okay I get uncomfortable when the netspeak creeps in but.. well, as above!
    (1)
    Last edited by Fensfield; 10-26-2013 at 06:25 AM.
    Roleplay Profile: http://ffxiv-roleplayers.com/showthread.php?tid=961&pid=15275#pid15275

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