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Thread: Ps3 fate grinds

  1. #61
    Player
    Aldwin's Avatar
    Join Date
    Mar 2011
    Posts
    109
    Character
    Aldwin Aybara
    World
    Midgardsormr
    Main Class
    Conjurer Lv 50
    An idea that might help. Try turning your camera above your character and away from the main part of battle. I play on a very fast pc, and while I don't experience this issue half as bad as some of the posts I've read here, I do see it happen still. I've used this camera method on many online games, so much that its just natural for me to do it when I play in large scale battles. Basically your pc (or ps3), can only draw so many things on the screen at once (and you have to realize, the ps3 is a very slow system). By turning the camera above and away from the fight, the game will "Cull" anything not on camera, freeing up resources to draw what is in your field of view.

    I don't propose this to be a fix in any way, but for now, it might help.
    (0)

  2. #62
    Player
    Jynxii's Avatar
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    Sep 2013
    Posts
    151
    Character
    Jynxii Au
    World
    Tonberry
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Aldwin View Post
    I play on a very fast pc, and while I don't experience this issue half as bad as some of the posts I've read here, I do see it happen still.
    Even on faster PCs, although it may not happen as often as lower-end or PS3s, it can happen at the worst times. Mostly notably it'll occur during Svara, although I've heard of it happening on things like Behemoth and Odin as well, and all three of these fights are some of the worst ones to be in melee range if you don't have to be. Culling player pets/minions/companions should be the first step, and I feel there should be some kind of option to toggle/adjust it (on PCs at least) instead of imposing a limit on the PC player base, especially when you're on a PC that would still run okay without any culled assets.
    (1)
    If my posts seem short or incoherent, I am probably editing the rest in.

  3. #63
    Player
    Lauren's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    187
    Character
    Athelisia Lumi
    World
    Shiva
    Main Class
    Bard Lv 90
    Quote Originally Posted by Decrith View Post
    It's basically the PS3 limitation, I think the game was programmed that was so our PS3 doesn't explode with everything happening. It helps to turn off the effects of people not in your party like Mikedizzy said. This thing can't be help, but I wish there was an option to prioritize on what objects to load.
    I'm confused though because this was working totally fine during early access and betas phase 3 and 4. I know there are more players now but not many more than I was experiencing during the beta.
    (0)

  4. #64
    Player
    MrClean's Avatar
    Join Date
    Sep 2013
    Posts
    2
    Character
    Azrael Midknight
    World
    Sargatanas
    Main Class
    Pugilist Lv 50
    Bump! This is an issue which renders the game completely unplayable as certain times. I'm getting this problem too.

    Please fix/give options like stated above!
    (0)

  5. #65
    Player
    sayuu's Avatar
    Join Date
    Aug 2013
    Posts
    17
    Character
    Sayuu Starspinner
    World
    Gilgamesh
    Main Class
    Lancer Lv 51
    Quote Originally Posted by MagusVandel View Post
    And you need those all at level 50... immediately? Or could you just play the game, enjoy it, and get there when you get there? I'm not knocking anyone for wanting to rush through, but I am suggesting that if I'm paying 12.99 a month, and probably going to do so for some time, I want to enjoy ALL of the game content. Not just the last 5% of it.
    So being level 50 locks one out of lower level content now?? Oh wait, it does not. . .

    Please explain how getting/having multiple classes at 50 quickly = only enjoying 5%. . .
    (0)

  6. #66
    Player
    Razsca's Avatar
    Join Date
    Aug 2013
    Posts
    29
    Character
    Ai Ko
    World
    Gilgamesh
    Main Class
    Thaumaturge Lv 50
    I play on PS3 and PC, I do notice a very huge difference.

    I only play on PC, since on PS3 FATE are not working properly. I'll play on PS3 again when they fix
    (0)

  7. #67
    Player
    Demlix's Avatar
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    Aug 2013
    Posts
    27
    Character
    Demlix Layze
    World
    Ultros
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Geldt View Post
    Confirmed - PS3 players are completely disadvantaged compared to our PC counterparts when it comes to FATEs.

    I can only imagine what it will be like trying to play the Frontline battle system, when even more players and NPC's are going to be loading.
    PS3 is almost 7 years old, and you use a controller to play. You will always be at a disadvantage.
    (1)

  8. #68
    Player
    Marxam's Avatar
    Join Date
    Aug 2013
    Posts
    2,284
    Character
    Blackiron Tarkus
    World
    Leviathan
    Main Class
    Marauder Lv 90
    This also happens on PC, though to a lesser extent, but the fact that it sill happens shows that there is probably a rendering proirity i.e PC's > NPC > Boss/mobs. However the problem is also phasing where the game renders the nearest "object" whether it be a PC or mob which is why you have to be super close to behemoth to even get a glance at him but by then you're dead. So yea if there are mods out there please address this and pass it on to the appropriate people so this can be fixed.

    Heres some footage of a PC having the same issuse that I found off another thread. Sorry but I cant seem to remember which one it came from.
    http://www.youtube.com/watch?v=tctTH...ature=youtu.be
    (0)

  9. #69
    Player
    JWebb25's Avatar
    Join Date
    Aug 2013
    Posts
    5
    Character
    Semper Paratus
    World
    Malboro
    Main Class
    Arcanist Lv 19
    I wish they'd set this as top priority to do rather then work on more worlds.
    (0)

  10. #70
    Player
    Marxam's Avatar
    Join Date
    Aug 2013
    Posts
    2,284
    Character
    Blackiron Tarkus
    World
    Leviathan
    Main Class
    Marauder Lv 90
    Quote Originally Posted by JWebb25 View Post
    I wish they'd set this as top priority to do rather then work on more worlds.
    I guess making sure there are no render issues in the server doesn't count towards "increasing server stability in current worlds" (Yoshida)
    (0)

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