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Thread: Gil Issues @ 50

  1. #21
    Player
    WhiteGarden's Avatar
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    Aug 2013
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    42
    Character
    White Garden
    World
    Sargatanas
    Main Class
    Conjurer Lv 56
    Quote Originally Posted by Keyln View Post
    And once again, someone confuses macroeconomics with microeconomics.

    The issue isn't that one can't make gil once they hit 50. The issue is that the number of gil fountains is being outweighed by the number of gil sinks. This creates a deflationary effect which, at the moment, is not being felt as bad because of people going through the main story which gives a gil bomb that doesn't happen again.

    Really, understand the argument before you go around refuting it.
    Quote Originally Posted by Ifervan View Post
    Gil leaving is greater then gil entering which is different than gil gathered by a crafter on the market.

    If gil is not entering the game you can have all the pretty things you want as a crafter but with no consumer.
    There is no proof of this.

    The fact is there are thousands of people doing fates and leves which generate gil into the economy. This is happening every minute of every day.

    The small percentage of people who have a high repair cost have blinders on and think they should be able to do fates and leves to cover their repair costs (or worse, have dungeon runs give them gil for doing them). They don't realize that its the economy as a WHOLE which determines how much gil is being created. The gil sink from their repairs is actually very small compared to the gil created by those thousands doing fates/leves all day long.
    (6)

  2. #22
    Player
    Jynxii's Avatar
    Join Date
    Sep 2013
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    151
    Character
    Jynxii Au
    World
    Tonberry
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by SatrinaKali View Post
    They resolved the server issue within a week and a half..why is that a bad thing?.
    You are indeed right that I'd have no idea, and to be quite honest, it doesn't really bother me as I've definitely been through worse server launches, and there are far greater things to stress out about than whether or not you can get into a video game (my opinion at least). However, I am not everyone and everyone is not me. Despite being rewarded/compensated for the putting up with the issues, it isn't going to stop some players from getting worked up about, and forming a negative view towards Square (consider it a strike). Now after having to deal with that, they are now being told they HAVE to invest their time playing the game in a way they may choose not to (another strike perhaps?). They'll resist and rebel against it as much as they can, which they quite frankly have the right to, as it was never stated anywhere (to my knowledge) that you'd need to partake in crafting/gathering in order to maintain your gil balance for actually doing what you want in the game. Eventually said players will have their gil supply dwindle so low that they'll either cave or they'll just get frustrated and move on.

    Again, despite how great Square have been about the server issues, and how well they listen to the community, they haven't built any loyalty from new players, much less the 'less rational' that are kicking and screaming at the moment. Whether or not an individual sticks to the game is not important, but when a large chunk chooses not to it is another story, and given the climate/attitudes of MMO players of late, I don't think it is unsafe to predict that there will be a backlash.

    Arguably, this may be better for the community, but I digress. Square is a business and ultimately it is about the bottom line, right?
    (0)
    If my posts seem short or incoherent, I am probably editing the rest in.

  3. #23
    Player
    Yoohre_WildRiver's Avatar
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    Apr 2011
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    758
    Character
    Yoohree Reborn
    World
    Zalera
    Main Class
    Culinarian Lv 70
    i ran 4 guilldhests yesterday... generated 15k gil in my server in less than 30 min.. and thats because i was using duty finder.

    there are ways to generata gil ingame. and in a good rate.. the thing is ppl just wnat gil to drop from the skies... killed a mob... gimme gil..chop a tree.. gimme gil.. no ppl.. if you want gil work for it.. you get free XP with the fates.. at least work for your gil!!!
    (5)
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  4. #24
    Player
    HealBus's Avatar
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    Sep 2013
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    124
    Character
    Heal Bus
    World
    Tonberry
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by WhiteGarden View Post
    There is no proof of this.

    The fact is there are thousands of people doing fates and leves which generate gil into the economy. This is happening every minute of every day.

    The small percentage of people who have a high repair cost have blinders on and think they should be able to do fates and leves to cover their repair costs (or worse, have dungeon runs give them gil for doing them). They don't realize that its the economy as a WHOLE which determines how much gil is being created. The gil sink from their repairs is actually very small compared to the gil created by those thousands doing fates/leves all day long.
    The problem is that the small percentage of people who have high repair costs are growing each day. After a certain stage the thousands of people who are running fates and leves are also going to be part of the thousands of people with sky high repair costs.

