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  1. #1
    Player

    Join Date
    Mar 2011
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    リムサ・ロミンサ
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    170
    As far as the job system will go, I personally liked one idea that somebody brought up before, where you equip your 'class' weapon, and then you are able to choose from a specific selection of jobs that are associated with that weapon. For example, sword could let you choose Warrior, Red Mage, or Paladin, and a staff could offer White Mage, Black Mage, Red Mage, Summoner, etc. I think that would be kinda cool.

    But in all honesty, they really gotta fix that action bar issue. It's annoying when changing classes often. That alone would make leveling up various classes so much more motivating.
    (0)

  2. #2
    Player
    Sorel's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    703
    Character
    Sorel Evans
    World
    Ragnarok
    Main Class
    Blacksmith Lv 38
    Quote Originally Posted by Steggun View Post
    Hopefully the jobs won’t be pigeonholed into using one specific weapon like the classes.
    Quote Originally Posted by Jynx View Post
    Yeah but as an extension I doubt they will be able to use anything other than the class that it branches from weapon. Unless they make specific gear for the new jobs as well. Who knows! Maybe they will use the class's equipment + new job specific junk.

    Lets say Marauder becomes.

    Dark-knight
    Or
    Warior

    Both jobs can use the Great axes, but Dark knights can also use Scyths, and Wariors can use Great swords.
    Quote Originally Posted by Cairdeas View Post
    To be honest that would be dumb, especially if at that point Scyths and Great Swords were not implemented into the Armoury System as Weapon Classes which they should be.
    Quote Originally Posted by Zenaku View Post
    Class = your wep but for all we know Job does not = Wep. Marauder could easy be Dark knight or Warrior but looking at the screenshot of the new AF coming out i think it's Dark knight
    Quote Originally Posted by toshimoog View Post
    As far as the job system will go, I personally liked one idea that somebody brought up before, where you equip your 'class' weapon, and then you are able to choose from a specific selection of jobs that are associated with that weapon. For example, sword could let you choose Warrior, Red Mage, or Paladin, and a staff could offer White Mage, Black Mage, Red Mage, Summoner, etc. I think that would be kinda cool.
    I posted this in another thread.

    Quote Originally Posted by Akihiko_Matsui
    Quests to unlock each job will become available once you have reached a certain rank in the corresponding class.
    Quote Originally Posted by Sorel
    If Jobs are implemented exactly as written above, it would be a BIG mistake. The logical flaw is the concept that a Job has a single "corresponding" Class. It should not be that Gladiator can ONLY unlock Paladin, or Conjurer can ONLY unlock White Mage. It should be that a set of Classes can unlock quests for a set of Jobs. Examples:
    • Gladiator can unlock Soldier (aka Warrior), Paladin, Red Mage, or Dark Knight.
    • Conjurer can unlock White Mage, Black Mage, or Red Mage.
    • Conjurer and/or Gladiator can unlock Red Mage.
    As long as it isn't a one-to-one Class-to-Job mechanic, I think the Job system will work out very well. As for who should take victory laps, I think Cairdeas and Kurokikaze should both be commended for their efforts in bringing ideas to the Development Team and the community as a whole.
    (1)
    Last edited by Sorel; 05-20-2011 at 12:22 AM.

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