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  1. #31
    Player
    Caselia's Avatar
    Join Date
    Nov 2011
    Location
    Ul'dah
    Posts
    163
    Character
    Milk Maid
    World
    Midgardsormr
    Main Class
    Gunbreaker Lv 90
    Population cap?

    Why is this game even open world?
    (11)

  2. #32
    Player
    Lewtz's Avatar
    Join Date
    Jun 2013
    Posts
    98
    Character
    Lewtz Nshootz
    World
    Exodus
    Main Class
    Archer Lv 80
    thanks for the slap in the face for those who had all ready leveled miner and botanist the hard way.. grinding.. without a bot.. go 1% i suppose : /. Leve quests where fine you just needed gear your to your level to get the 25% bonus's. Why increase it cause people don't want to get the right stats then grind.
    (8)

  3. #33
    Player
    Kenka's Avatar
    Join Date
    Oct 2011
    Posts
    184
    Character
    Kenkh Pirrenka
    World
    Phoenix
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Lewtz View Post
    thanks for the slap in the face for those who had all ready leveled miner and botanist the hard way.. grinding.. without a bot.. go 1% i suppose : /. Leve quests where fine you just needed gear your to your level to get the 25% bonus's. Why increase it cause people don't want to get the right stats then grind.
    Even with that 25% bonus, gathering leves are still a joke compared to crafting leves where you can get a consistent +200% + triple exp per allowance..
    (3)

  4. #34
    Player
    blowfin's Avatar
    Join Date
    Aug 2013
    Posts
    629
    Character
    Blowfin Jr
    World
    Tonberry
    Main Class
    Archer Lv 50
    Quote Originally Posted by Kenka View Post
    Even with that 25% bonus, gathering leves are still a joke compared to crafting leves where you can get a consistent +200% + triple exp per allowance..
    Plus you can do crafting leves while waiting in DF, not possible with gathering.
    (1)

  5. #35
    Player
    Sumii's Avatar
    Join Date
    Mar 2012
    Location
    Limsa Lominsa
    Posts
    91
    Character
    Milky Tea
    World
    Gilgamesh
    Main Class
    Marauder Lv 50
    They said previously regarding Odin/Behemoth problems that once the zone hit over 1000 players it caused the servers to crash. The population cap was to be a temporary fix as they went about for a more long term solution for not only Odin/Behemoth but other large scale FATEs. They talked about this a couple weeks ago or so. No idea how long 'temporary' will be with the rate they hotfix/patch but it is supposed to be temporary.
    (1)

  6. #36
    Player
    LordSideKicks's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    405
    Character
    J'ordance Nunh
    World
    Behemoth
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Lewtz View Post
    thanks for the slap in the face for those who had all ready leveled miner and botanist the hard way.. grinding.. without a bot.. go 1% i suppose : /. Leve quests where fine you just needed gear your to your level to get the 25% bonus's. Why increase it cause people don't want to get the right stats then grind.
    It is not a slap in the face when they already been there done that. You are already first. So let the casual players have a chance. ( so they will not resort to botting)
    (3)

  7. #37
    Player Reiterpallasch's Avatar
    Join Date
    Aug 2012
    Posts
    783
    Character
    Arya Stark
    World
    Leviathan
    Main Class
    Leatherworker Lv 50
    Quote Originally Posted by Caselia View Post
    Population cap?

    Why is this game even open world?
    It's not. It was close in 1.0, but regions are still broken down into smaller subzones. You know, because it's 2013 and such and technology to handle a truly open world environment hasn't been being used in MMOs for over a decade or anything.
    (5)

  8. #38
    Player
    AridElf's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    275
    Character
    Vanyaeli Raegi
    World
    Behemoth
    Main Class
    Marauder Lv 50
    Quote Originally Posted by SirSaber View Post
    Miner/Botanist Exp increase = YES!

    More Tomes per runs and more places where to get them = Yeah!
    Yes, yes!

    YES!!!!

    http://www.youtube.com/watch?v=P3ALwKeSEYs
    (1)

  9. #39
    Player
    KokonoeAiyoko's Avatar
    Join Date
    Aug 2013
    Posts
    661
    Character
    Pomf-pomf Footahnaree
    World
    Balmung
    Main Class
    Scholar Lv 80
    I hope right click blacklist will make it in some how.
    (6)

  10. #40
    Player Khalus's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    368
    Character
    Khalus Akuhei
    World
    Gilgamesh
    Main Class
    Gladiator Lv 50
    • Introducing additional servers and enhancements to act as a countermeasure against the congestion to enter "Amdapor Keep."
      Too little too late since there will be more areas to get Myth tomes...hrm
    • The difficulty for level 50 dungeons will be adjusted.
      What direction though...harder? or easier? If I recall, wasn't CM and Praetorium quite the challenge as a fresh level 50, so harder would certainly be interesting, kinda forcing fresh lvl 50s to group with speed runners already decked out in better gear to complete?
    • The number of areas where you can acquire Allagan Tomestones of Philosophy and Mythology will be increased as well as the amount you can acquire.
      I shall say Cape Westwind, Castrum Merandium, Praetorium & Wanderer's Palace will have Myth tomes added. And the weekly cap for Myth will raise to 600!
    My thoughts...and I'd certainly welcome getting 1 Myth tome per monster kill from all these dungeons including AK, plus a small bonus for both quick and all-trash-mobs-dead completions!
    (0)
    Last edited by Khalus; 10-11-2013 at 05:32 PM.

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