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Thread: Ps3 fate grinds

  1. #21
    Player
    Tarmus's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    7
    Character
    Tarmus Riker
    World
    Hyperion
    Main Class
    Thaumaturge Lv 50
    An option to turn off other player's minions would help.
    Can't stand when people have their pet dragging around behind them outside towns.
    (0)

  2. #22
    Player
    LunarEmerald's Avatar
    Join Date
    Aug 2013
    Posts
    1,851
    Character
    Lunar Emerald
    World
    Leviathan
    Main Class
    Reaper Lv 90
    The game should prioritize npcs and enemies over players in terms of loading. It doesn't, which causes problems. It's unfair to PS3 users. I hope they patch this.
    (7)

  3. #23
    Player
    Araselo's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    8
    Character
    Araselo Aurelius
    World
    Leviathan
    Main Class
    Botanist Lv 20
    Quote Originally Posted by LunarEmerald View Post
    The game should prioritize npcs and enemies over players in terms of loading. It doesn't, which causes problems. It's unfair to PS3 users. I hope they patch this.
    Especially when FATEs are pretty significant in terms of leveling. FATEs being the fastest way to gain exp, there are also only so many quests, hunting logs, etc. Not only FATEs, but I could sit at an NPC to turn a quest in for about 15 seconds before it decides to show up.
    (1)

  4. #24
    Player
    Avengedangel's Avatar
    Join Date
    Aug 2013
    Location
    Ul'Dah
    Posts
    135
    Character
    Fayeth Dawn
    World
    Behemoth
    Main Class
    Gladiator Lv 50
    I've had this problem as well. I do hope they address it soon. I can still FATE grind but it's pretty annoying to be honest. :P

    Bump & Support.
    (1)

  5. #25
    Player
    AntonyB's Avatar
    Join Date
    Mar 2011
    Posts
    241
    Character
    Miss Wildfire
    World
    Ragnarok
    Main Class
    Marauder Lv 50
    I'm not sure why FFXIV don't have a feature a lot like Aions being able to disable other people characters. It's like this, just disables all characters, leaves the mob and names available. It cuts masses of lag.

    (2)
    Last edited by AntonyB; 08-31-2013 at 06:20 AM.

  6. #26
    Player
    Aqua_Amaiyo's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    86
    Character
    Aqualina Asalani
    World
    Siren
    Main Class
    Scholar Lv 70
    Same issue here, glad im not alone

    Bump/Support
    (0)

  7. #27
    Player Geldt's Avatar
    Join Date
    May 2011
    Location
    Ul'dah
    Posts
    42
    Character
    Sel Lucavi
    World
    Malboro
    Main Class
    Gladiator Lv 50
    Confirmed - PS3 players are completely disadvantaged compared to our PC counterparts when it comes to FATEs.

    I can only imagine what it will be like trying to play the Frontline battle system, when even more players and NPC's are going to be loading.
    (3)

  8. #28
    Player
    Zastai's Avatar
    Join Date
    Aug 2013
    Posts
    37
    Character
    Pebbles Pandemonium
    World
    Hyperion
    Main Class
    Thaumaturge Lv 50
    Note that it's not as simple as switching rendering priority from players to monsters. If they did that, healers would have a very hard time targeting those that needed it (but would see all the enemies just fine).
    They could make it class-dependent, but would still catch players that don't fit into the rigid boxes (as a THM I can still be the healer in a party). But yeah, making it selectable (a flip switch between monsters and players), and/or an option to disable all character models other than you own, certainly would not hurt.
    (0)

  9. #29
    Player
    Nimbus's Avatar
    Join Date
    Aug 2013
    Posts
    4
    Character
    Nimbus Skies
    World
    Behemoth
    Main Class
    Pugilist Lv 26
    Bump

    This is literally my biggest problem with the game other than getting 1017.
    (2)

  10. #30
    Player
    Yoko_Kurama's Avatar
    Join Date
    Aug 2013
    Location
    Riverside, California
    Posts
    107
    Character
    Yoko Kurama
    World
    Adamantoise
    Main Class
    Arcanist Lv 50
    @PhillyBop I don't think he is just talking about enemies rendering faster than players, more like the players can fill up his screen so much that he can no longer (with a controller) click on an enemy as it is covered by too many players, on a keyboard you can just start pressing tab and it will automatically find the enemy for you but i guess ps3 guys don't have that.
    (0)

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