Quote Originally Posted by Duelle View Post
False, otherwise modern game design would not aim to have more than one viable choice for a tank, healer or damage dealer. Or are you somehow suggesting games like Rift, WoW, CoH and their ilk, which have multiple different classes within their systems than can tank, heal and deal damage, have somehow failed?

Again, why can it work in one (or in this case several) game(s) and not in the other?
Rift fails at being called a game period it almost has more lackluster visuals than WOW. it looks like it was developed for the 3DO its so poorly artistically designed..... how do i know this?lol Because i tried the free 7 day trail and it was all i could do not to laugh so hard at the sorry excuse of a game. I played for 5mins then uninstalled it; thank god.

And a very good PLD in ff11 still is the best tank in alot of situations and w/ the new content outside of abyssea mnk and war will not be able to tank as easily. I have a Ochain/aegis/burtgang pld in ls and he cant be touched if he had higher tier cures he'd be unstoppable. groups in ff11 that have optimized tanks for NMs/HNMs will outperform groups w/ mnks and warriors tanking because when a mnk or warrior tanks in most cases it greatly affects there dps/burst dmg. When u got a DD being able to freely DD they can contribute alot more than tanking/DDing.