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  1. #1
    Player
    Arminus's Avatar
    Join Date
    Sep 2013
    Posts
    135
    Character
    Arminus Auditore
    World
    Gilgamesh
    Main Class
    Lancer Lv 50
    I see that they're still doing nothing to address the RMT spam issue. This is almost comically bad at this point. How can they continue to have maintenance after maintenance, patch after patch, and yet in every single one continue to do nothing to help combat the RMT issues? They still refuse to add basic chat features to better equip their players to fight this problem. They still refuse to look into more intelligent chat spam filters and implement them. They still refuse to do anything other than blanket ban accounts, which accomplishes nothing because the RMT spammers will simply make a new account and keep on annoying the everliving crap out of the playerbase (but what does SE care, that's just more money in their pockets, right?). I logged in earlier today, and in the span of 15 minutes received tells from 3 separate RMT spammers. My blacklist is getting close to 200 people. The players continue to call for reasonable action on SE's part, and they either are ignoring it entirely, or are just completely incompetent (and or lazy). I'm now paying a monthly fee for this game, I demand that SE get's up off it's lazy butts and do something realistically effective to combat the RMT spam. Add chat spam filters that don't require only 1 brain cell to figure out how to bypass (the fact that all they need to do to bypass it is add some random characters at the end goes to show how hilariously garbage your spam filter is). Add the option to right click on names to add to blacklist. And for god sake GET RID OF THE BLACKLIST SIZE LIMIT (don't want people having a lot of data eaten up by massive blacklists? THEN HOW ABOUT FIX THE PROBLEM WHICH IS LEADING PEOPLE TO HAVE TO BLACKLIST SO MANY IN THE FIRST PLACE?). Pay attention to your reports, do SOMETHING. We aren't paying you money to sit around and come up with solutions that require the least possible effort on your part. I wish I could get paid as much just to come up with lazy, 5 second of thought and effort, band-aid fixes that accomplish nothing. Must be nice, you guys hiring? <btw, 1000 character limit on posts here unless you edit it afterwards, what a pointless restriction. Some areas you cant even post in at all if you don't meet such and such criteria. They add this stuff to the forums, but don't do any work on the spam that goes on in game. Nice.> This is an amazing game, unfortunately it seems to be attached to a company that either A. Doesn't give a crap, B. Is horrendously lazy, C. Is hilariously incompetent. or D. All of the above. Why can't we have an awesome game AND an awesome company to run it? Why can't it be both? About a month and a half into this game and they still haven't solved the RMT problem? Wow.
    (3)
    Last edited by Arminus; 10-15-2013 at 05:51 PM.

  2. 10-15-2013 05:20 PM

  3. #3
    Player
    Syamic's Avatar
    Join Date
    Aug 2013
    Posts
    84
    Character
    Anhea Tayuun
    World
    Odin
    Main Class
    Conjurer Lv 50
    So they have increased and given us more places to get tome's but not raised the Cap wtg SE.

    So this means we can get to the Cap quicker and then have nothing to do (Tome wise) so decreasing you play time if capped lol
    (0)

  4. #4
    Player
    xRitzx's Avatar
    Join Date
    Aug 2013
    Posts
    231
    Character
    Ritz Blitz
    World
    Malboro
    Main Class
    Gladiator Lv 50
    Honestly, I think the patch is great unless inexperienced players with AF gear is acceptable for AK. I think there was too much of a gap to go from the easy 50 dungeons onto AK. CM, Praetorium, and WP are easy. AK is more difficult. I have done an AK for relic quest in AF gear and I was going to do another AK just for my GC 50 weapon and then force some AK runs to get some myth. After this patch, I can get GC weapon by beating aurum vale, grind WP while getting gear and myth, then enter AK properly geared or even over geared. They fixed a gap between the easy 50 dungeons and AK by changing the GC 50 weapon requirement to aurum vale and adding myth to WP.

    I think the changes are great for new 50s but I agree that once you get over this bridge, they haven't really done anything to help experienced endgame players with full DL and relic get things faster.
    (0)

  5. #5
    Player
    Somi's Avatar
    Join Date
    Jul 2011
    Location
    Gridania
    Posts
    96
    Character
    Somnia Jager
    World
    Sargatanas
    Main Class
    Astrologian Lv 80
    This is like saying I want to buy cookies but don't say how many... will I get one? a dozen? a hundred? HOW MANY?!

    • The number of Allagan Tomestones of Philosophy awarded for completing the following duties has been increased:
      • The Wanderer's Palace
      • Amdapor Keep
    • The number of Allagan Tomestones of Mythology awarded for completing the following duties has been increased:
      • The Wanderer's Palace
      • The Howling Eye (Hard)
      • The Navel (Hard)
    • Enemies in the following duties will now drop gil.
      • The Wanderer's Palace
      • Amdapor Keep
      • Castrum Meridianum
      • The Praetorium
    (0)

  6. #6
    Player
    Ranulf's Avatar
    Join Date
    May 2012
    Location
    Limsa Lominsa
    Posts
    215
    Character
    Ranulf Squires
    World
    Gilgamesh
    Main Class
    Summoner Lv 90
    Palace pretty much remains the same. Tonberries now drop Lantern Oil for the rusted Nymian devices. Like we could skip those to begin with, smh. Few new mob placements, too. The coffer with the blunt scimitar had it's pugil/cog coil x2 moved to the hallway before the boss. The rusted device where the two skeletons were, there are now 3. The 2 skeletons after the pudding coffer now have a Tonberry, so the guards at the door before the king are only 2 now instead of 3. That's about it.
    (0)

  7. #7
    Player
    Luvbunny's Avatar
    Join Date
    Jun 2012
    Posts
    691
    Character
    Coralie Moonseeker
    World
    Belias
    Main Class
    Arcanist Lv 60
    Look this game has a very good foundation from level 1-50. It's a joy to complete the first time. Then it's pretty much over. The grinding is not the problem, the fact that you don't have options to grind is the problem... WE NEED more grinding options than just 2 dungeons (with the update) to farm mythology.... They should have added CM and PR to the mythology section - that would at least make it so you can have FOUR options to cap mythology - it changes very little but a better hot fix. At the very least add Aurum Vale and Dzemael Darkhold (at least 80 phil + 20 myth) to the mix of tomes dungeons. It would add a bit more variety and help people at the 40s to have at least a few DL ready at 50s.
    (0)

  8. #8
    Player
    kyse's Avatar
    Join Date
    Aug 2013
    Posts
    61
    Character
    Scary Lyehga
    World
    Exodus
    Main Class
    Conjurer Lv 50
    people seem to always want things faster then QQ when they have nothing to do :P
    (0)

  9. #9
    Player
    Twiddle's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    354
    Character
    Amelia Inverse
    World
    Excalibur
    Main Class
    Blacksmith Lv 60
    Quote Originally Posted by diulalasing View Post
    snip
    Beeep... booop.. beeeep
    Sarcasm detected, level of haha funny = 0.0000001%
    Target for termination, you have 7days.
    Connection lost.................
    (0)

  10. #10
    Player
    Kenjinmaru's Avatar
    Join Date
    Oct 2013
    Posts
    40
    Character
    Kenjinmaru Densetsu
    World
    Cerberus
    Main Class
    Gunbreaker Lv 80
    Quote Originally Posted by diulalasing View Post
    Myth cap will be raised to 310 from 300.
    You can now acquire myth tomes by trading in behemoth and odin fate drops
    Level 50 dungeon difficulty increased. Mobs [...] upon death will have 50% chance to spawn a new one.
    I actually laughed out loud in the middle of the office. Thank you
    (2)

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