hello,

as we can't reply on the original thread, let's discuss it here
here's the hot fix:
  • Changes will be made to the way equipment is bound.
  • Introducing additional servers and enhancements to act as a countermeasure against the congestion to enter "Amdapor Keep."
  • The difficulty for level 50 dungeons will be adjusted.
  • The number of areas where you can acquire Allagan Tomestones of Philosophy and Mythology will be increased as well as the amount you can acquire.
  • Implementation of a population cap for each field.
  • Adjustments to the spawn rate of monsters that drop diremite web and additional locations where Karakul can be found.
  • The amount of experience points that can be acquired on botanist and miner, as well the experience points that can be acquired from their fieldcraft leves, will be increased.
  • User interface elements related to materia and target information will be adjusted.
there are some interesting points such as AK issue, dungeon difficulty, tomestone reward, and zone cap