    Doesn't help that by then the huge influx of Gil from quests will be long gone.
    (3)

  5. #25
    Player
    math101's Avatar
    Join Date
    Sep 2013
    Posts
    12
    Character
    Ba Nach
    World
    Odin
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Lucroarna View Post
    How can you be playing it right?

    You're all complaining about gil. You have no crafts leveled. You make no attempts to craft. You say everyone who crafts is wrong.
    Ok. To get it to you straight. The only reason why crafter can make money is because they are a mere fraction of the total playerbase, and thus have a quasi monopoly. If everyone is required to craft to gain gil, you're removing the only way crafter actually get gil: by selling items on the market. That's what happens if supply overtakes demand - prices drop. The only way for crafters to make gil is, if disciples of war are able to acquire enough gil to spend by doing their respective main field of work.
    (6)

  6. #26
    Player
    Dranosi's Avatar
    Join Date
    Aug 2013
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    21
    Character
    Dranosi Drakatsura
    World
    Tonberry
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by WhiteGarden View Post
    There is no proof of this.

    The fact is there are thousands of people doing fates and leves which generate gil into the economy. This is happening every minute of every day.

    The small percentage of people who have a high repair cost have blinders on and think they should be able to do fates and leves to cover their repair costs (or worse, have dungeon runs give them gil for doing them). They don't realize that its the economy as a WHOLE which determines how much gil is being created. The gil sink from their repairs is actually very small compared to the gil created by those thousands doing fates/leves all day long.
    Unless you run naken...every hit you did or take, there goes ur gear's condition. Is this end game you have in mind? naken players farming fate and levi?
    (1)

  7. #27
    Player
    Demetirus's Avatar
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    Aug 2013
    Location
    Ul'dah
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    189
    Character
    Demetirus Iludan
    World
    Odin
    Main Class
    Lancer Lv 57
    Quote Originally Posted by Keyln View Post
    -snip-
    Except he did. He didn't say he played the AH and made money off of other players solely. Fun things like gathering and crafting leves were also in there as well as vendoring.. so guess what: money was infused into the economy by doing that.

    So I figure next you'll say: "Oh! But even gathering and crafting damages gear! He'll still have to repair and that eats all of his money!" except he's already said that it doesn't.
    Then I figure you'll say: "Aha! But he had to slave for hours to do that! I shouldn't have to slave away for pennies to play the parts of the game I like! That's dumb!" well, I'm with him: It's not my fault you don't like to play 7/8ths of your potential character. Do the work, earn the gil and get in the dungeons/fates when you can. You don't like it? Well good news for you: next maintenance apparently sees the cost of dark matter go down. You're still going to need to work, but apparently not as hard. Lazy babies.
    (2)

  8. #28
    Player
    Pandemonium's Avatar
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    Dec 2012
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    152
    Character
    Pande Monium
    World
    Ragnarok
    Main Class
    Fisher Lv 50
    *ugh*...

    Yet another uniformed thread gloating about how they managed to shift other people's wealth onto them, and totally missing the point about general economics.

    *slow clap for you*
    (4)
    Common Sense is a language most misunderstood on the continent of the MMOForum

  9. #29
    Player
    Evangela's Avatar
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    Mar 2011
    Location
    グリダニア
    Posts
    4,361
    Character
    Evangela Monterossa
    World
    Balmung
    Main Class
    Ninja Lv 90
    Screw crafting and gathering! I, the great warrior of Eorzea refused to do anything but fighting. I'm a warrior of light!!
    (2)

  10. 09-10-2013 10:42 PM

  11. #30
    Player
    BubblyBoar's Avatar
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    Aug 2013
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    605
    Character
    Xyno Edajos
    World
    Cactuar
    Main Class
    Thaumaturge Lv 90
    Could he provide some actual numbers and proof of where all his money came from and what was cost in repair and additional fees. So far he's just blowing smoke out his butt with a number to try and prove a silly point.

    Not to mention the economy will die if everyone is self-sufficient by leveling all crafts themselves. Money will no longer exchange hands and the AH will be useless.
    (0)

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