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  1. #1
    Player

    Join Date
    Mar 2011
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    Limsa Lominsa
    Posts
    315

    Please fix marauder

    Seriously, Marauder is embarassingly weak. It takes me 2-3 minutes to kill mobs that I could kill in 5-20 seconds on archer. At 40 mrd, I have to 1 star dunesfolk for dinner if I want to solo it. I'll let that image sink in for a few...

    It's suppose to be that Marauder does massive damage to make up for it's slowness, but that is really not the case here. You miss a lot and when you finally hit, it's like 1/2 or 1/3 an archer can do on a per hit without raging strike basis. I am aware that it's got some aoe potential in endgame and tanking potential, but still I do more damage on gladiator.

    At the very least, allow marauder to build tp a little faster. And please do not nerf archer in an attempt to balance the game by making it as weak as marauder.
    (12)

  2. #2
    Player
    darkstarpoet1's Avatar
    Join Date
    Mar 2011
    Posts
    3,305
    Character
    Darkstar Poet
    World
    Excalibur
    Main Class
    Carpenter Lv 60
    you do realize that arc and thm are by far the 2 strongest classes right? there's a reason people have been asking for arc to be nerfed since day 1 and the thm kick started round january when people figured out how to use that.
    (0)


    http://crystalknights.guildwork.com/

  3. #3
    Player

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    Mar 2011
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    インドネシア語
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    2,251
    Do not nerf classes... really, nerfing isnt a solution to everything.

    Buff the other classes, BUFF THE GODAMN NMs and add some challenging mechanic so solo isnt possible.
    (13)

  4. #4
    Player
    darkstarpoet1's Avatar
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    Mar 2011
    Posts
    3,305
    Character
    Darkstar Poet
    World
    Excalibur
    Main Class
    Carpenter Lv 60
    Quote Originally Posted by Chardrizard View Post
    Do not nerf classes... really, nerfing isnt a solution to everything.

    Buff the other classes, BUFF THE GODAMN NMs and add some challenging mechanic so solo isnt possible.
    i completely agree they should not be nerfed, but was just stating that arc is way more powerful than mrd so it's not suprising that it is killing mobs faster. my r49 pug trying to level to r50 i had maybe 5k left after my leve party i ran with a r45 arc and he was one shotting mobs that were not really even easy fights for me.

    arc is just by far the most overpowered class in dow and thm is by far the most overpowered in dom. i wasn't stating they needed to be nerfed, but said that is why people were complaining about it.
    (0)


    http://crystalknights.guildwork.com/

  5. #5
    Player
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,064
    Quote Originally Posted by Chardrizard View Post
    Do not nerf classes... really, nerfing isnt a solution to everything.

    Buff the other classes, BUFF THE GODAMN NMs and add some challenging mechanic so solo isnt possible.
    Its the same thing lol. Its easier and quicker to nerf a class than to buff everything else. That's a given. I can nerf archer to do 20 damage instead of 40 damage or I can buff everything else to do 40 damage and the mobs to take 180 HP instead of 140 HP. Its the same thing. Who cares what the damage counter reads.
    (0)

  6. #6
    Player

    Join Date
    Jun 2011
    Posts
    3
    Quote Originally Posted by Chardrizard View Post
    Do not nerf classes... really, nerfing isnt a solution to everything.

    Buff the other classes, BUFF THE GODAMN NMs and add some challenging mechanic so solo isnt possible.
    Omg [Yes please!}]

    It's sad that thm can solo NMs. SE needs to make these mobs a real challenge for everyone!

    As far as mrd goes, I agree that we miss a lot. ARC can out DD a MRD. The only thing good about MRDs compared to ARC is, we have longer survivability bec of our def. (But when do u ever see ARC close range since by the time the mob gets to the ARC, it'll be dead lol). So its still not fair. Sigh.
    (1)
    Last edited by Kikkoman_Z; 06-28-2011 at 10:09 AM.

  7. #7
    Player
    Anty's Avatar
    Join Date
    Mar 2011
    Posts
    625
    Character
    Anty Lion
    World
    Sargatanas
    Main Class
    Conjurer Lv 60
    Quote Originally Posted by Kikkoman_Z View Post
    Omg [Yes please!}]

    It's sad that thm can solo NMs. SE needs to make these mobs a real challenge for everyone!
    due to the last letter almost every mob needs to be beatable while doing other stuff like - being on the phone, etc... i doubt we'll see challenge anytime soon , since everyone coming home from work hates challenge obviously....
    (0)

  8. #8
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    Join Date
    Jun 2011
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    3
    Yeah that part sucks. =(
    I think it's fine as it is as far as soloers. It's so easy to find a mob they can grind on and sp. Same with leves. They already made behests every 30 min. How easy are they going to make this game into? I don't want an "easy mode" game.
    (0)

  9. #9
    Player
    Grundy's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    274
    Character
    Solomon Grundy
    World
    Excalibur
    Main Class
    Goldsmith Lv 50
    If you do more damage on Gladiator than Marauder I honestly think you must be doing something wrong. However, I completely agree that the damage output on Marauder needs some serious steroid action to balance out the awful accuracy, I'd also like to see the Stamina cost for Disorient reduced somewhat.

    [PS - this should probably be in the class forums]
    (0)

    Abyss: Welcome to a Higher Quality of Nerding™

  10. #10
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    Mar 2011
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    Limsa Lominsa
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    315
    Quote Originally Posted by Grundy View Post
    If you do more damage on Gladiator than Marauder I honestly think you must be doing something wrong. However, I completely agree that the damage output on Marauder needs some serious steroid action to balance out the awful accuracy, I'd also like to see the Stamina cost for Disorient reduced somewhat.

    [PS - this should probably be in the class forums]
    I do more damage on Gladiator for the simple fact that I'm tanking and I am using phalanx very often, and also rarely miss with heavy stab. If not for my feint, foresight+fracture and featherfoot+jarring strike combo, the fights would last much longer than 2-3 minutes. I don't even equip maim for the simple fact that it's pretty hard to build 2000 tp and rather just use it on skull sunder. I wish I can say that my gear is all wrong, my stats is all wrong, and I completely do not know what I'm doing is the reason my marauder sucks, but nope. At least pugilist builds 1700 tp with pummel right at start.
    (1)

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